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General Boards => Map Requests => Topic started by: JonLeung on May 23, 2011, 12:47:09 PM



Title: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 23, 2011, 12:47:09 PM
As I've certainly said multiple times before, the inspiration behind VGMaps.com: The Video Game Atlas (http://www.vgmaps.com/) is Nintendo Power (http://www.retromags.com/forums/files/category/1-nintendo-power/).  If you were a gamer in the late '80s and early '90s, back before anyone could just go on the Internet to get their game info, magazines such as Nintendo Power were the prime source of video game news and tips and tricks.  Nintendo Power was among the most popular of these magazines (in North America), and stood out for being published by Nintendo themselves (or at least directly affiliated), not having advertisements (well, for a while, but the whole magazine was advertising already), and, of course, large game maps.

Here at VGMaps.com we've already recreated Nintendo Power's first Player's Guide, the NES Game Atlas (http://www.vgmaps.com/forums/index.php?topic=146).  But why stop there?  Taking a look at the covers of the issues of Nintendo Power between 1988-1996, there are many more games to be mapped.  Let's one-up VGMaps.com's own inspiration by covering all these same games!  Here is the list of all the NES/Game Boy/Super NES games featured on Nintendo Power magazines from 1988-1996.

Quote
Status: INCOMPLETE!

1988
O Vol. 001 - Jul/Aug 1988 - (NES) Super Mario Bros. 2 (http://www.vgmaps.com/Atlas/NES/index.htm#SuperMarioBros2)
O Vol. 002 - Sep/Oct 1988 - (NES) Castlevania II: Simon's Quest (http://www.vgmaps.com/Atlas/NES/index.htm#CastlevaniaIISimonsQuest)
O Vol. 003 - Nov/Dec 1988 - (NES) Track & Field II (http://www.vgmaps.com/Atlas/NES/index.htm#TrackFieldII)

1989
O Vol. 004 - Jan/Feb 1989 - (NES) Zelda II: The Adventure Of Link (http://www.vgmaps.com/Atlas/NES/index.htm#ZeldaIIAdventureOfLink)
O Vol. 005 - Mar/Apr 1989 - (NES) Ninja Gaiden (http://www.vgmaps.com/Atlas/NES/index.htm#NinjaGaiden)
O Vol. 006 - May/Jun 1989 - (NES) Teenage Mutant Ninja Turtles (http://www.vgmaps.com/Atlas/NES/index.htm#TeenageMutantNinjaTurtles)
O Vol. 007 - Jul/Aug 1989 - (NES) Mega Man II (http://www.vgmaps.com/Atlas/NES/index.htm#MegaManII)
O Vol. 008 - Sep/Oct 1989 - (NES) Duck Tales (http://www.vgmaps.com/Atlas/NES/index.htm#DuckTales)
O Vol. 009 - Nov/Dec 1989 - (NES) Tetris (http://www.vgmaps.com/Atlas/NES/index.htm#Tetris)

1990
O Vol. 010 - Jan/Feb 1990 - (NES) Batman (http://www.vgmaps.com/Atlas/NES/index.htm#Batman)
O Vol. 011 - Mar/Apr 1990 - (NES) Super Mario Bros. 3 (http://www.vgmaps.com/Atlas/NES/index.htm#SuperMarioBros3)
O Vol. 012 - May/Jun 1990 - (NES) Super C (http://www.vgmaps.com/Atlas/NES/index.htm#SuperC)
O Vol. 013 - Strategy Guide 1 - (NES) Super Mario Bros. 3 (http://www.vgmaps.com/Atlas/NES/index.htm#SuperMarioBros3)
O Vol. 014 - Jul/Aug 1990 - (NES) Chip 'N Dale: Rescue Rangers (http://www.vgmaps.com/Atlas/NES/index.htm#ChipNDaleRescueRangers)
O Vol. 015 - Strategy Guide 2 - (NES) Ninja Gaiden: Episode II - The Dark Sword Of Chaos (http://www.vgmaps.com/Atlas/NES/index.htm#NinjaGaidenEpisodeIIDarkSwordOfChaos)
O Vol. 016 - Sep/Oct 1990 - (NES) Maniac Mansion (http://www.vgmaps.com/Atlas/NES/index.htm#ManiacMansion)
O Vol. 017 - Strategy Guide 3 - (NES) Final Fantasy (http://www.vgmaps.com/Atlas/NES/index.htm#FinalFantasy)
O Vol. 018 - Nov/Dec 1990 - (NES) Dr. Mario (http://www.vgmaps.com/Atlas/NES/index.htm#DrMario)
- Vol. 019 - Strategy Guide 4 - (NES) 4-Player Extra (cover features
O (NES) NES Play Action Football (http://www.vgmaps.com/Atlas/NES/index.htm#NESPlayActionFootball), but this guide also features
X (NES) Gauntlet II (http://www.vgmaps.com/Atlas/NES/index.htm#GauntletII),
O (NES) Nintendo World Cup (http://www.vgmaps.com/Atlas/NES/index.htm#NintendoWorldCup),
O (NES) Swords And Serpents (http://www.vgmaps.com/Atlas/NES/index.htm#SwordsAndSerpents),
O (NES) Super Spike V'Ball (http://www.vgmaps.com/Atlas/NES/index.htm#SuperSpikeVBall), and
O (NES) Ivan Ironman Stewart's Super Off Road (http://www.vgmaps.com/Atlas/NES/index.htm#IvanIronmanStewartsSuperOffRoad))

1991
O Vol. 020 - Jan 1991 - (NES) Mega Man III (http://www.vgmaps.com/Atlas/NES/index.htm#MegaManIII)
O Vol. 021 - Feb 1991 - (NES) StarTropics (http://www.vgmaps.com/Atlas/NES/index.htm#StarTropics)
O Vol. 022 - Mar 1991 - (NES) Metal Storm (http://www.vgmaps.com/Atlas/NES/index.htm#MetalStorm)
O Vol. 023 - Apr 1991 - (NES) Power Blade (http://www.vgmaps.com/Atlas/NES/index.htm#PowerBlade)
O Vol. 024 - May 1991 - (NES) Vice: Project Doom (http://www.vgmaps.com/Atlas/NES/index.htm#ViceProjectDoom)
O Vol. 025 - Jun 1991 - (NES) Battletoads (http://www.vgmaps.com/Atlas/NES/index.htm#Battletoads)
O Vol. 026 - Jul 1991 - (NES) Robin Hood: Prince Of Thieves (http://www.vgmaps.com/Atlas/NES/index.htm#RobinHoodPrinceOfThieves)
O Vol. 027 - Aug 1991 - (GB) Mega Man In Dr. Wily's Revenge (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManInDrWilysRevenge)
O Vol. 028 - Sep 1991 - (Super NES) Super Mario World (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld)
O Vol. 029 - Oct 1991 - (NES) Star Trek (http://www.vgmaps.com/Atlas/NES/index.htm#StarTrek)
O Vol. 030 - Nov 1991 - (Super NES) Final Fantasy II (http://www.vgmaps.com/Atlas/SuperNES/index.htm#FinalFantasyII)/IV (J) (http://www.vgmaps.com/Atlas/SuperNES/index.htm#FinalFantasyIV)
O Vol. 031 - Dec 1991 - (GB) Metroid II: Return Of Samus (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#MetroidIIReturnOfSamus)

1992
O Vol. 032 - Jan 1992 - (Super NES) Super Castlevania IV (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperCastlevaniaIV)
O Vol. 033 - Feb 1992 - (NES) Teenage Mutant Ninja Turtles III: The Manhattan Project (http://www.vgmaps.com/Atlas/NES/index.htm#TeenageMutantNinjaTurtlesIIIManhattanProject)
O Vol. 034 - Mar 1992 - (Super NES) The Legend Of Zelda: A Link To The Past (http://www.vgmaps.com/Atlas/SuperNES/index.htm#LegendOfZeldaALinkToThePast)
O Vol. 035 - Apr 1992 - (Super NES) WWF Super WrestleMania (http://www.vgmaps.com/Atlas/SuperNES/index.htm#WWFSuperWrestleMania)
O Vol. 036 - May 1992 - (NES) Darkwing Duck (http://www.vgmaps.com/Atlas/NES/index.htm#DarkwingDuck)
O Vol. 037 - Jun 1992 - (NES) Lemmings (http://www.vgmaps.com/Atlas/NES/index.htm#Lemmings)
O Vol. 038 - Jul 1992 - (Super NES) Street Fighter II: The World Warrior (http://www.vgmaps.com/Atlas/SuperNES/index.htm#StreetFighterIIWorldWarrior)
O Vol. 039 - Aug 1992 - (Super NES) Mario Paint (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MarioPaint)
O Vol. 040 - Sep 1992 - (NES) Felix The Cat (http://www.vgmaps.com/Atlas/NES/index.htm#FelixTheCat)
O Vol. 041 - Oct 1992 - (Super NES) Super Mario Kart (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioKart)
- Vol. 042 - Nov 1992 - (Super NES) Super Star Wars (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperStarWars)
- Vol. 043 - Dec 1992 - (Super NES) Road Runner's Death Valley Rally (http://www.vgmaps.com/Atlas/SuperNES/index.htm#RoadRunnersDeathValleyRally)

1993
O Vol. 044 - Jan 1993 - (Super NES) The Magical Quest: Starring Mickey Mouse (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MagicalQuestStarringMickeyMouse)
X Vol. 045 - Feb 1993 - (Super NES) The Addams Family: Pugsley's Scavenger Hunt (http://www.vgmaps.com/Atlas/SuperNES/index.htm#AddamsFamilyPugsleysScavengerHunt)
- Vol. 046 - Mar 1993 - (Super NES) Tiny Toon Adventures: Buster Busts Loose! (http://www.vgmaps.com/Atlas/SuperNES/index.htm#TinyToonAdventuresBusterBustsLoose)
O Vol. 047 - Apr 1993 - (Super NES) Star Fox (http://www.vgmaps.com/Atlas/SuperNES/index.htm#StarFox)
X Vol. 048 - May 1993 - (Super NES) Batman Returns (http://www.vgmaps.com/Atlas/SuperNES/index.htm#BatmanReturns)
O Vol. 049 - Jun 1993 - (NES) Battletoads & Double Dragon: The Ultimate Team (http://www.vgmaps.com/Atlas/NES/index.htm#BattletoadsDoubleDragonUltimateTeam)
O Vol. 050 - Jul 1993 - (GB) The Legend Of Zelda: Link's Awakening (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaLinksAwakening)
O Vol. 051 - Aug 1993 - (Super NES) Street Fighter II Turbo: Hyper Fighting (http://www.vgmaps.com/Atlas/SuperNES/index.htm#StreetFighterIITurboHyperFighting)
O Vol. 052 - Sep 1993 - (Super NES) Super Mario All-Stars (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioAllStars)
X Vol. 053 - Oct 1993 - (Super NES) Super Star Wars: The Empire Strikes Back (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperStarWarsEmpireStrikesBack)
O Vol. 054 - Nov 1993 - (Super NES) Secret Of Mana (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SecretOfMana)
O Vol. 055 - Dec 1993 - (Super NES) Aladdin (http://www.vgmaps.com/Atlas/SuperNES/index.htm#Aladdin)

1994
O Vol. 056 - Jan 1994 - (Super NES) Mega Man X (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MegaManX)
O Vol. 057 - Feb 1994 - (Super NES) Bugs Bunny In Rabbit Rampage (http://www.vgmaps.com/Atlas/SuperNES/index.htm#BugsBunnyInRabbitRampage)
O Vol. 058 - Mar 1994 - (GB) Wario Land: Super Mario Land 3 (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#WarioLandSuperMarioLand3)
X Vol. 059 - Apr 1994 - (Super NES) Ken Griffey Jr. Presents Major League Baseball (http://www.vgmaps.com/Atlas/SuperNES/index.htm#KenGriffeyJrPresentsMajorLeagueBaseball)
O Vol. 060 - May 1994 - (Super NES) Super Metroid (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMetroid)
O Vol. 061 - Jun 1994 - (GB) Donkey Kong (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#DonkeyKong)
O Vol. 062 - Jul 1994 - (Super NES) Super Street Fighter II: The New Challengers (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperStreetFighterIINewChallengers)
- Vol. 063 - Aug 1994 - (Super NES) Stunt Race FX (http://www.vgmaps.com/Atlas/SuperNES/index.htm#StuntRaceFX)
O Vol. 064 - Sep 1994 - (Super NES) Mortal Kombat II (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MortalKombatII)
O Vol. 065 - Oct 1994 - (Super NES) Illusion Of Gaia (http://www.vgmaps.com/Atlas/SuperNES/index.htm#IllusionOfGaia)
- Vol. 066 - Nov 1994 - (Super NES) Donkey Kong Country (http://www.vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry)
- Vol. 067 - Dec 1994 - (Super NES) Earthworm Jim (http://www.vgmaps.com/Atlas/SuperNES/index.htm#EarthwormJim)

1995
- Vol. 068 - Jan 1995 - (Super NES) The Adventures Of Batman & Robin (http://www.vgmaps.com/Atlas/SuperNES/index.htm#AdventuresOfBatmanRobin)
O Vol. 069 - Feb 1995 - (Super NES) Mega Man X 2 (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MegaManX2)
O Vol. 070 - Mar 1995 - (Super NES) NBA Jam: Tournament Edition (http://www.vgmaps.com/Atlas/SuperNES/index.htm#NBAJamTournamentEdition)
- Vol. 071 - Apr 1995 - (Super NES) Stargate (http://www.vgmaps.com/Atlas/SuperNES/index.htm#Stargate)
- Vol. 072 - May 1995 - (GB) Kirby's Dream Land 2 (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#KirbysDreamLand2)
O Vol. 073 - Jun 1995 - (Super NES) WeaponLord (http://www.vgmaps.com/Atlas/SuperNES/index.htm#WeaponLord)
- Vol. 074 - Jul 1995 - (GB) Donkey Kong Land (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#DonkeyKongLand)
O Vol. 076 - Sep 1995 - (Super NES) Killer Instinct (http://www.vgmaps.com/Atlas/SuperNES/index.htm#KillerInstinct)
O Vol. 077 - Oct 1995 - (Super NES) Super Mario World 2: Yoshi's Island (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland)
O Vol. 078 - Nov 1995 - (Super NES) Mortal Kombat 3 (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MortalKombat3)
O Vol. 079 - Dec 1995 - (Super NES) Donkey Kong Country 2: Diddy's Kong-Quest (http://www.vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry2DiddysKongQuest)

1996
O Vol. 082 - Mar 1996 - (Super NES) Super Mario RPG: Legend Of The Seven Stars (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioRPGLegendOfTheSevenStars)
O Vol. 083 - Apr 1996 - (Super NES) Earthworm Jim 2 (http://www.vgmaps.com/Atlas/SuperNES/index.htm#EarthwormJim2)
O Vol. 084 - May 1996 - (Super NES) Ken Griffey Jr.'s Winning Run (http://www.vgmaps.com/Atlas/SuperNES/index.htm#KenGriffeyJrsWinningRun)
- Vol. 086 - Jul 1996 - (Various) Power Previews (only one Super NES game not featured on another cover is (Super NES) Kirby: Super Star (http://www.vgmaps.com/Atlas/SuperNES/index.htm#KirbySuperStar))
O Vol. 087 - Aug 1996 - (Super NES) Tetris Attack (http://www.vgmaps.com/Atlas/SuperNES/index.htm#TetrisAttack)
O Vol. 090 - Nov 1996 - (Super NES) Donkey Kong Country 3: Dixie Kong's Double Trouble (http://www.vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry3DixieKongsDoubleTrouble)


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 23, 2011, 12:49:33 PM
For those of you who noticed the gaps above:

Quote
I noticed this 2D game on the N64, could be mappable, if not, the original three games (and the Ultimate version of 3) should provide a similar result:
X Vol. 089 - Oct 1996 - (N64) Mortal Kombat Trilogy (http://www.vgmaps.com/Atlas/N64/index.htm#MortalKombatTrilogy)

New consoles surely make a cover but can't be mapped, and Super Mario 64, and Killer Instinct 2/Gold are different beasts altogether.  (Each of them appear on two covers, except for the Virtual Boy.)
X Vol. 075 - Aug 1995 - (Virtual Boy) Virtual Boy (http://www.vgmaps.com/Atlas/VirtualBoy/index.htm)
X Vol. 080 - Jan 1996 - (N64) N(U)64 (http://www.vgmaps.com/Atlas/N64/index.htm) - when it was the Nintendo Ultra 64, before they decided to shorten the name
X Vol. 081 - Feb 1996 - (Arcade) Killer Instinct 2 (http://www.vgmaps.com/Atlas/Arcade/index.htm#KillerInstinct2)
X Vol. 085 - Jun 1996 - (N64) Nintendo 64/Super Mario 64 (http://www.vgmaps.com/Atlas/N64/index.htm#SuperMario64)
X Vol. 088 - Sep 1996 - (N64) Super Mario 64 (http://www.vgmaps.com/Atlas/N64/index.htm#SuperMario64)
X Vol. 091 - Dec 1996 - (N64) Killer Instinct Gold (http://www.vgmaps.com/Atlas/N64/index.htm#KillerInstinctGold)


Now if I want to continue beyond 1996, there's more...

3D N64 games can indeed be mapped!
O Vol. 114 - Nov 1998 - (N64) The Legend Of Zelda: Ocarina Of Time (http://www.vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaOcarinaOfTime)

I didn't know whether to include the Game Boy Color games, since they are after what I consider the peak of the awesomeness of Nintendo Power.  However, all of them have been mapped:
O Vol. 125 - Oct 1999 - (GBC) Pokémon: Yellow Version (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#PokemonRBY)
O Vol. 136 - Sep 2000 - (GBC) Pokémon: Gold Version (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#PokemonGSC) and (GBC) Pokémon: Silver Version (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#PokemonGSC)
O Vol. 144 - May 2001 - (GBC) The Legend Of Zelda: Oracle Of Ages (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaOracleOfAges) and (GBC) The Legend Of Zelda: Oracle Of Seasons (http://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaOracleOfSeasons)
O Vol. 147 - Aug 2001 - (GBC) Pokémon: Crystal Version (http://www.vgmaps.com/Atlas/GBA/index.htm#PokemonGSC)


I wouldn't have considered GBA games, but there was only one GBA game to grace a cover of Nintendo Power before the end of 2001 (where I stopped, as well as where I first stopped subscribing, myself), which still ought to be mapped since it's a remake of the game featured in Vol. 1.
X Vol. 143 - Apr 2001 - (GBA) Game Boy Advance/Super Mario Advance (http://www.vgmaps.com/Atlas/GBA/index.htm#SuperMarioAdvance)
X Vol. 145 - Jun 2001 - (GBA) Super Mario Advance (http://www.vgmaps.com/Atlas/GBA/index.htm#SuperMarioAdvance)


And then there's this...yeah...
- Vol. 100 - Sept 1997 - (Various) The 100 Best Games Of All Time


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 23, 2011, 12:59:43 PM
Above, I subtly posted a link showing that you can get scans of Nintendo Power issues up to the end of 1999 from Retromags.com (http://www.retromags.com/forums/files/category/1-nintendo-power/).  It's really handy!

(While writing up that list, I had to check issues 6, 9, 19, 49, 76, and 86.  I only point that out because the ones digits of those are all 6 or 9.  What a weird coincidence.  :P)

That Retromags.com's magazine section (http://www.retromags.com/forums/files/) has a bunch of other retro magazines.  I could see myself spending all day there.  Ah, nostalgia.

EDIT: archive.org's got Nintendo Power issues (https://archive.org/details/nintendopower?sort=titleSorter) too!  The scans seem to be from Retromags.com as well.

EDIT: Looks like they're no longer at Retromags.com or archive.org anymore.  :(


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Maxim on May 24, 2011, 01:49:06 AM
Do you really want maps of Tetris, Dr. Mario, Mario Paint..?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 25, 2011, 08:44:05 PM
Okay, I can live without those three.  But how about the rest?

The biggest NES omissions are Vice: Project Doom and Felix The Cat.  They're kind of like Ninja Gaiden/Shatterhand and Wacky Races, respectively.  The NES section has slowed down, but these two are a case in point that there are still games to be mapped!

I really loved my Nintendo Power, especially between 1991 and 1993.  1991 was my first year subscribing, and 1992 and 1993 had those awesome comics in them.  I really miss those days.

I wonder if kids today have the same kind of nostalgia with growing up in gaming culture.  I doubt that if they do, it's not like ours.  They probably wouldn't cherish their game magazines because all the info is on the Internet, and any print magazine they might read is full of ads and the same kind of stock artwork/renderings, essentially making most magazines look the same.  And with so many video games, I can see how anyone who gets bored can just move on to the next thing, so there's little reason to replay those tough stages of Ninja Gaiden II after spending a couple months' allowance buying the cartridge, that sort of thing.  Maybe I'm having some kind of early mid-life crisis, wishing I was half my age again...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: magicbay on May 26, 2011, 07:23:19 AM
hey jon.

i was reading your posts here and it got me to searching for a complete list of all the Nintendo Power Magazine covers starting with the very first issue of the magazine which i own three of them and are packed up somewhere.

anyway, i searched the internet and found this website that has a complete list of issue covers up to issue #261 so here's the link if ya want to check it out and update your list of covers sometime.

http://www.digitpress.com/forum/showthread.php?t=112004

hope you'll forgive me for posting this website link here, jon?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on May 27, 2011, 01:16:06 PM
I have been working on "Track & Field 2". I have mapped 10 out 15 events so there's not long before the game is fully mapped. Some of the maps you will notice are have quite a length, but I can reach so far in the gameplay I don't know the maximum length of the courses like "Triple Jump" and "Hammer Throw". Still I've submitted my best attempt.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 27, 2011, 08:00:21 PM
Thanks for picking up Track & Field II (http://www.vgmaps.com/Atlas/NES/index.htm#TrackFieldII).  An odd request, to be sure, but hey, it was Nintendo Power's choice.  Note how several of the earliest issues feature a game that is the second part of a series...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on May 28, 2011, 07:01:56 AM
I have completed Track & Field II now. Check out the long, long Hang Gliding map. My next target is Vice: Project Doom.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on May 28, 2011, 07:15:51 AM
Indeed, now that Track & Field II (http://www.vgmaps.com/Atlas/NES/index.htm#TrackFieldII) is done, so is 1988!  One year down.  Of course, it wasn't a full year...  :P

Am I alone in my love of Nintendo Power?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Peardian on May 29, 2011, 08:25:24 PM
I've had a subscription to Nintendo Power for as long as I can remember, though the earliest issue I remember was the Virtual Boy one with the bees (not that it was the first one I got). I'm not sure why I still keep renewing my subscription, though. I guess I keep hoping it will get better.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: TerraEsperZ on May 30, 2011, 09:11:58 PM
I had a subscription from all the way back to Mega Man III (issue 20) and stopped with Demon's Crest (issue 67), and I kept my collection up until I moved into an apartment for college. Of course, I fell in love with emulation and game mapping a few months afterwards, and regretted giving them away ever since.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 03, 2011, 07:43:38 PM
Will Mallia has started off Vice: Project Doom (http://vgmaps.com/Atlas/NES/index.htm#ViceProjectDoom) with the first couple platforming stages.

Also, Peardian has submitted 3-7: Monkeys' Favorite Lake from Super Mario World 2: Yoshi's Island (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland), always nice to see more of that game.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 03, 2011, 10:40:05 PM
While my progress on Project Vice Doom continues I have submitted the one and only map of WWF Super Wrestlemania. This one was beyond a cinch.

EDIT: I have already started Lemmings and in short time and have submitted the first quarter of the game.

ADDITIONAL EDIT: I have now submitted the second quarter of the Lemmings level maps.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 05, 2011, 10:21:25 PM
The pace is quickening now that I've done the third quarter of the Lemmings maps. Expect the final quarter very soon.

EDIT: The final quarter of Lemmings has been submitted. Soon as they arrive that's another game ticked off. Shall continue Vice: Project Doom.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 11, 2011, 08:41:35 PM
Thanks for those, and half of Nintendo World Cup as well.

Are you going to do the first stage, the driving stage, of Vice: Project Doom as well?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 11, 2011, 09:46:05 PM
I'll tackle the driving stage last of all after the platformer stages.

EDIT: I have submitted the entire mapset of Super Spike V'Ball. I'll think another side project to do in the process doing Vice Project Doom.

ADDITIONAL EDIT: The remaining maps of Nintendo World Cup are done. Those two games are soon to be ticked off in a jiffy.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 12, 2011, 03:04:54 PM
Both Nintendo World Cup (http://www.vgmaps.com/Atlas/NES/index.htm#NintendoWorldCup) and Super Spike V'Ball (http://www.vgmaps.com/Atlas/NES/index.htm#SuperSpikeVBall) are complete and are up as of now.  Thanks, Will!

Apparently, both games were later rereleased in a single cartridge.  Interesting.  Was that a planned thing you wanted me to notice, or just a coincidence?

(http://img831.imageshack.us/img831/4938/ssvbnwc.png)

Crazy Hand cameo!  ...Okay, maybe not.  Crazy Hand has five fingers...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 13, 2011, 02:14:38 AM
I had no idea that both Nintendo World Cup and Super Spike V'Ball were released together, so it is neither more or less than a coincidence. Normally I pick individual game roms instead of gamesets in roms. I am now currently working on Ivan Ironman Stewart's Super Off Road. It has 8 different race tracks.

EDIT: Ivan Ironman is complete. 8 in 1. Robin Hood: Prince of Thieves looks promising.

ADDITIONAL EDIT: NES Play Action Football is now finished and submitted. That means there aren't any NES sports games left on the list to map.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 16, 2011, 07:03:44 PM
Some good work today on the NES front by Will Mallia.  We've got the entirety of the four-player games Ivan Ironman Stewart's Super Off Road (http://vgmaps.com/Atlas/NES/index.htm#IvanIronmanStewartsSuperOffRoad) and NES Play Action Football (http://vgmaps.com/Atlas/NES/index.htm#NESPlayActionFootball), plus one more stage of Vice: Project Doom (http://vgmaps.com/Atlas/NES/index.htm#ViceProjectDoom).

And yesterday and today, we got a couple stages of World 3 from Super Mario World 2: Yoshi's Island (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland), thanks to Peardian, so that game is now halfway done.

For anyone wondering about these mid-week updates, it's because I foresee a busy weekend, so I'm trying to get as much updating done as possible before then.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 21, 2011, 10:35:01 PM
This to you Rick Bruns. You've done the whole of Gauntlet. Well are you interested in doing Gauntlet II? It would add to your collection of Gauntlet maps. If you're not so keen, is okay if I map the game?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 25, 2011, 06:59:40 PM
In today's update featuring games with really long names (coincidence?), we have a map of a basketball court from NBA Jam: Tournament Edition (http://www.vgmaps.com/Atlas/SuperNES/index.htm#NBAJamTournamentEdition).  But that's not the final version of that map, is it?

Another strange coincidence...I was editing the directory file a few weeks back and replaced the word "name" in the HTML code to change it to uppercase, so it would read "NAME".  But this changed every game name with "Tournament" to "TourNAMEnt".  And I only noticed it now as I was scrolling around, copying and pasting the title of "NBA Jam: Tournament Edition" into all the systems that had it - and that also has "Tournament" in its title, whoa.

Along with the latest maps from two Zelda games that I had recently cleared in the games themselves, this has shaped up to be an interesting update today.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 25, 2011, 10:02:56 PM
Unfortunately the Basketball Court is incomplete because there are too many changing angles of the floor that it is impossible for me centralise the floor positions. Regarding the orange circles and purple area they change from team to team. And the adverts on either side of the stand change randomly every game.

EDIT: I have finished what Carl Heitman began, yep its Mortal Kombat II, because there were three arenas missing.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: snesmaster on June 27, 2011, 05:05:23 PM
This to you Rick Bruns. You've done the whole of Gauntlet. Well are you interested in doing Gauntlet II? It would add to your collection of Gauntlet maps. If you're not so keen, is okay if I map the game?

I have only done the first 30 levels for Gauntlet.  So I need to finish those at some point.  You can go ahead and Map Gauntlet 2.  The levels are random, so it won't be as straight forward at the first one.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 28, 2011, 07:03:37 AM
I have now finished Carl Heitman's work of Mortal Kombat 3. Originally the arcade game has 13 different battle arenas. The SNES has been reduced to 11 arenas since Smoke's stage is Pit III completely copied instead of altered somewhat and the Graveyard Stage has been removed entirely. Some sites say there are more arenas, but do not confuse Ultimate Mortal Kombat 3 with this game. Accessing the Hidden Portal requires entering a Kombat Kode.

EDIT: I have submitted the final stage map of Vice: Project Doom. Only two driving stages remain.

ADDITIONAL EDIT: I have submitted one of the driving stages of Vice: Project Doom. That leaves one final map to do in the game. Also I have finished the first Track & Field game even though it doesn't make its mark here.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on July 01, 2011, 07:23:34 AM
The last driving stage of Vice: Project Doom is finished and has been submitted and that therefore finishes off another NES game.

EDIT: I have redone the basketball court of NBA Jam Tournament Edition and I have mapped the easiest of battle stages of the game "Weapon Lord".


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on July 30, 2011, 08:54:23 AM
Apparently I'd already marked Battletoads (http://vgmaps.com/Atlas/NES/index.htm#Battletoads) as complete, which it wasn't...until now!  Hooray!  One of the most infamous NES games ever, in all its glory.  All of Turbo Tunnel (and other vehicular stages)!  And look, The Revolution stage is animated!  Awesome job, TerraEsperZ!

Looking at the original Nintendo Power issue, June 1991 (http://www.retromags.com/forums/files/file/234-nintendo-power-issue-025-jun-1991/), you can see that Battletoads can claim the distinction of having the largest amount of space dedicated to a single NES game - 36 pages, and this was back when the issues were consistently 100 pages!  This includes some comic pages, not to mention a prologue comic in the previous issue.  I would say it's the zenith of coverage of a single NES game, and yet, on the next page, as if to signal the end of an era, it's the preview of the then-upcoming Super NES (which turns 20 years old next month).

I apparently forgot to mention last week that we have another map of Super Mario World 2: Yoshi's Island (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland), from Peardian, the exclamation-laden World 4-1: GO! GO! MARIO!! stage, which takes us over halfway through the game.  These might come in handy since I was planning to replay this game, which is more likely now that the Nintendo 3DS Ambassador Program means that us 3DS early adopters get twenty free Virtual Console games, including the GBA version of this game.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 04, 2011, 07:58:56 AM
Today I have submitted a lot of "Killer Instinct" stages. I'm not sure how many stages exist in the game or what their precise stage name is.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on September 07, 2011, 07:02:15 AM
Just about forgot to mark off that Killer Instinct (http://vgmaps.com/Atlas/SuperNES/index.htm#KillerInstinct) is complete.  Thanks, Will Mallia!  If anyone's played the arcade game, you'd know it doesn't have "the same #%@!ing graphics!" as the arcade version does, like one of my favourite commercials of all time (http://www.youtube.com/watch?v=MC1udmw58o8) claims.  Despite that, it's still a competent conversion, which I've played a lot of myself, that when playing the arcade version, I surprise myself with the moves and combos I can pull off.  Yep, it has "the same #%@!ing moves!" but I guess I'm just not used to the bigger characters and more frames of animation, it almost feels like I'm playing a different game and yet already know what to do.

I often forget to mention in this topic when Peardian submits maps for Super Mario World 2: Yoshi's Island (http://vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland) and The Legend Of Zelda: Ocarina Of Time (http://vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaOcarinaOfTime).  A little shameful when you consider that is (Baby) Mario's first adventure (I think it comes before Mario & Luigi: Partners In Time or any of the spin-off games, if they count at all) - and yet one of the few (and yet big) Mario games that have left to be mapped, and Link's first adventure (well, the Hero Of Time version of Link) - or, you know, that all 3D maps are exciting and that Ocarina Of Time is often considered the best game of all time.  >_<  So, I'm sure there are new maps in both games since the last time I remarked about them in this topic...  EDIT: Okay, there haven't been new Yoshi's Island maps, but I'm sure I'll forget again...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 17, 2011, 04:47:14 AM
I now have finished WeaponLord. That makes two Street Fighter games the last fighting games in this section.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on October 11, 2011, 11:37:28 PM
I am now working on the SNES game "The Adventures of Batman & Robin". The platformer style is very much alike the Magical Quest trilogy I've had experience with. Many familiar characters appear in the game including the Joker, Poison Ivy, the Penguin, the Catwoman and Clayface.

EDIT: I have worked fully on Street Fighter II Turbo. The difference between that and the first Street Fighter  II game is a change of colour pallette and a new bonus stage.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on October 15, 2011, 10:27:07 AM
Peardian submitted more maps for The Legend Of Zelda: Ocarina Of Time (http://vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaOcarinaOfTime) last week.  That Forest Temple sometimes has me scratching my head, nice to have a map of that now, for sure!

As usual, Will Mallia is contributing a lot here on the Super NES front.  We've now got all of Street Fighter II Turbo: Hyper Fighting (http://vgmaps.com/Atlas/SuperNES/index.htm#StreetFighterIITurboHyperFighting), the first quarter of The Adventures Of Batman & Robin (http://vgmaps.com/Atlas/SuperNES/index.htm#AdventuresOfBatmanRobin), and a tiny bit of Stunt Race FX (http://vgmaps.com/Atlas/SuperNES/index.htm#StuntRaceFX)...but if any more of that is to be mapped, it will probably need some fancy skills...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on November 01, 2011, 11:36:19 PM
I have finished the final fighting game on the list "Super Street Fighter II - The New Challengers". Once again this game has different palette versions of the previous stages plus four new stages and fighters.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on November 05, 2011, 06:01:22 AM
I have been observing Gauntlet II for a bit and this randomness that occurs in the game play is the same level merely four rotational states so that the starting position begins at bottom-left, bottom-right, top-left and top-right. There is no north, south, east or west in this game. The question is which rotational state of all four to pick? I would personally do them when the character starts at the top-left. http://www.gamefaqs.com/nes/563419-gauntlet-ii/faqs has maps done in certain rotated states, but it's hard to choose whether to follow it.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on November 10, 2011, 08:24:25 PM
Now that Will Mallia has started Robin Hood: Prince Of Thieves (http://www.vgmaps.com/Atlas/NES/index.htm#RobinHoodPrinceOfThieves), we now have at least some maps from every game in my first year of Nintendo Power, 1991, which is also the same first year for everyone who took advantage of that awesome Dragon Warrior deal.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on November 13, 2011, 01:49:20 PM
I've just had a straight playthrough on "The Adventures of Batman & Robin". One thing you'll want to know is that the game is not purely a platformer like the Magical Quest trilogy. Only stages 1, 2, 4 and 8 have the left to right platforming style. Stage 3 is an explorative platformer with many doors to enter in a building complex consisting of three floors, so it may take a bit of planning to map. Stage 5 is a third-person driving stage with straight roads at first then rotating screen junctions and bends, so it's a stage I cannot handle. Stage 6 consists of a lot airborne platform manoeuvring making it hard to judge distances. Stage 7 has has maze-like flip screen rotating platformer style, but the in-game map would be useful. I shall keep you updated if I manage to map out further stages.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on December 25, 2011, 05:33:17 PM
Somehow I didn't check my email yesterday - silly me!  Since I put up the amazing Sword Of Mana (http://www.vgmaps.com/Atlas/GBA/index.htm#SwordOfMana) (GBA) maps up yesterday, if I had known I had also received all the maps from Secret Of Mana (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SecretOfMana), I would have put them up on the same day!  When finally I saw them, I couldn't NOT put them up today - this game has Santa Claus in it, after all!

Secret Of Mana is an amazing game, and one I'd personally requested a few times.  Thanks, Tropicon!  And thanks for your work with Paco and Troy Lundin on Sword Of Mana, as well!  These Mana games are so cool.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Trop on December 25, 2011, 10:05:11 PM
Glad you like them.  As I was making the request list thread I saw the SoM request and thought "I already did that one", so there it is.  Working on Battle of Olympus maps was what motivated me to make the request list in the first place.  That might be the end of the Mana maps for a while, the rest of the series takes place on uncooperative consoles.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on March 31, 2012, 02:54:23 PM
Peardian submitted the last of Super Mario World 2: Yoshi's Island (http://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperMarioWorld2YoshisIsland), checking October 1995 off of our list.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on May 26, 2012, 10:27:22 AM
I have decided to start mapping the SNES game "Illusion of Gaia". All the map pieces and layouts are readily done at http://www.vgmapper.com/SysSNES/I/IllusionofGaia.html . However they need to have the starting positioned sprites and the letters to indicate which doors go where. I have finished and sent to Tropicon a prototype map, if the format of the map is acceptable and I gain permission to use the map pieces of the site to continue this project, I can finish what was started.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Trop on May 26, 2012, 02:17:33 PM
Yes, as I emailed will his design looks great and the only suggestion I had was to make the hidden items stand out with a border or something.  I can never remember just where the black crystal glasses are.  Also now that I think about it maybe a highlight around switches in dungeons would be nice since some are less then obvious.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Paco on May 27, 2012, 01:58:56 AM
i can't wait to see it. ^^


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on June 02, 2012, 09:38:34 PM
The first of the Illusion of Gaia maps are up. Do you like the new layout. I thought letters in diamonds were quite new and matching. The hardest to assemble so far was King Edward's Prison. The blue bat critters look kinda cute.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on August 18, 2012, 01:56:34 AM
I have just worked on a single map of Bugs Bunny Rabbit Rampage. That first snow stage co-stars several copies of Willoughby the Dog, several copies of the Goofy Gophers Mac and Tosh and of course Elmer Fudd.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: LTIan on August 18, 2012, 06:40:47 PM
I'd like to see someone complete the maps of Road Runner's Death Vally Rally! :D Road Runner is one of my favorite Looney Tunes Characters! :D


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on August 21, 2012, 06:03:08 AM
I have done two more levels of Rabbit Rampage. The second level co-stars a bloated version of Nasty Canasta, several copies of Hiawatha from Hiawatha's Rabbit Hunt and several copies of Hot Red Ryder from Buckaroo Bugs. Hot Red Ryder now wears polka-dotted underpants instead of a diaper with a gold-plated safety pin.

The third level co-stars Toro the Bull and there cameo appearances of Pepe Le Pew, Sylvester, Taz, Road Runner, Wile E. Coyote, Porky, Foghorn Leghorn, Beaky Buzzard, Junyer Bear, Speedy Gonzales, Hippety Hopper, Sam Sheepdog, Playboy Penguin, Marc Anthony & Pussyfoot, Michigan Frog, Elvis, Henery Hawk and some other characters I do not recognise the goose (probably Mother Goose), a beige cat, a purple cat, a wildcat, a red-nosed lion and a goat.

I thought I'd see so many characters from the entire Looney Tunes/Merrie Melodies series.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: LTIan on August 21, 2012, 11:18:26 AM
I hope you'll be able to rip all of the levels before the end of the week! :D


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 21, 2012, 08:08:52 PM
So Nintendo Power (http://kotaku.com/5936628/report-nintendo-power-shutting-down) has met its demise...  :(

What a sad day; I've made clear that the inspiration for VGMaps.com is that magazine...

All the more reason to keep this topic going!  Not to mention this site...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on August 24, 2012, 04:19:06 AM
Sorry for a little disappointment Ian, but I've reached a difficult level in Rabbit Rampage, so I'm afraid the whole mapset won't be ready in time for the end of the week. But do enjoy what comes.

In level 1.3, you'll see Witch Hazel, the three little pigs and the big bad wolf from the cartoon "Windblown Hare", once again the Goofy Gophers, Hansel and Gretel and last but not least Yosemite Sam. In the following level 2001, there's the Insta-Martians and Marvin himself.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 24, 2012, 07:08:11 PM
The Legend Of Zelda: Ocarina Of Time (http://www.vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaOcarinaOfTime) didn't come out until 1998, so it wasn't on the original listing here of Nintendo Power cover games...but what the hey...it's worth mentioning that it's now fully mapped.  Awesome job, Peardian!  :D


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 04, 2012, 09:27:04 AM
I have finally finished Robin Hood Prince of Thieves. By the time you see the maps, you'll notice a few of them have some white gaps in them because I could not reach or access those areas, nor could I find any walk-through wall code to get them. If anyone is interested, feel free to finish where I left off. The maps include:

Hadrian's Wall, Wagon Route, River Crossing, Road to Town


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on September 07, 2012, 08:05:14 PM
Thanks, Will!  Now all we have left from 1991 is Final Fantasy IV...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: dark_lord_zagato@yahoo.co on September 08, 2012, 11:15:05 AM
By the time you see the maps, you'll notice a few of them have some white gaps in them because I could not reach or access those areas, nor could I find any walk-through wall code to get them.

Hadrian's Wall, Wagon Route, River Crossing, Road to Town

Just noticed that and thought i'd like to mention the debug menu. It lets you walk through walls, so you'll be able to finish your maps. I made a code for the VirtuaNES which activates it, and it can also be triggered by a long screen code which is posted at the cutting room floor.

00EE-01-01 My VirtuaNES code, but on other emulators 00EE:01 might work too.

http://tcrf.net/Robin_Hood:_Prince_of_Thieves#Debug_Menu

Looking forward to it. :)


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 10, 2012, 12:07:31 AM
Thank you for the code. It's helped me finish what I started. The remade maps are their way as I speak.

Also I have done two more Bugs Bunny Rabbit Rampage maps. Previously level 9.1 co-stars Taz alone. Now the 7th level co-stars only Wile E. Coyote and the 8th level co-stars The Crusher and a repeat of cameo appearances from the third level.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 27, 2012, 03:40:54 AM
I have finally completed Bugs Bunny Rabbit Rampage. The ninth level has no particular cats except for the cameos appearance of Sylvester and a special appearance of Pepe Le Pew. The final level has Daffy Duck himself and his alter egos Robin Hood Daffy and Duck Dodgers.

Shall think about what next to do.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on September 28, 2012, 08:24:03 PM
What about finishing off Kirby's Dream Land 2?  Raccoon Sam said he gave up on that one, though not for any technical obstacle.  So I'd say that's up for grabs if you were up to it.

(It's not on the list, but you did half of Kirby's Adventure...we could use more of that.)

I picked up Kirby's Dream Collection for the Wii and have barely touched it.  Guess it's not priority right now - too much stuff going on lately even without the video games! - and also because I've played them all before.  But at looking at that I was surprised that there aren't many Kirby games mapped at all, and of them, only the first game is fully mapped.  Come one, where's the Kirby love?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on September 30, 2012, 09:22:53 AM
Okay I have finished off Level 4 where Raccoon Sam left off, plus the Stage End Bonus Map which I have coloured gray-scale for the sake of SGB Colour neutrality. Shall continue the remaining three levels.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: AmbitEnerg on October 03, 2012, 04:11:56 PM
I have been creating a checklist for this for a while, but never put up a post about it. Good job bringing peoples attention to it. I am still trying to find the names of each of the characters on each of the covers for issues 177 for my spreadsheet. If you like I can send it to you.





 ;)
David S. Hunt
 Ambit Energy  (http://ambitpros.com/ambit-energy-blog-archive/ambit-versus/ambit-energy), Sales Consultant
Bay City, Michigan


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Peardian on October 03, 2012, 09:02:14 PM
Looking on the list, can we cross off some of the games that can't possibly be mapped? You know, like Tetris? :P


That makes me think, are the stages in Dr. Mario random, or preset?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on October 07, 2012, 02:44:49 AM
Sent the first map I made of Road Runner's Death Valley Rally, the final Looney Tunes game in the Nintendo Power list.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 05, 2013, 01:17:22 PM
Forgot in the midst of Tropicon's blitz (that rhymes!) that we now have all the maps (I think) from Donkey Kong Country 2: Diddy's Kong-Quest (http://www.vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry2DiddysKongQuest).


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on June 06, 2013, 10:34:24 AM
Oh, and Illusion Of Gaia (http://www.vgmaps.com/Atlas/SuperNES/index.htm#IllusionOfGaia), as well.  :P  Thanks, Trop!


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Trop on June 06, 2013, 10:03:37 PM
And Earthworm Jim 2.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 11, 2013, 08:00:25 AM
Tropicon has started Stargate (http://www.vgmaps.com/Atlas/SuperNES/index.htm#Stargate), so now we have at least one map from every game on Nintendo Power's 1995 covers.

Is Noob Saibot's Dorfen (http://mortalkombat.wikia.com/wiki/Noob_Saibot%27s_Dorfen) available in the Super NES version of Mortal Kombat 3 (http://www.vgmaps.com/Atlas/SuperNES/index.htm#MortalKombat3)?  If so, we don't have a map of it; if not, then I can check that off the list as complete.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on August 11, 2013, 09:33:52 AM
To answer your question, Noob Saibot's Dorfen doesn't exist in the SNES version, instead the balcony stage is used for the fight against Noob. That being said Mortal Kombat 3 for SNES is definitely complete.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: ChesterCheatah1 on December 23, 2013, 04:50:46 PM
Is this request still active or on anyone's radar?


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: avalanch on January 04, 2014, 11:56:10 AM
Does anyone remember which Issue of NP has the question along the lines of:

Where do you use the rainbow drop & staff of rain?

I remember sending this in to them & seeing it in a later magazine in the Counselor's Corner section but for the life of me can't remember which one it was.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: vorpal86 on March 17, 2014, 04:39:03 PM
Speaking of Nintendo Power. I was a dedicated subscriber from 1994-1998. Back then, it was easy for me to Order the first original 12 issues directly from nintendo, and so I did just to catch up. The magazine had lots of power in it; Maps, tip's, tricks. It was sad to see how Future US took the power out of Nintendo Power. No more maps, less information. It started to die.

I have more than half of of the issues of Nintendo Power mag mostly in good shape. I was on a mission to collect the remaining ones from ebay a year or so ago but become financially unstable. I will have all of them eventually. I'm more than half way there. I have the one with Felix the Cat on the cover!

Hopefully one day most if not all the maps will be done for a single console gone retro.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Will on April 07, 2014, 10:23:23 AM
Hi! Long time no mapping in this section. I am currently working on "Buster Busts Loose" (A Tiny Toon Adventures game). I am need of a cheat code that removes the wall and surface clippings, so I can fall through solid surfaces and make them out. Also I want an idea of how many layouts are available in the Bab's Rescue Friends bonus game mazes.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on April 07, 2014, 10:38:32 AM
I'm a little surprised you haven't tackled that one earlier, Will.

Licensed games are hit-and-miss, and more often miss than hit, but I really liked Tiny Toon Adventures: Buster Busts Loose.  (I guess the NES ones were good too.)  I've always said Capcom and Konami really knew how to do licensed games well on the NES and Super NES.  Though I honoured your maps of Sunsoft's Bugs Bunny In Rabbit Rampage for the Maps Of The Month, personally I think that Konami's Tiny Toon Adventures: Buster Busts loose is a much more solid gameplay experience.  It's also more colourful and pretty to look at.  I will be looking forward to it.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on April 11, 2014, 08:29:45 PM
As Will promised, he's started on Tiny Toon Adventures: Buster Busts Loose! (http://www.vgmaps.com/Atlas/SuperNES/index.htm#TinyToonAdventuresBusterBustsLoose)

I forgot to mention a month ago - to the day - that with Tropicon finishing Final Fantasy II (http://www.vgmaps.com/Atlas/SuperNES/index.htm#FinalFantasyII) and the original Final Fantasy IV (J) (http://www.vgmaps.com/Atlas/SuperNES/index.htm#FinalFantasyIV) that it was based on, 1991 is finally complete!  That was my first year of subscription so I'm excited about that.  It's also the first year that Nintendo Power was a monthly publication, and the first calendar year that we have complete, other than the short 1988.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on November 03, 2014, 07:45:27 PM
Thanks to vorpal86, Felix The Cat (http://www.vgmaps.com/Atlas/NES/index.htm#FelixTheCat) is complete!  I always thought that, as one of the later NES games (after the Super NES was already available), it was pretty decent.  Though I'm not sure why as I never really spent a ton of time with the game...in any case, we have all the maps of it!  Yay!

And now from the looks of it, with the exception of those games featured in the "4-Player Extra" special issue (Gauntlet II, Swords And Serpents), every NES game on a cover has now been mapped on VGMaps.com!

...Oh wait, there are two others remaining...  Tetris and Dr. Mario.  Hmm.

An idea for "mapping" Dr. Mario is, besides taking a screenshot of the empty bottle, maybe showing what each of the levels look like?  I believe the arrangements are random, but it could be stated as such that they are so, and should be seen as possible levels that would at least show how many viruses (apparently plural is not "virii" anymore) there are?

Now that I think about it, someone did send me a map of the "well" in Tetris many years ago, and I thought it was too silly to put up.  Whoever that was, I apologize for not accepting it then.  Surely there's something more we can do with Tetris than just that, though...

So, yeah, not sure if anyone wants to map Dr. Mario and/or Tetris, but I guess it would be kind of a milestone if they were mapped, to be able to say we covered every NES game that was prominently on a cover of Nintendo Power!  (Still hoping for some Gauntlet II and Swords And Serpents, just to be thorough.)


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: LTIan on November 05, 2014, 10:55:32 PM
There's still the matter of Road Runner's Death Valley Rally. No one's been able to continue where Will left off. :(


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: mechaskrom on November 27, 2014, 09:32:28 PM
I can map swords and serpents if nobody is already working on it. It is an old favorite and I even drew my own maps for it when I played it many years ago (almost had to to beat the game). I've always wanted to make some more professional maps for it so this would be perfect.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on July 18, 2016, 07:03:58 PM
It's been over a year and a half, but zagato has given us Dr. Mario (http://vgmaps.com/Atlas/NES/index.htm#DrMario) maps, so 1990 gets a little closer to completion!


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on July 30, 2016, 02:20:48 PM
Whoops!  Forgot that Donkey Kong Country 3: Dixie Kong's Double Trouble (http://vgmaps.com/Atlas/SuperNES/index.htm#DonkeyKongCountry3DixieKongsDoubleTrouble) was one of these, in fact it's the last one (last as in, the last one listed on the list, not the last one left to do), and it's been complete since July 19.  Thanks, Tropicon!


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 03, 2016, 08:25:12 PM
Thanks to zagato blackfist we have a few more off the list!  And these are some interesting ones...

First, he's mapped out Tetris (http://vgmaps.com/Atlas/NES/index.htm#Tetris) (the Nintendo version (http://vgmaps.com/Atlas/NES/index.htm#TetrisNintendo), and while he was at it he also did the Tengen version (http://vgmaps.com/Atlas/NES/index.htm#TetrisTengen), too)!  Not only does this complete the first full calendar year of Nintendo Power, 1989 (the only one with six issues), but if I'm reading this correctly it's also completed all of the NES games featured on the covers (though in this list we are still hoping for two more NES games featured in the "4-Player Extra" issue at the end of 1990)...  That's got to count for something, right?  I didn't know that the Nintendo version of the game had a two-player mode within its code; that was really neat to point out!

We also have some stuff from the creativity game on the Super NES that was bundled with a mouse...yep, I'm talking about Mario Paint (http://vgmaps.com/Atlas/SuperNES/index.htm#MarioPaint)!  They're not maps, but what can you do here, really?  We've got the Coloring Book, the mini-game Gnat Attack, and some Sheet Music...why not?  That's another one for 1992!

One of the last games on my initial list is 1996's Tetris Attack (http://vgmaps.com/Atlas/SuperNES/index.htm#TetrisAttack).  Thorough as he is, zagato also mapped the original Japanese version, Panel de Pon (J) (http://vgmaps.com/Atlas/SuperNES/index.htm#PaneldePon).  Notice how in the World maps, the fifth and ninth areas are different between these two games, but everything else is about the same?

I've noticed this past day trending on Facebook (even though it's not entirely new) that archive.org's got Nintendo Power issues (https://archive.org/details/nintendopower?sort=titleSorter), the first thirteen years' worth, so you can see what this magazine was all about, if you missed out.  Man, I could spend forever rereading those...especially, like I said, the pre-Internet era issues.  You should definitely check it out, at least the first few years, up to 1994...that was when it was at its best, for sure.  And the comics in 1992!  Good times.

EDIT: Never mind, archive.org's archive of Nintendo Power has been taken down.  Anyone else know of any sources?  Next time they're up I should download them all...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: dark_lord_zagato@yahoo.co on August 03, 2016, 11:30:23 PM
Panel de Pon starts in the upper right corner so it's the first level that gets changed into, i'm assuming, Yoshi's Island? Nintendo should have left it alone though, i think it would have sold better in the US with it's original graphics. :p

I've been playing around with the Ken Griffey Jr. games lately. I can't achieve freedom of movement in Major League Baseball so there's no progress there yet. The maps in Winning Run can be ripped in one shot with the VSNES hacking tool, which also kills mode7. The only problem here is i'm not sure how many different baseball fields there are yet, or how to get them. So far it looks like two basic maps, each with several small variations.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 04, 2016, 09:26:19 PM
Oh whoops, forgot that it goes down and left instead of up and right.  It's been a while.  But I remember I loved the game at the time.

Kind of weird that they can't be consistent with the releases though.  They probably thought Panel de Pon (J) wouldn't sell, so they slapped the Tetris name and the Yoshi's Island characters in it to become "Tetris Attack".  Then they made the N64 game Pokémon-themed and called it "Pokémon Puzzle League", no mention of "Tetris" or "Attack".  Now "Leagues" kind of fit with the Pokémon world but then I guess they didn't want to change it up anymore, so on the GBA it was bundled alongside Dr. Mario in "Dr. Mario / Puzzle League" but without the Pokémon, and then on the DS as "Planet Puzzle League" and DSiWare as "Puzzle League Express".  What's with the "League", sheesh, now its just odd-sounding.  And aside from the puzzle mechanics, all we got from the original are the "Lip's Stick" item and probably some other item or trophy or sticker or mention in some Super Smash Bros. games and that's probably it.

Anyway, I'm excited that you are keen on helping with these requests, zagato!  :D


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on August 21, 2016, 04:43:41 PM
Oops!  Forgot to mention over a week ago that zagato mapped out Ken Griffey Jr.'s Winning Run (http://vgmaps.com/Atlas/SuperNES/index.htm#KenGriffeyJrsWinningRun)!  1996 is almost complete - if only we had the Revenge Of Meta-Knight portion of Kirby: Super Star (http://vgmaps.com/Atlas/SuperNES/index.htm#KirbySuperStar)...

And today, more submissions from zagato... thanks for the backgrounds from Star Fox (http://vgmaps.com/Atlas/SuperNES/index.htm#StarFox)!  I put it down as a green "O" signifying "complete", since that's the best we can get right now, even though I believe that one day, even if it's at best an approximation, someone will find a creative way to fully map it.

Ah, not many are left...


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: Trop on August 22, 2016, 10:09:23 AM
The only way I could finish the KSS maps is if I had a camera scroll freeze code and it's not gonna happen.  That game is hell to hack.   But it's just two areas of meta knight that do that so If you don't mind it missing big chunks of those maps then you'll find all you need to finish KSS here:
 http://gamehacking.org/game/43469
 https://tcrf.net/Kirby_Super_Star

Just use the Brighten background colors codes to separate the BG levels, and use the TCRF code that's specifically for revenge of meta knight


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on September 07, 2016, 09:13:18 PM
We've now got Swords And Serpents (http://vgmaps.com/Atlas/NES/index.htm#SwordsAndSerpents) maps thanks to mechaskrom!  While upon close inspection I believe these are originally-designed maps as opposed to using directly-ripped graphics of the persistent in-game map, it is still practically the same for most intents and purposes so I would say that's another one off the list!  Even if it's only on the list because the generic "4-Player Extra" Volume 19 issue covers it, as opposed to it primarily featured on a cover...

Well, in any case, if you get lost in the game, you won't any longer!  Thanks, mechaskrom!


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: LTIan on January 29, 2017, 12:34:58 AM
The 1992 section looks nearly complete.

Aside from the one Star Wars Game, there is that OTHER GAME that I won't mention that stills needs to be completed.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on January 29, 2017, 04:39:21 PM
Aside from the one Star Wars Game that needs mapped, there is that OTHER GAME that I won't mention but still needs to be completed.

Except that by pointing it out in capital letters, and that not mentioning something but saying that you're not mentioning it actually draws more attention to it, it's pretty obvious what you're getting at.

Look, I would like Road Runner's Death Valley Rally maps too, though maybe not as apparently urgently as you, but eventually, yes.  However, as has been explained, many times before, that particular game is not that easy to map, as said so even by a few of our most seasoned mappers.

However, I am of the belief that nothing of this sort is totally impossible, and so, LTIan, perhaps if you had put in some effort into learning how to map, instead of repeatedly asking for someone else to attempt to make them, maybe between your first request and now, you could have fully mapped the game yourself, a few times over, even.  At this point that seems to be your best option, since your undying desire for these maps seems unrivaled by no other's - so put it to good use!


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: LTIan on February 01, 2017, 09:58:39 AM
So why not put a symbol next to it that means "Impossible to Rip".

Like a "!" or a "?" or something.

If you're saying that game is impossible to rip, then I think you should have a symbol next to the game that considers it to be impossible to rip.


Title: Re: Nintendo Power - 1988-1996 cover games
Post by: JonLeung on February 01, 2017, 06:07:44 PM
As I said, I don't believe anything is impossible.  But stop getting your hopes up for Road Runner's Death Valley Rally, please.  And I don't see what coming up with another symbol is going to accomplish here.