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16  General Boards / Maps In Progress / Re: TerraEsperZ's thread for Corrected and No Longer Missing maps on: May 31, 2013, 07:46:55 AM
I guess snesmaster got some success in adjusting the palettes for his snes maps.
http://tasvideos.org/forum/viewtopic.php?t=13464
Not sure if Gens devs can help in this case, and VRA-rr developer, klmz, was missing for quite a while as well. But asking them in where they use to chat (tasvideos) never hurts.
17  General Boards / Mapping Tips/Guides / Re: Screenshot Autostitcher on: March 29, 2013, 12:37:55 PM
Thinking of improving the tool?
18  General Boards / Mapping Tips/Guides / Re: Screenshot Autostitcher on: March 29, 2013, 08:21:52 AM
This happens when the map has repeating little fragments, the program has no idea where one starts and another ends. Try my predefined settings:
http://code.google.com/p/feos-tas/downloads/detail?name=screenshotautostitcher07.7z
19  General Boards / Mapping Tips/Guides / Re: Screenshot Autostitcher on: March 26, 2013, 08:06:14 AM
Add cropping or a mask not to read the menu space..
20  General Boards / Mapping Tips/Guides / Re: BizHawk emulator - mapping feature requests on: November 17, 2012, 03:06:38 PM
Making the snes palette selectable just like in fceux is currently worked on.
21  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: November 15, 2012, 09:38:44 AM
In case anyone wishes to follow:
http://tasvideos.org/forum/viewtopic.php?t=13464
22  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: November 15, 2012, 08:29:36 AM
http://tasvideos.org/forum/viewforum.php?f=64 - register and post a thread were all cooperation between tasvideos and vgmaps could happen.
#bizhawk or #tasvideos on freenode
23  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: November 15, 2012, 08:00:40 AM
Copy snapshot to the clipboard was my suggestion a year ago Cheesy
24  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: November 15, 2012, 07:21:28 AM
3) the OSD is not captured in a screenshot by default, but you can toggle the behavior with file -> screenshot -> Capture OSD
4) sounds like the exact feature we already have
25  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: November 14, 2012, 08:50:20 PM
Probably it can be done with palette files, like in fceux. Will inquire today.
26  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: October 30, 2012, 09:35:54 AM
I compile interims here:
http://code.google.com/p/feos-tas/downloads/detail?name=BizHawk.zip

And yes, freenode #tasvideos is a place to ask anything you wish.
27  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: October 30, 2012, 07:02:18 AM
I don't quite understand what you mean. It would be perfect if you registered at TASVideos and ask in the thread. Or at least at #tasvideos IRC! Ping adelikat there (may be BimmyLee atm). Or enter #tasemu and ask right away. Both on Freenode.
28  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: October 29, 2012, 08:53:34 PM
I should have posted the whole thing Tongue
29  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: October 29, 2012, 08:13:07 AM
Additional chips are supported, just google the images.
http://tasvideos.org/Bizhawk/SnesFirmwares.html
30  General Boards / Mapping Tips/Guides / Re: SNES mapping - backdrop color solved! on: October 26, 2012, 11:54:07 PM
Looks like you didn't try to open Graphics Debugger. And what's "map viewing"?
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