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1  General Boards / Maps In Progress / Re: ( SNES ) - The Legend of the Mystical Ninja on: August 17, 2017, 03:25:02 PM
It's been 4 days and no response yet from the mapper. Truth is I have already redone the first two Warlock Zones again and they look nothing like the one's posted. There was quite a bit of inaccurate mapping going on with them. So yeah basically I've remapped them all again from scratch.

As far as A Link to the Past goes I think it it's cool to have shared the load. As long as all the maps keep the same style so it looks presentable all should be well. Some mappers like toadd just the maps so nto be as minimal as possible. I of course like to give it some sort of design and layout as they use to do in strategy guides and books with maps back in the good ol days of Brady Games and Nintendo Power.

On then to Warlock Zone III...
2  General Boards / Map Gab / Re: ( Genesis ) Castle of Illusion: Staring Mickey Mouse on: August 16, 2017, 09:21:40 AM
Good we got some submission activity. Sometimes there wont even be a Maps in Progress thread for a lot of the game maps submitted (I'm guilty..)

Carry on dark_lord and looking forward!

OK this game has officially been completed and submitted so now this can go into the Map Gab. I'll be working Mystical Ninja maps now. The game is fun and very fun to map. It has some many cool things to do you want to include everything you can in the maps! =D

Good day to all and to all a good day.
3  General Boards / Maps In Progress / ( SNES ) - The Legend of the Mystical Ninja on: August 16, 2017, 09:16:50 AM
Hey guys/gals!

I'm officially now working on Mystical Ninja maps. Also there are a few posted already by KindarSpirit but there wasn't an official Ninja thread.

I've reached out/emailed KindarSpirit but I see no account of him/her listed in Members list. The three maps posted are actually a tad inaccurate/missing areas or wrong BG as I've found. I remember elsewhere on here someone mentioned their incomplete Chrono Trigger map.. I was to ask if I could edit/add to the three current Warlock Zone maps that were posted. So it's been since 2008 those maps were posted and so-far no sigh of KindarSpirit. I have added/edited and remapped some of those areas and was working on Warlock Zone II. The design of the maps are now a bit more elegant and fun. I've used grid based representation as usual and kept an eye out for detail.

So anyone heard from KindarSpirit and if not is it fair game? I just want to make sure things are kosher and cool with it all. Don't want no huge flames! =)

Of course I'll keep him/her in the credits for those three maps. Those current three maps can remain posted and just add the edited ones. I'm almost ready to start Warlock Zone III so will begin the new undone maps.

Meanwhile I'll work on maps...
4  Main Boards / VGMaps Social Board / Re: Greetings! on: August 14, 2017, 07:10:09 PM
Welcome! It's good to see a new member. New members always welcome!

Retro games are where it's at! They are pretty easy to map and fun as in the good ol' days! There are plenty of retro games released that haven't even been mapped yet and there is work to be done! Have a good stay and hopefully see some maps from ya!


Good day mate!
5  Main Boards / VGMaps Social Board / Re: Hi everyone! on: August 14, 2017, 07:06:04 PM
Welcome! It should be OK.

RPG's are awesome! I own all RPG Maker apps myself. At any rate, hope you stay here is a good one. It's a bit slow here as of late but just send a post and someone will or should respond when in need!

Have a nice day seƱor!
6  Main Boards / VGMaps Social Board / Re: Is there a way to sort image files by width/height aspect ratio? on: August 14, 2017, 07:00:08 PM
Hey! There's an app you MIGHT try called "xNview:. It has a lot of view and utilization functions for images/photos. It's been a while since I used it. It might be a bit cumbersome for doing the simple thing you want.

Also, not sure what to look for but while viewing an image in a windows folder, right click on the (Name, Size, Date, Type) bar and select "More". I know you can have Windows Show image sizes/width-height but not real sure the Ratio. There's quite a few options/selections to choose from. Perhaps you can assume by it's image size. That's all "I" can think of.

I searched as well but to no avail! I found CompuPic Pro ; )
7  General Boards / Map Gab / Re: ( Genesis ) Castle of Illusion: Staring Mickey Mouse on: August 13, 2017, 02:56:01 PM
Hey All! Or, Tera atm.. Wink

Yes I'll try hanging around. Was thinking of doing some more SNES Mystical Ninja maps. I actually mapped an area or two a while back but just small ones. I'll need to refresh myself and break them out.

OK. All that's left to map is the Mizrabel Battle! So including maps with and without BG's. One or two stages look a bit too busy with the BG included but no fear. All maps have a BG and NoBG version! = D

This totals 27 maps aside from the two BG-NoBG Mizrabel Battles.

VGMAPS Rebirth 4kuHD

8  General Boards / Map Gab / Re: ( Genesis ) Castle of Illusion: Staring Mickey Mouse on: August 12, 2017, 01:07:40 PM

It appears that I've only two more areas to map. So I could be done pretty soon! I've done quite a few. I'm getting the hang of this mapping stuff... Wink It's fun!

Hope all is well with everyone... It's been a ghost town round here lately.... :/
9  General Boards / Mapping Tips/Guides / Re: Recommended programs to assist your mapping on: August 05, 2017, 02:10:33 PM
Well it's been slow in this topic but I may have found something useful. Here is a web page based BG ripping tool that can extract a full BG from any or almost any Zsnes, Vba or Gens save state. I've used it some with Castle of Illusion and it really does get you the BG. It's cool. I think it will mostly work best with side scrollers or any game that has a parallax scrolling BG.

You'll need to save state in game where the BG is currently on screen, then upload the save state and click begin. The next page will take you to the extracted image. From here you can then copy the image to get it.
10  General Boards / Map Gab / ( Genesis ) Castle of Illusion: Staring Mickey Mouse on: August 05, 2017, 01:59:48 PM
So here it is. The Mickey Mouse thread for the Genesis version of Castle of Illusion.

I'll start by asking if I should include the BG in each map or l eave it, or submit both a BG version and a noBG version?

The maps are pretty easy to make out but sometimes the BG blends too much into the tileset layer. Like the forest.

Here is those maps - Practice Level 1-3

Enchanted Forest - NoBG - BG

Toyland - NoBG - BG

The Storm - NoBG - BG

Those are all complete.

I also have The entire Enchanted Forest Level complete which includes the remaining 3 areas/stages of it plus the boss for a total of 4 areas. I'm thinking each level has 4 areas but will find out.

There are plenty more maps to do so I'll check back soon!

11  General Boards / Maps In Progress / Re: Spr Ghouls n Ghosts Stage1 - Update on: August 05, 2017, 01:39:00 PM
With the help of Will and RyuMaster this game has all maps. This should be the whole game but if not someone tell how so!

I finally sent in Stage 2 of Super Ghouls n' Ghosts all complete with bg.

12  General Boards / Map Gab / Re: Shining in the Darkness (GENS) on: August 05, 2017, 01:29:32 PM
OK here is the official update and final.

Shining in the  Darkness maps are now officially done and posted. Sorry if I necroposted but I'm trying to update my absence! Thanks for your patience! Wink
13  General Boards / Maps Of The Month / Re: 2017/08: Ganbare Goemon 3: Shishijyuurokubei no Karakuri Manji Katame (J) on: August 05, 2017, 01:11:40 PM
Ahh cool! Congrats GOCHA!
It's seems like that game was a pain to map or maybe not but you did a fine job my friend! I wish there was and Eng translation for some of those. Have yourself a break, you deserve it!

I remember playing the Mystical Ninja on Snes back in it's release era and it was very fun. It's really too bad that we only got the first one here in the states. The next one to ever get released in the states was the N64 versions (two games officially I think...) It will be nice if and when we get some more mystical Goemon game levels mapped. After I'm done with Castle of illusion I'll see about getting some more for Mystical Ninja.

14  General Boards / Maps In Progress / Re: Vorpal86's Map Projects - Current and Complete on: July 31, 2017, 04:55:35 PM
Me too Jon. It just seemed like Robotrek was one of those that would have been done a long time ago like FF and other good RPG's like Lufia. I searched all over the internet and found only one map of Rocco village but it was in jpeg. It's was about 16 years ago I played it and wanted to play it again. Smiley

@ LTIan
Not sure if you are around but I think I'll add the Genesis version of Castle of Illusion. It will be a bit slower than normal since there is no way to remove BG's with Kega Fusion and I'll have to do it the way I did Shadow of the beast and time can be consumed easy. I played through a few stages each of the three difficulty levels has different pickups, none where there should be and access to additional areas of the stage and fewer enemies.

Practice -
Only requires the first area of Stage 1 the Forest to be completed ( there are actually 4 areas and no bosses ), fewer enemies and apples to collect/throw rather than like on hard where you just get 100 points for picking up a few Diamonds in there place. The layout of the maps are also diffefent on difficulty. I need check out further to find all the differences. I just played through a bit ago on Practice mode and I saved Minni in about 20 minutes! ( That was easy.. Wink )

The game has only 3 levels on Practice

Normal -
Full game. Access to all 4 areas of the Stages, boss at the end and different map layout for some areas. More enemies. The normal full game has 5 levels altogether and 4 areas plus a boss. I'll use this difficulty level for my mapping. A few areas of the game change map layout like in Toyland.

Hard -
Full levels but even more enemies and some pickups arenot present as they would be in either practice mode or normal mode. No continues and lots of ruckus. Diamons for points in place of the apples and even fewer to pick up.

You might know all this already. Most of the differences are irrelevant to mapping. As long as I play normal all the stages should be accessible to map. At any rave on and on... It may take a while but I almost have area 1 complete. It'll probably be the hardest to map after that it should go smooth.

15  General Boards / Maps In Progress / Re: Vorpal86's Map Projects - Current and Complete on: July 30, 2017, 02:37:16 PM
I may take a rest and start Castle of Illusion. However, carry on. Wink The game is still not present so that's good. I'll keep you posted.

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