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Map Gab / Re: How did Tropicon rip this cutscene map? (Star Ocean) [SNES]
« Last post by Spaghettimaster on January 27, 2026, 11:06:29 am »Oh, a room modifier, that's neat.
Thank you very much, I just used 7E04610E in bsnes-rawpalettes, walked into the next map and got teleported to the time gate =)
Also got myself unstuck with a walk through walls code (1D4D-E7B8).
One last request: Can you tell me the room ID for the docked Calnus?
https://www.spriters-resource.com/snes/starocean/asset/504735/
This one is cut off and I would like to capture it completely.
Thank you very much, I just used 7E04610E in bsnes-rawpalettes, walked into the next map and got teleported to the time gate =)
Also got myself unstuck with a walk through walls code (1D4D-E7B8).
One last request: Can you tell me the room ID for the docked Calnus?
https://www.spriters-resource.com/snes/starocean/asset/504735/
This one is cut off and I would like to capture it completely.
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