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DO NOT submit maps that you didn't create yourself! JonLeung 7 9532 Last post September 06, 2010, 01:44:17 PM
by Granite
How to make a video game map. Basic Mapping Methodology. « 1 2 » AereVoS 15 5477 Last post October 18, 2016, 04:10:17 AM
by AereVoS
Shadow Caster Isometric Mapper and Resource Extractor release Zerker 0 2176 Last post November 14, 2012, 05:06:30 PM
by Zerker
PC Game Hacking and Mapping Tutorial: Xargon « 1 2 » Zerker 29 37420 Last post December 10, 2012, 03:41:55 PM
by Zerker
Map organization/markers/names? Help? [Resolved] Zephadus 2 3097 Last post July 05, 2013, 08:19:50 PM
by Zephadus
MAME Palette usage Will 5 9742 Last post September 23, 2010, 10:03:27 PM
by Will
RE: Animated maps Will 6 4285 Last post December 13, 2008, 07:17:41 PM
by Revned
Special Features can make ease Will 3 3803 Last post March 25, 2009, 08:01:45 AM
by Will
Tutorial for starters Will 6 4876 Last post May 01, 2009, 01:50:18 AM
by Maxim
Unusual layer toggling Will 5 3962 Last post February 10, 2011, 02:38:57 AM
by Maxim
Is it possilbe to rip Balloon Trip mode of Balloon Fight? Wario Bros 1 3333 Last post April 19, 2009, 01:56:57 PM
by Ryan Ferneau
Any ideas on how I can rip maps on the NEC PC-8801? Wario Bros 6 6078 Last post July 01, 2009, 04:20:09 PM
by snesmaster
A good way to place enemies and objects on a GBC game Wario Bros 4 3979 Last post September 11, 2010, 08:33:09 AM
by Wario Bros
Need help emulating Famicom Disk System Wario Bros 2 3032 Last post June 15, 2012, 12:00:01 PM
by Wario Bros
Naming Conventions? vorpal86 4 3318 Last post July 19, 2008, 10:49:49 PM
by Will
Dragon Warrior Overworld Editor vorpal86 0 2596 Last post August 10, 2008, 01:34:59 PM
by vorpal86
Possible Super Mario 64 maps? ummwat 2 3099 Last post April 30, 2012, 04:55:23 PM
by Revned
New Super Mario Bros. Wii ummwat 1 4824 Last post June 06, 2013, 09:59:47 PM
by Trop
Degree of transparency. « 1 2 » Troy Lundin 18 8396 Last post March 05, 2012, 02:44:47 AM
by Troy Lundin
Scene Manipulation and Rendering Tools « 1 2 » Troy Lundin 20 17175 Last post March 06, 2013, 10:47:09 PM
by Maxim
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