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0 Members and 7 Guests are viewing this board.
Degree of transparency. « 1 2 » Troy Lundin 18 7046 Last post March 05, 2012, 02:44:47 AM
by Troy Lundin
Filling in maps? « 1 2 » The Ultimate Koopa 18 8091 Last post July 29, 2012, 01:52:59 PM
by Maxim
Off-Screen Mapping « 1 2 » Eggz 19 8255 Last post June 19, 2008, 12:48:17 PM
by Eggz
Scene Manipulation and Rendering Tools « 1 2 » Troy Lundin 20 15089 Last post March 06, 2013, 10:47:09 PM
by Maxim
Labeled vs. Unlabeled Maps « 1 2 » snesmaster 21 10228 Last post August 10, 2008, 09:33:42 AM
by Will
GIMP 2.8.2 - Basic questions « 1 2 » TerraEsperZ 23 14837 Last post October 14, 2012, 01:20:56 PM
by GSA
Mapping Tools « 1 2 » Thraxian 24 13189 Last post September 02, 2007, 05:32:44 PM
by Thraxian
Background Styles « 1 2 » Piranhaplant 26 16218 Last post January 13, 2009, 08:36:39 AM
by Peardian
Request: Tutorial for extreme beginners « 1 2 » majax79 26 13957 Last post June 13, 2011, 12:04:28 AM
by feos
Recommended programs to assist your mapping « 1 2 » JonLeung 27 27162 Last post August 05, 2017, 02:10:33 PM
by vorpal86
Does anyone know of a program to control colours? Bulk palette adjusting? « 1 2 » JonLeung 29 10225 Last post March 20, 2008, 10:41:59 AM
by Maxim
PC Game Hacking and Mapping Tutorial: Xargon « 1 2 » Zerker 29 32141 Last post December 10, 2012, 03:41:55 PM
by Zerker
BizHawk emulator - mapping feature requests « 1 2 3 » feos 33 17732 Last post November 17, 2012, 05:35:09 PM
by snesmaster
Gens KMod modifications for mapping « 1 2 3 4 » Maxim 51 31381 Last post November 06, 2014, 02:03:40 PM
by feos
Screenshot Autostitcher « 1 2 3 4 5 » Maxim 64 45743 Last post March 29, 2013, 03:39:38 PM
by Maxim
Nintendo 64 Mapping Workshop « 1 2 ... 7 8 » Peardian 118 119240 Last post December 26, 2016, 12:17:02 PM
by gcr27
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VGMaps.com is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

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