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New Super Mario Bros. Wii ummwat 1 4645 Last post June 06, 2013, 09:59:47 PM
by Trop
Possible Super Mario 64 maps? ummwat 2 2958 Last post April 30, 2012, 04:55:23 PM
by Revned
Dragon Warrior Overworld Editor vorpal86 0 2509 Last post August 10, 2008, 01:34:59 PM
by vorpal86
Naming Conventions? vorpal86 4 3198 Last post July 19, 2008, 10:49:49 PM
by Will
Need help emulating Famicom Disk System Wario Bros 2 2876 Last post June 15, 2012, 12:00:01 PM
by Wario Bros
A good way to place enemies and objects on a GBC game Wario Bros 4 3809 Last post September 11, 2010, 08:33:09 AM
by Wario Bros
Any ideas on how I can rip maps on the NEC PC-8801? Wario Bros 6 5857 Last post July 01, 2009, 04:20:09 PM
by snesmaster
Is it possilbe to rip Balloon Trip mode of Balloon Fight? Wario Bros 1 3212 Last post April 19, 2009, 01:56:57 PM
by Ryan Ferneau
Unusual layer toggling Will 5 3778 Last post February 10, 2011, 02:38:57 AM
by Maxim
Tutorial for starters Will 6 4725 Last post May 01, 2009, 01:50:18 AM
by Maxim
Special Features can make ease Will 3 3692 Last post March 25, 2009, 08:01:45 AM
by Will
RE: Animated maps Will 6 4077 Last post December 13, 2008, 07:17:41 PM
by Revned
MAME Palette usage Will 5 9491 Last post September 23, 2010, 10:03:27 PM
by Will
Map organization/markers/names? Help? [Resolved] Zephadus 2 2952 Last post July 05, 2013, 08:19:50 PM
by Zephadus
PC Game Hacking and Mapping Tutorial: Xargon « 1 2 » Zerker 29 35358 Last post December 10, 2012, 03:41:55 PM
by Zerker
Shadow Caster Isometric Mapper and Resource Extractor release Zerker 0 2072 Last post November 14, 2012, 05:06:30 PM
by Zerker
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VGMaps.com: The Video Game Atlas

 

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VGMaps.com is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

This site does not contain commercial ROMs or any other illegal materials. All directly "ripped" game images are the property of their respective copyright holders. This web site and compass logo are copyrighted by Jonathan Leung 2002-2018.