VGMaps
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Sprite extraction Trop 8 4997 Last post September 26, 2010, 10:29:17 AM
by Trop
MAME Palette usage Will 5 9504 Last post September 23, 2010, 10:03:27 PM
by Will
A good way to place enemies and objects on a GBC game Wario Bros 4 3812 Last post September 11, 2010, 08:33:09 AM
by Wario Bros
Emulators for best screenshot muraling Ghaleon 5 5962 Last post October 17, 2009, 06:54:08 AM
by Piranhaplant
*gasp* I just realized why I never finish most of my maps! TerraEsperZ 12 8083 Last post July 03, 2009, 09:13:55 PM
by RT 55J
Any ideas on how I can rip maps on the NEC PC-8801? Wario Bros 6 5858 Last post July 01, 2009, 04:20:09 PM
by snesmaster
The color difference between NES emulators 11 17876 Last post June 29, 2009, 03:16:12 AM
by Maxim
How do I do 50% transparency? JonLeung 9 5845 Last post May 29, 2009, 04:10:15 PM
by Revned
Tutorial for starters Will 6 4732 Last post May 01, 2009, 01:50:18 AM
by Maxim
Is it possilbe to rip Balloon Trip mode of Balloon Fight? Wario Bros 1 3216 Last post April 19, 2009, 01:56:57 PM
by Ryan Ferneau
Special Features can make ease Will 3 3694 Last post March 25, 2009, 08:01:45 AM
by Will
Video Specifications RT 55J 3 3397 Last post March 12, 2009, 02:28:49 AM
by Maxim
Is anyone able to create a random pixel generator? JonLeung 8 5454 Last post February 17, 2009, 03:25:30 AM
by Maxim
Video Game Map Submission?? « 1 2 » magicbay 15 9748 Last post February 12, 2009, 03:43:13 PM
by JonLeung
How to find scroll and camera control codes Tropicon 8 7404 Last post January 17, 2009, 03:30:13 PM
by Tropicon
Background Styles « 1 2 » Piranhaplant 26 17227 Last post January 13, 2009, 08:36:39 AM
by Peardian
Getting maps hosted on gamefaqs dammit9x 12 8561 Last post December 24, 2008, 01:42:19 AM
by SKARD
NES maps VFX: 8-Bit Style vs. Photoshop Style TerraEsperZ 10 7695 Last post December 13, 2008, 09:22:42 PM
by Ryan Ferneau
RE: Animated maps Will 6 4103 Last post December 13, 2008, 07:17:41 PM
by Revned
Program to automatically save images from the clipboard Maxim 0 2356 Last post December 02, 2008, 02:10:05 AM
by Maxim
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VGMaps.com is an archive of video game maps up since May 6, 2002. Optimized for at least 800 x 600 resolution.

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