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Author Topic: (GBA) Final Fantasy: Dawn of Souls  (Read 31555 times)
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Trop
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« Reply #45 on: June 01, 2012, 10:29:13 AM »

Mysidian Tower:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsMysidianTower_02.png
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« Reply #46 on: June 01, 2012, 04:35:47 PM »

Fynn:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsFynn_02.png
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« Reply #47 on: June 02, 2012, 12:45:51 PM »

Cyclone:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsCyclone_02.png
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« Reply #48 on: June 03, 2012, 11:31:34 AM »

Castle Palamecia:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsCastlePalamecia_02.png
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« Reply #49 on: June 04, 2012, 10:53:32 AM »

Jade Passage:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsJadePassage_02.png
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« Reply #50 on: June 05, 2012, 09:07:02 AM »

Near the end now so stepping on the gas.
Pandemonium:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsPandemonium_02.png
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« Reply #51 on: June 05, 2012, 12:20:37 PM »

Unknown Cave:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsUnknownCave_02.png
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« Reply #52 on: June 05, 2012, 02:04:41 PM »

I swear the monster rooms were the worst scenes to capture. It was like, "Oh, look. It's a room that looks exactly like the others! I could just copy and paste or hit the capture button twice." Truly annoying. Cheesy
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« Reply #53 on: June 05, 2012, 04:21:51 PM »

They ironed out a lot of D&D design flaws as Final Fantasy progressed.
Machanon:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsMachanon_02.png
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« Reply #54 on: June 05, 2012, 05:33:38 PM »

Unknown Palace:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsUnknownPalace_02.png
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« Reply #55 on: June 05, 2012, 06:51:36 PM »

Here's the last of it.
Misc:
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsMisc_02.png

And here's the world map without it's title.  Normally I'd make a huge deal over the world map like I always do but still too busy:
http://www.vgmapper.com/Tank/extra5.png

Tell me if there's any changes you want to anything.
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« Reply #56 on: June 05, 2012, 10:55:43 PM »

The "single tree" scene, as I call it, just seems to be a placeholder for IDs that aren't used. Some games would freeze or just display black (or another solid color) for unused IDs. The other unknown scene (forest) may be from an in-game cut-scene of some sort. I haven't played through the game in years so I'm not quite sure.
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« Reply #57 on: June 06, 2012, 08:18:56 AM »

You want me to take them out?
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« Reply #58 on: June 06, 2012, 09:58:20 AM »

You want me to take them out?

No, I was just commenting on them. Cheesy

Do you happen to know where the forest scene may come into play?
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« Reply #59 on: June 06, 2012, 12:48:17 PM »

No I do not.  Anyway here's the world map and I'll send everything to Jon.
http://www.vgmapper.com/SysGBA/F/FinalFantasy1and2DawnofSoulsWorldMap2_02.png
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