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Author Topic: 3DNES - Turning NES games 3D  (Read 1774 times)
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Posts: 3129

« on: June 30, 2016, 05:04:31 PM »

Interesting emulator that interprets game assets into 3D.  As I expected when I first saw this, it requires work on a user's part to correct the 3D interpretations of sprites and background elements but in the end, it's quite possible to 3Dify a number of games well.
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Posts: 2225

« Reply #1 on: June 30, 2016, 07:29:20 PM »

I remember seeing this process a number of months ago, and the major flaw seemed to be how the emulator was trying to determine the shapes and depth all by itself. But if the user can create some presets so that some elements always appear the same way, then the concept becomes a lot more usable in addition to looking a lot better.

Current project that I really should try to finish:
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)
-Lilly Looking Through (PC)

Pending project:
-A ton of stuff that will never be finished
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Posts: 105

« Reply #2 on: July 11, 2016, 08:12:37 AM »

Looks interesting.

Creator of 2,000 maps on

GameFAQs as of 04/15/2016. ^_^
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« Reply #3 on: November 02, 2017, 08:17:58 PM »

Game 3D is very beauty and nice! I love it!

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