Author Topic: Vertical loop glitches in Sonic Superstars  (Read 800 times)

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Offline G.E.R.

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Vertical loop glitches in Sonic Superstars
« on: April 02, 2024, 05:37:37 am »
Two interesting glitches related to a vertical-looping sections: sloppy seam in top/bottom extreme areas and rings out of reach.
Vertical wraps realised by hidden triggers and teleportation script and some rings placed  too higher/lower wrap triggers. You see them but you can't get them because wrap trigger will activate earlier. After this you'll get rings, but it's another rings.

https://youtu.be/vGadmzOI7cY
https://youtu.be/Fg9KFsJdxw4

(how to post video to here?)

Offline TerraEsperZ

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Re: Vertical loop glitches in Sonic Superstars
« Reply #1 on: April 02, 2024, 03:48:17 pm »
Those are some *very* obvious seams. It's kinda sad that Sonic games from 30 years ago did such things better.
Current project that are on hold because job burnout :
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)