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Messages - dark_lord_zagato@yahoo.co

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61
Maps In Progress / Re: Suikoden 1 and 2 (PS1)
« on: January 04, 2013, 12:01:06 am »
This is amazingly awesome. I've wanted to see a Suikoden world map for years now. These are all top quality as far as i'm concerned. :)

62
Map Requests / Re: Nintendo Power - 1988-1996 cover games
« on: September 08, 2012, 12:15:05 pm »
By the time you see the maps, you'll notice a few of them have some white gaps in them because I could not reach or access those areas, nor could I find any walk-through wall code to get them.

Hadrian's Wall, Wagon Route, River Crossing, Road to Town

Just noticed that and thought i'd like to mention the debug menu. It lets you walk through walls, so you'll be able to finish your maps. I made a code for the VirtuaNES which activates it, and it can also be triggered by a long screen code which is posted at the cutting room floor.

00EE-01-01 My VirtuaNES code, but on other emulators 00EE:01 might work too.

http://tcrf.net/Robin_Hood:_Prince_of_Thieves#Debug_Menu

Looking forward to it. :)

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