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Main Boards => VGMaps Social Board => Topic started by: Cyartog959 on November 07, 2025, 11:18:08 am

Title: If "Sonic: Mega Drive" gets adapted as a real game, would you play it?
Post by: Cyartog959 on November 07, 2025, 11:18:08 am
I can honestly admit, when Archie Comics had the Sonic license for comics, and after it got a severe continuity redoing(don't ask, but some that heard of what happened behind the scenes might know that rough story), I've heard of an original Classic Sonic adventure that commemorates Sonic's 25th anniversary, not throwing Sonic Mania in it to count, "Sonic: Mega Drive".

Yes, it is obviously references to the first game and the console's name outside of America, but what's beneath that adventure's name is its actual originality of its contents.

That adventure featured an all-new setting, Eastwatch Islands, and had actual original Zones Sonic and his friends traversed through, and had its story centered on Dr. Robotnik's next world conquering effort; finding and harnessing all the Ancient Gears to power his most powerful creation, the titular Mega Drive itself, deploying his newest batch of Badniks and Super Badniks to try and stop Sonic again.

I only watched it through online YouTube videos, but I gotta say, it was brilliant! Sonic and his friends trashing more Badniks at every corner, outwitting the mad scientist from one Zone after another, and collecting the Ancient Gears to stop his plans was great... however, Metal Sonic ambushed them and stole these gears and delivered them to Robotnik at his deep sea base, and the twist was that after Sonic gave the 6th Ancient Gear he held, Metal Sonic REALLY had the 7th Ancient Gear installed in him all along as his latest opportunity for a revenge rematch, which ended in another loss for Metal Sonic, but I never got to see him actually unleash that gear's full power for his once-looming final fight in Robotnik's deep sea base.

In my mind, I imagined Metal Sonic undergoing a new, original transformation into a more larger, far more faster form of himself, fittingly called "Overdrive Metal Sonic"(and, no, its not meant to be deriving from Metal Sonic Kai from "Knuckles' Chaotix", an actual new form), with loads of all-new attacks and powers, but he'd still get defeated and finally lose that last gear, only to get plugged into Robotnik's Mega Drive in the actual final battle we never got to see. I really enjoyed seeing Robotnik's latest well-armed aerial fortress, said to be not quite sleek as Wing Fortress, but bigger than Flying Battery.

What I could still imagine in Robotnik's deep sea base we could've seen in the finale, it would've been quite massive(mainly to me, massive that 2 Acts, not even 3 Acts could be considered enough for it; I'm thinking 4 super-huge Acts), and it would have had a new collective group of robots more powerful than Super Badniks Robotnik created to protect that base before confronting him again. I mean, he does build great bases Sonic and his friends came by to destroy, but he could still learn and fortify his strongholds quite more.

That celebratory mini-series had 2 issues made, but sadly, the 3rd issue meant to conclude it never got launched after Archie cut ties with Sega and lost that license. I felt great disappointment in my heart there and then, as others have. Never even got to see the potential all-new Special Stages, too.

However, I do have strong hopes of that adventure getting revived and potentially adapted as another 2D Sonic game... but, I think it might be better suited as part of a NEW Sonic anthology game, likely in the veins of Kirby's own anthology game, "Super Star", and its DS remake, "Super Star Ultra". By the meaning of its veins, I meant only the blueprint of an actual anthology game. Not sure if we have more anthologies outside of Kirby so far...

I didn't even think of Sonic having an actual anthology game consisting of only all-new adventures before, honestly... but the possibilities are intriguing.

And, had Sonic 4's 3rd episode not been cancelled, I can collectively count that we'd have about over six times Knuckles had been tricked by Robotnik, rather than four(TailsTube's 5th episode missed that count by one, "Sonic Advance 2").

I did enjoy Sonic Mania that brought back the original pixel art aesthetic, but I still feel more new Classic Sonic adventures should still continue that aesthetic on, and they really don't have to adhere to the Genesis' tech limits, even for parallax background layers.

So, I ask you this, if "Sonic: Mega Drive" gets adapted as a game, or as part of an anthology game for Sonic, would you play it? I would, and it would be one of the more brilliant Classic Sonic adventures yet!