VGMaps
General Boards => Maps In Progress => Topic started by: Mikemc on October 16, 2011, 05:58:21 am
-
If you like you may consult my necro post:
https://www.vgmaps.com/forums/index.php?topic=971.msg10435#msg10435
It's been sitting on the external for over 2 years now, might as well give it out! Make your fan-games or reminisce the good old times with ground tiles from the first 6 levels of Bravo sector. Each tile is 32 x 32 and I used Rpg Maker XP for the attached arrangements :). Rather than post it elsewhere, I ask that you please link to this site :).
- Mike
-
If you're looking for sprites they seem to use some sort of run-length encoding (RLE). RLE is where you store pixels with movement commands instead of just raw bitmaps. This works for sprites or non-square tiles since they have empty space. You don't see it these days but back when disk space mattered more, it saved a few Kb.
-
Sounds pretty cool, but I'll just grab them from screenshots if I need any. This post is just to supply the tiles I've extracted thus far.