VGMaps

General Boards => Map Gab => Topic started by: Zeric on January 15, 2007, 10:11:37 am

Title: Mega Man 8 (PSX)
Post by: Zeric on January 15, 2007, 10:11:37 am
Dr. Wily?s Island

http://img482.imageshack.us/img482/9922/mm8islanduv1.png



Grenade Man

http://img482.imageshack.us/img482/7563/mm8grenademanla7.png



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Current Projects: Akumajo Dracula (X6800) Super Mario World (SNES) Mega Man 8 (PSX)

Title: RE: Mega Man 8 (PSX)
Post by: marioman on January 15, 2007, 01:55:01 pm
Nice!  As soon as I am able to edit posts, I will update my list to include these.  Glad to see some progress made.
Title: RE: Mega Man 8 (PSX)
Post by: JonLeung on January 15, 2007, 02:51:28 pm
Did you ever figure out how to deal with the background in the hoverboarding stage, Zeric?
Title: RE: Mega Man 8 (PSX)
Post by: Zeric on January 16, 2007, 03:25:16 am
No I haven't figured it out yet Jon, but I will think about something when I start that stage again.



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Current Projects: Akumajo Dracula (X6800) Mega Man 8 (PSX) Super Mario World (SNES)



Title: RE: Mega Man 8 (PSX)
Post by: RT 55J on January 16, 2007, 09:57:43 am
Have you tried ripping the background, or is that not an option?

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Dot? Dot. Dot!
Title: RE: Mega Man 8 (PSX)
Post by: TerraEsperZ on January 16, 2007, 02:37:23 pm
If I remember correctly, the only available way to rip the background is to intercept OpenGL calls, and that usually results in capturing hundreds of 16 x 16 tiles, and putting them together to form the original background is a puzzle best left to masochists...



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Title: RE: Mega Man 8 (PSX)
Post by: Grizzly on January 18, 2007, 12:51:20 am
Now that you talk of it - maybe there is a pattern for how the backgrounds need to be reconstructed. At least I don't think the developers put the backgrounds in this way. I might test it with some backgrounds and tell you what I find out. Because I already needed PSX backgrounds some times but didn't want to put the backgrounds together out of 16x16 tiles. For example the Rayman PSX backgrounds look much better than the PC version's ones but at the moment there's no easy way to get them out of the game.
Title: RE: Mega Man 8 (PSX)
Post by: Zeric on January 29, 2007, 11:17:13 pm
Redone another stage and this time it is Clown Man. One of my favorite stages.

The next one I will take on is Frost Man and it's another one of those snowboard stages which I hate so much.



http://img201.imageshack.us/img201/115/clownmanzp8.png



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Current Projects: Akumajo Dracula (X6800) Mega Man 8 (PSX) Super Mario World (SNES) Fury of The Furries (Amiga)



Title: RE: Mega Man 8 (PSX)
Post by: marioman on January 30, 2007, 06:07:23 pm
3 down, 11 to go.  Keep it up!
Title: RE: Mega Man 8 (PSX)
Post by: JonLeung on January 30, 2007, 06:35:11 pm
*hands marioman some blue and white pompoms*
Title: RE: Mega Man 8 (PSX)
Post by: TerraEsperZ on January 30, 2007, 07:29:07 pm
Great work Zeric, really clean and pretty! I'm eager to see what you'll accomplish on that snowboard section; I'm sure you'll surprise us all :)



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Title: RE: Mega Man 8 (PSX)
Post by: marioman on January 31, 2007, 01:17:17 pm
JonLeung Said:
*hands marioman some blue and white pompoms*

Ah, thanks.  I needed those.  *Shakes pompoms like crazy*
Title: RE: Mega Man 8 (PSX)
Post by: JonLeung on November 30, 2007, 10:44:40 pm
Awesome job, Zeric.  As you can see, they're the December 2007 Maps Of The Month.



I also made a Mega Man 20th Anniversary front page Feature thingy that takes you to a random Mega Man game.