Sonic 3d Blast and Sonic R, (from that I remember) did have similar special stages to Sonic 2
Sonic R didn't have special stages. Them emeralds were accessible in the courses.
n any case, distracting backgrounds have convinced me of doing all my Sonic maps both with the real background and with a 'plain' one using its predominant colour.
I can possibly see that one the special stages, but why do that for the normal stages? The backgrounds for the normal stages are awesome.
DarkWolf Said:
the simplicity of the first Sonic game is awesome.
That is what has been dogging Sega since Sonic Adventure 2. (Arguably SA1, but definitely SA2.) Too much storyline, too many new characters, and not enough emphasis gameplay. I hope that this new 2.5D Sonic Unleashed game will be a step in the right direction, but I am not holding my breath.
Oh and by the way, humans in a Sonic game ALWAYS mean bad news. Look at Sonic 2006...