VGMaps

General Boards => Mapping Tips/Guides => Topic started by: Piranhaplant on October 21, 2008, 07:48:00 pm

Title: Remove BG's in N64
Post by: Piranhaplant on October 21, 2008, 07:48:00 pm
Does anyone know of an N64 emulator the can remove the BG or sprite layers?

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Games I have mapped--Zombies Ate My Neighbors (SNES), Mario Party 3 (N64), Super Mario Bros Deluxe (GBC), New Super Mario Bros. (DS), Mario Kart DS (DS)
Title: RE: Remove BG's in N64
Post by: TerraEsperZ on October 23, 2008, 09:52:49 pm
I don't really know anything about the N64, but I suspect that, being a 3D system, that it might not even have any sort of display layer system. It would be left to the game programmers to code their own layering system. Anyway, it's just my impression given that no such option exists yet in a N64 emulator.



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Current projects: Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES), Bucky O'Hare (NES)
Title: RE: Remove BG's in N64
Post by: Maxim on October 24, 2008, 02:33:03 am
Aren't there N64 emulators where you can replace the textures? You dump them all out to disk and then replace the files as wanted; transparent textures might do the trick.