VGMaps

General Boards => Map Requests => Topic started by: JonLeung on March 06, 2009, 07:46:19 am

Title: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 06, 2009, 07:46:19 am
After the success of the "NES Game Atlas" recreation topic (https://www.vgmaps.com/forums/index.php?topic=146.0), where we sought to recreate the first Nintendo Power Player's Guide, the NES Game Atlas, we followed it up with a "Super NES Game Atlas" topic (https://www.vgmaps.com/forums/index.php?topic=687.0).  There was no actual "Super NES Game Atlas" (as I explained there, the Player's Guide simply titled "Super NES" was not an atlas), but we (mostly) fulfilled what it could have been by expanding upon the series covered in the NES Game Atlas.  There was no StarTropics for the Super NES, and at the time of this writing, Yoshi's Island is incomplete but in progress (and Super Mario RPG: Legend Of The Seven Stars, though complete for years, is undergoing a revision).  While that topic wraps up, it sounds like there might be some interest in a "Game Boy Game Atlas".  (Again, the Player's Guide simply titled "Game Boy" was not an atlas.)

The same format as the last two topics is used, with the focus on the same series.  This time around, there aren't any spin-offs (unless you count the Mega Man Xtreme games); though many of these games could be considered spin-offs from the console versions (Mega Man and TMNT use a numbered-sequel system but are separate from the console series, for instance), they tend to have the same kind of gameplay.  You won't find Mario Kart or Mario's Time Machine here - and spin-offs like Dr. Mario don't require maps.  Again, the only Disney games listed are those by Capcom.  I will also include the Game Boy Color in this topic and indicate which games are for it with a "+".  There weren't many games in these series for the Game Boy Color to warrant a separate topic, and most have already been mapped anyway.  A possible "Game Boy Advance Game Atlas" will probably be a separate topic.

Quote
Status: INCOMPLETE!

Mario Mania
O Super Mario Land (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#SuperMarioLand)
O Super Mario Land 2: 6 Golden Coins (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#SuperMarioLand26GoldenCoins)
- +Super Mario Bros. Deluxe (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#SuperMarioBrosDeluxe)

Amazing Zelda
O The Legend Of Zelda: Link's Awakening (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaLinksAwakening)
O +The Legend Of Zelda: Link's Awakening DX (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaLinksAwakeningDX)
O +The Legend Of Zelda: Oracle Of Ages (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaOracleOfAges)
O +The Legend Of Zelda: Oracle Of Seasons (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaOracleOfSeasons)

Mega Mechanical Mayhem
O Mega Man: Dr. Wily's Revenge (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManDrWilysRevenge)
O Mega Man II (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManII)
O Mega Man III (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManIII)
O Mega Man IV (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManIV)
O Mega Man V (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManV)
O +Mega Man Xtreme (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManXtreme)
O +Mega Man Xtreme 2 (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MegaManXtreme2)

Disney Dizziness
O Mickey's (Dangerous) Chase (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#MickeysDangerousChase)
O Duck Tales (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#DuckTales)
O Duck Tales 2 (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#DuckTales2)
O Darkwing Duck (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#DarkwingDuck)
O TaleSpin (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#TaleSpin)
O Who Framed Roger Rabbit (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#WhoFramedRogerRabbit)
O The Little Mermaid (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LittleMermaid)

Ninja Magic
O Ninja Gaiden Shadow (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#NinjaGaidenShadow)

Turtles In Trouble
O Teenage Mutant Ninja Turtles: Fall Of The Foot Clan (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#TeenageMutantNinjaTurtlesFallOfTheFootClan)
O Teenage Mutant Ninja Turtles (II): Back From The Sewers (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#TeenageMutantNinjaTurtlesIIBackFromTheSewers)
O Teenage Mutant Ninja Turtles III: Radical Rescue (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#TeenageMutantNinjaTurtlesIIIRadicalRescue)

Castles Of Horror
O Castlevania: The Adventure (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#CastlevaniaTheAdventure) / O +Konami GB Collection Vol. 1 (E) (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#KonamiGBCollectionVol1) GBC remake
O Castlevania II: Belmont's Revenge (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#CastlevaniaIIBelmontsRevenge) / O +Konami GB Collection Vol. 4 (E) (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#KonamiGBCollectionVol4) GBC remake
O Castlevania Legends (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#CastlevaniaLegends)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 06, 2009, 08:06:54 am
A few more notes:



The only Disney/Capcom game for the Game Boy Color is Magical Tetris Challenge.  I'm not sure if it needs to be included, being primarily a puzzle game.  But screenshots seem to show various locales in some kind of story mode, and I didn't have a chance yet to see if there's anything that constitutes a real "map" there.



Similarly, I recall there was some kind of "walkable-area-in-between-puzzles" the Japanese sequel to Mario's Picross.  Again, I don't think it's something one could get lost in, but for completion's sake, should it be added?



Speaking of Japanese-only games, the list currently has none of them, since I just hastily looked these up in GameFAQs and couldn't recall any off the top of my head.  Please let me know if I'm missing anything.



All Game Boy Color games are already complete, except for Super Mario Bros. Deluxe (a little ironic, isn't it?) and the possible Magical Tetris Challenge.



Unsure if The Legend Of Zelda: Link's Awakening needs to be mapped, being the original greyscale version of the DX version (minus the Color Dungeon and the camera place)...



Unsurprisingly, the Mega Man chapter is already 100% complete, thanks to marioman's (incredibly popular) Mega Man topic.



I'm not surprised that the Disney, TMNT, and Ninja Gaiden chapters are lacking, but seeing as how those are Will Mallia's favourites in the Super NES Game Atlas...  >_>



And this is a dumb question but is it called "Castlevania: The Adventure", or "The Castlevania Adventure"?
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: TerraEsperZ on March 06, 2009, 11:40:28 am
Most people seem to write it as "Castlevania: The Adventure", but the game logo looks like it could be interpreted both ways.



I just noticed that "Castlevania Legends" has yet to be mapped. I might just do that one considering how short the game is.



---

Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Revned on March 06, 2009, 01:19:59 pm
I've got Link's Awakening.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 06, 2009, 04:35:00 pm
Somehow, I'm not surprised.



I'm saying that to both Terra and Revned.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: TerraEsperZ on March 06, 2009, 05:48:41 pm
One question though: should I map the game in the standard 4 shades of grey, or use the Super Game Boy colour enhancement?



---

Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 06, 2009, 09:46:07 pm
It's funny...looking at the list, I don't think many of them have specific or special Super Game Boy palettes.  It's like most of those series just missed out during that phase....
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Peardian on March 07, 2009, 12:35:35 am
Even though Kirby isn't up there, I will gladly map out KDL2 from where Raccoon Sam left off (or poke him until he starts back up).



You know, after I've finished some other projects first.

---

YTT (34%) - WL4 (64%) - PM (39%) - YI (11%) - SMRPG (35%)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on March 07, 2009, 12:43:45 am
I've already started and I'm on to The Little Mermaid.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 07, 2009, 09:33:02 am
Pretty quick on mapping all of The Little Mermaid there, Will.  I only made this topic yesterday...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: TerraEsperZ on March 07, 2009, 06:34:26 pm
I'm done with the first three stages of Castlevania Legends, and after replaying it after several years, it becomes obvious why no one did it sooner: this game is horrible.



The graphics are dull and simplistic, the music is nothing to write home about, the stages are looooong, and although Sonia controls better than Christopher, the enemy placement is extremely cheap. Castlevania Producer IGA shouldn't have made the game non-canonical because of the story, but rather for everything else really. Expect the finished map set tomorrow.



---

Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 08, 2009, 12:55:44 pm
Today we have a Challenge map for World 2-2 in Super Mario Bros. Deluxe from Piranhaplant.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: TerraEsperZ on March 08, 2009, 10:27:21 pm
Sorry, unexpected delay on my end, so the finished maps are pushed back by a week. Nobody's missing much though.



---

Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Piranhaplant on March 10, 2009, 07:48:25 pm
Do I need to map the Super Mario Bros. For Super Players levels to be done with Super Mario Bros. Deluxe.

In case you don't know what that is, it is a mode that is unlocked when you reach a certain score in the main game.  It is just a remake of Super Mario Bros. 2 (J).

---

Games I have mapped--Zombies Ate My Neighbors (SNES), Mario Party 3 (N64), Super Mario Bros Deluxe (GBC), New Super Mario Bros. (DS), Mario Kart DS (DS)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 10, 2009, 08:21:25 pm
You yourself don't have to, but at the very least someone should...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on March 11, 2009, 06:52:33 am
One question Jon, what about the Wario Land games? Wario maybe different from Mario but would games of him fit in the Mario Mania section?
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 11, 2009, 07:02:32 am
In my mind, Wario is Wario, a character distinct from the Mario series even though he participates a lot in the Mario universe (like how Yoshi and Donkey Kong do).



It's true that Super Mario Land 3 is Wario Land, like how Super Mario World 2 is Yoshi's Island.  Wario Land spawned its own sequels and Yoshi got a few platformers of his own, like Yoshi's Story and then the GBA/DS ones.



But I included Yoshi's Island in the Mario Mania chapter in the Super NES Game Atlas because it at least featured Baby Mario, whereas I don't recall Mario being present at all in Wario Land...is he?



Like I said about the Mario edutainment titles in the other two topics, it shouldn't matter a ton if they're included in here or not.  If they are mapped, I'll gladly take them, and I'm sure everyone will still appreciate them.



Perhaps I am a little rigid about sticking to the exact series outlined by the original NES Game Atlas (hence all the Disney games, just because of Duck Tales and Chip 'n Dale: Rescue Rangers).  It is true that the Game Boy has (and introduced) notable series like Wario, Kirby, and Pok?mon.  Hmmm...



Maybe it's a can of worms or a Pandora's Box I don't want to open just yet.  For a guy who doesn't have time to map games anymore, often I feel like these "Game Atlas" requests are a little much.  Thankfully they're of series that will probably get mapped eventually anyway, but if I add Wario, Kirby, and Pok?mon "chapters" to this (and a Donkey Kong Country "chapter" to the Super NES Game Atlas) then people are going to say "why isn't [this] or [that] in here?"  I'm going to have to draw the line somewhere, so for now I might as well keep it where it is, saying that I'm sticking to the book.



If people want certain series mapped, so they can draw attention every time a map is made for it, nothing is stopping them from making their own topic (a la marioman's Mega Man topic, which I think is the most popular topic thread here on these forums, actually).
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Peardian on March 11, 2009, 10:32:58 pm
Mario shows up at the end of Wario Land to steal the giant statue of Princess Peach that is revealed when Captain Syrup's castle is destroyed. (Sorry if I spoiled it for anyone.) Though, it's still pretty much a Wario-only game.



Wario Land 3 would be interesting to map, consdering pretty much every level has not only day and night versions, but different versions made from collecting treasures. That will make things rather messy. I've considered taking a stab at it, but it wouldn't be for a long time. I think I'm a little too ambitious. :P

---

YTT (34%) - WL4 (64%) - PM (41%) - YI (11%) - SMRPG (57%)
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 14, 2009, 09:38:36 pm
I just uploaded the Challenge - World 2 maps from Super Mario Bros. Deluxe by Piranhaplant.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on March 20, 2009, 02:30:45 pm
I have finished and submitted the complete mapset of Ninja Gaiden Shadow. One short chapter ticked off.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on March 22, 2009, 08:45:39 pm
A late-Sunday update consisting of Will's complete map set of Ninja Gaiden Shadow starts and completes the Ninja Magic chapter.  Good job, Will!



Too bad the game doesn't look quite on par with the NES games...and yes, I know it was originally meant to be a Shadow Of The Ninja game, but still...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on March 24, 2009, 02:17:18 pm
I have begun Mickey's Dangerous Chase, which for some reason is called just "Mickey's Chase" without 'Dangerous' in the title.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on April 06, 2009, 05:19:51 pm
I've put up what I've received so far of Will's progress on Mickey's (Dangerous) Chase.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 08, 2009, 01:18:01 pm
I have finished and submitted the remaining maps of Mickey's Dangerous Chase. I think I'll tackle "Duck Tales 2" next.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 11, 2009, 08:56:12 am
I have submitted half the Duck Tales 2 maps. I am scanning each level because there are a lot of secret passages that were hard to find. Even StarFighters missed many of those passages on his maps especially in Egypt and Niagara.



The Duck Tales games have the trickiest passages in any platformer I've ever seen. Something tells me that Ryumaster's "Duck Tales" (GB), Blubu's "Duck Tales" (NES) and both my "Duck Tales 1 & 2" (NES) maps are all not as complete as it would seem. If anyone is specialised in both NES and GB hacking let me know.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on April 13, 2009, 10:21:35 am
Mickey's (Dangerous) Chase by Will Mallia is now complete.



Duck Tales 2 has now been started by Will Mallia, with maps of Niagara, Egypt, and Mu.



For whatever reason, I kept misspelling "Dangerous" (as in "Mickey's (Dangerous) Chase") as "Dangeroud" nearly every time I wrote it (I even did it again in this very post before correcting myself).  I guess my finger strayed to the right one key...good thing I didn't do that with the first letter of "Duck Tales 2"!  :P
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on April 18, 2009, 09:06:43 am
Duck Tales 2 has been completed by Will Mallia.



What's next?  Darkwing Duck, perhaps?
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 18, 2009, 12:24:16 pm
I've decided to do Talespin the last of the games I have previously mapped on the NES system. Darkwing Duck and Who Framed Roger Rabbit? are both new to me, but I'll get through eventually.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 27, 2009, 08:22:12 am
Today I've finished Talespin. Surprisingly that version is very short because it has 5 stages instead of 8 (not to mention the Iron Vulture) and only one bonus stage.



My next target is one of Teenage Mutant Ninja Turtle games.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on May 01, 2009, 08:57:30 pm
Sorry for the lateness, but Will's maps for TaleSpin are now up.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on May 30, 2009, 04:42:29 pm
Will's maps for all of Teenage Mutant Ninja Turtles: Fall Of The Foot Clan are now up, so now the Turtles In Trouble chapter has been started, which also means all chapters at least have something now.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 10, 2009, 02:28:27 pm
I have completed Who Framed Roger Rabbit and the second Teenage Mutant Ninja Turtle game. Unfortunately only two stages of "Back from the Sewers" were mapable, because the rest of the stages are long, running through areas with only the boss room. I hope the third ninja turtle game is better than this.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: marioman on June 11, 2009, 11:16:46 am
It's been a while since I played TMNT2 for the Game Boy, but I seem to remember that there were more than 2 stages that were mappable.  I believe that the only stages in the game that are not mappable are Act 2 and some of Act 6.  Correct me if I am wrong...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 11, 2009, 12:59:17 pm
To honest with you, the other acts I find are quasi-mappable, which isn't quite enough. As for the third game, its got quite an extensive mine I'm going to take time to work on.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on June 13, 2009, 09:17:21 am
"Quasi-mappable"?



In any case, the two maps Will made for Teenage Mutant Ninja Turtles (II): Back From The Sewers are now up.



I notice we seem to be talking about Phantasy Star a bit recently in other topics.  Like Phantasy Star (IV): The End Of The Millennium, the box of Teenage Mutant Ninja Turtles (II): Back From The Sewers has the Roman numeral sequelization, but the in-game title shot does not.  I hate it when that happens...hence the parentheses.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 13, 2009, 03:41:27 pm
Who Framed Roger Rabbit maps have arrived. If you look at some, you'll see certain familiar things. The apes on the northeast part of Toontown look not unlike Donkey Kong and in Doom's mansion the robot dog more or less the very same one from Chip n' Dale Rescue Rangers.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on June 13, 2009, 06:13:10 pm
Are the Who Framed Roger Rabbit maps in the correct order, Will?  I just took a guess.



Sorry I forgot to mention them.  I guess that just leaves Darkwing Duck for that chapter.



Are we certain nothing more can be done for TMNT(II): Back To The Sewers?
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 13, 2009, 10:43:36 pm
The roger maps are fine. As for Teenage Mutant Ninja Turtles II, I'll have to look into soon and should the stage be unmappable, I'll describe it.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on June 14, 2009, 12:40:09 am
Oh, I see.  Act 2 is an auto-scrolling skateboard stage.  Ergh.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 18, 2009, 12:44:10 am
I am now working on Darkwing Duck to finish the Disney chapter. I am already done with the first level and moving on.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on June 20, 2009, 01:57:34 pm
Thanks for finishing off the Disney Dizziness chapter with your Darkwing Duck maps, Will.  :)



I'm pretty sure GameFAQs has the incorrect date of the release of this game.  No way it could have come out a couple years before the NES version.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Maxim on June 21, 2009, 08:13:06 am
With all due respect, GameFAQs is hardly an authoritative resource for anything. Somewhere like MobyGames is much more likely to have decent info. It lists the GB version as Feb 1993 and the NES version as Jun 1992.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 22, 2009, 09:07:22 am
I've have resumed work on The Legend of Zelda: Link's awakening (not the DX version), since it seems to be discontinued. If you were planning on transforming copies of the DX maps into grayscale versions with graphic editors, then don't try it, for there are small but noticeable differences between the two versions of Link's Awakening. I have done 2 out 10 dungeons so far.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on June 22, 2009, 11:28:54 am
Has it really been discontinued?  Revned called that one back in post #004...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 22, 2009, 12:57:08 pm
That's what I thought considering the length of time between then and now, but I probably wasn't supposed to jump to a conclusion like that.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Revned on June 22, 2009, 05:08:51 pm
I've actually done half of them already. I didn't think there was any hurry...
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on June 22, 2009, 11:39:26 pm
Alrighty then, it's time I stopped here and get back to my teenage mutant ninja turtle mapping.
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on July 18, 2009, 12:51:40 am
Since I'm progressing through the second Castlevania GBC game, I wonder should both GBC games be added to the list as well?
Title: RE: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on August 08, 2009, 09:53:55 am
The Game Boy Color version of Castlevania: The Adventure is now up, though I put it under Konami GB Collection: Vol. 1 because as far as I know it was never released as a standalone cartridge.



Also, I fixed the copyright date on the original Castlevania: The Adventure.  (And on a related note renamed Contra (GB) to Operation C when I noticed it was wrong while sorting out the Konami GB Collection links.)



I'm only human, so I can make mistakes.  And I don't mind you guys correcting me, in fact, in most cases I would want you to.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on December 24, 2009, 03:02:39 pm
Finally some news to brief. I have tackled the fourth and final stages of TMNT 2 and shall definitely be up within the week. The second stage may have been a pushover, but the fifth has a situation where the screen wraps (I don't have a clue where top and bottom are) and what is more has identical mirroring platforms making it impossible to locate the end from the start. I suppose I can leave it at that and resume work on TMNT III Radical Rescue.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Revned on April 11, 2010, 08:24:17 pm
Ugh, I really need to finish Link's Awakening. I have about 5-6 hours of work left and I haven't done anything since June, apparently.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on May 11, 2012, 11:47:45 pm
I've done the second act of Teenage Mutant Ninja Turtles 2. The long stretch of road was merely looping up to a point. The fifth act has a strange sort of sky area with platforms and it wraps vertically. I managed to solve that and the long stretch of platforms has been put together with the other rooms. Now the game is finally finished.

EDIT: I have been working on Radical Rescue. This is going to be one giant map because the entire game takes place in an abandoned mine. The map style is pretty much going to remind you of Castlevania. I am now about halfway done. In the Japanese version of the game there is a slightly better mini map than in other versions because it has proper icons for keycards, prison doors and bosses instead of just black dots.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on August 25, 2012, 03:41:23 pm
Teenage Mutant Ninja Turtles III: Radical Rescue (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#TeenageMutantNinjaTurtlesIIIRadicalRescue) was just completed by qwert, so we're left with just one game with no maps at all...Castlevania Legends...
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: TerraEsperZ on August 28, 2012, 09:11:22 pm
[...] so we're left with just one game with no maps at all...Castlevania Legends...

Since I was more than half done with it and I just hit a rather excruciating part to map in Dawn of Sorrow, I decided to finally finish this. I just made up my mind regarding the issues that made me stop mapping it in the first place so it shouldn't take more than a few days to finish.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on September 14, 2012, 10:19:47 pm
Thanks for doing Castlevania Legends (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#CastlevaniaLegends), Terra!  It may not exactly be the most-loved Castlevania game, but I still appreciate the maps!

I can barely call myself a mapper anymore since I never have time to, but if I did, I know putting text tips would be tricky.  I'd be overly conscious of the grammar, and just how I word things in general.  It adds a whole 'nother dimension of possible imperfection.  It's like, if a couple mappers were equally skilled, their screenshot maps should come out exactly the same, but anything "extra" like text tips would likely be different.  It could add a personal "touch", perhaps.  I don't know.  mephea (who used to come here a lot) did text tips a lot, and she seemed to really enjoy it, but it's not something everyone is comfortable doing.

Another thing is that it could take away from the "universality" of the map.  If you can do things with as little text as possible, like using icons, arrows, etc., then anyone playing any version of the game could use it.  (Assuming there aren't differences in the regional versions, like in Blaster Master (https://www.vgmaps.com/Atlas/NES/index.htm#BlasterMaster), Maniac Mansion (https://www.vgmaps.com/Atlas/NES/index.htm#ManiacMansion), Shatterhand (https://www.vgmaps.com/Atlas/NES/index.htm#Shatterhand), or Super Ninja Boy (https://www.vgmaps.com/Atlas/SuperNES/index.htm#SuperNinjaBoy) (incidentally, I just put up the North American overworld map of Super Ninja Boy today too).  And those are just the ones I remember off-hand.)  But there's nothing wrong with using English, this is an English-text site, after all.

To be honest, Terra, I thought those were in-game tips.  I mean that in a good way, even if it's an odd compliment considering I thought you didn't do something that you actually did?  :P

So what's left on this listing...  We've got incomplete map sets for Super Mario Bros. Deluxe (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#SuperMarioBrosDeluxe) and The Legend Of Zelda: Link's Awakening (https://www.vgmaps.com/Atlas/GB-GBC/index.htm#LegendOfZeldaLinksAwakening)?  If they weren't sort of redundant (because of the NES and GBC versions, respectively), leaving Mario and Zelda last would be kind of weird...
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Revned on September 15, 2012, 12:46:36 am
I've been halfway in the mapping mood for awhile, but haven't actually done any. I suppose I ought to finish up Link's Awakening, it's been three years! I'll try to get it done in the next week or two.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Revned on October 13, 2012, 11:38:52 pm
Done and sent to Jon. Took me a bit longer than I estimated because I ended up changing some things in my previously finished maps.

I also found several errors in my DX maps, so now I have to add that to my list of things to revisit. Sigh.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on October 14, 2012, 02:10:24 pm
Thanks for the non-deluxe Link's Awakening, Revned!  That was one of the quickest updates I've ever done...copy and paste, remove "DX"s from links, and just put the correct filesize...and, done.

All that remains for this topic is the deluxe version of Super Mario Bros...
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on October 30, 2012, 10:23:29 am
Also noticed that besides taking three years, your announcement of finishing that was a milestone in the sense that it was your 1000th post, Revned.  :P
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 12, 2017, 02:52:53 pm
I have just submitted a map of "Magical Tetris Challenge". The GBC version has an overworld map. This is a Disney Capcom game, so I think it's fit to be a part of the  Disney Dizziness chapter.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on April 17, 2017, 08:11:16 am
I think Capcom just published it and not developed it, and I was probably only thinking of action games (was about to say "platformer" but TaleSpin and The Little Mermaid aren't really platformers in the traditional sense (with flying and swimming respectively), and Who Framed Roger Rabbit isn't at all), but sure, why not.

Are there any other maps that be ripped from Magical Tetris Challenge, or is this pretty much it?  Can you map the main play screens sort of like how Tetris (https://www.vgmaps.com/Atlas/NES/index.htm#TetrisNintendo) and Dr. Mario (https://www.vgmaps.com/Atlas/NES/index.htm#DrMario) on the NES (two separate games, not the Super NES one :P) have been mapped?
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 18, 2017, 02:52:17 am
Well for other maps there are special tetris screens which require you to eliminate all objects (acorns/flames/electrical bolts) using a limited number of tetris pieces. Talk to Chip 'n' Dale or go to the Fire Station or Power Station to enter that sort of game mode. There are over 100 of those screens and they get extremely hard to solve at the harder difficulties. If the solution could be displayed on the screen, I suppose they would be helpful and worth adding.
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: JonLeung on April 19, 2017, 02:03:07 pm
So if I add it to the list, do we consider it incomplete then?  Unless/until we get those maps?
Title: Re: Game Boy Game Atlas (a "continuation" of the original NES Game Atlas)
Post by: Will on April 21, 2017, 12:54:36 am
I think that's up to you. I never really considered Tetris maps to be priority any more than the maps of straightforward stages that you can't get lost in such as the 6th Stage (A whole new world) in SNES Aladdin.