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Messages - debrafrey

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That’s a great question! For me, the toughest game to map out by hand would probably be Metroid on the NES. The non-linear design and all those hidden passages made it a real challenge. Without modern tools like emulators, I spent hours retracing my steps and sketching out notes on graph paper, only to realize I missed an entire section hiding behind a breakable wall. The lack of an in-game map and the repetitive room designs made it easy to get lost. I remember it being frustrating at the time, but looking back, it was such a rewarding experience when the pieces finally started to fit together. How about you? What’s been your most challenging mapping experience?

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