Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JonLeung

Pages: [1] 2 3 ... 255
1
Well... I don't want people sending in a bunch of low-quality maps just to be the one that hits that milestone.

A few years ago, I offered to old and new mappers that anyone who had submitted like 20 or 50 maps or whatever could get a free "Nintendo Quest DVD" from me (as I had so many after doing an event in 2015 but now needed to move them as they weren't selling). And, perhaps because DVDs are passé, or that a different version of "Nintendo Quest" is now on YouTube or whatever, very, very few people actually took that deal.

But it was around the time that this one person, a new mapper, who probably only just wanted the "free" DVD, started submitting a lot of low-quality stuff.  I'm not one to refuse maps if technically they are maps, but man... is the site always improved with more maps, especially if they're like those?

And as nice as it is to be able to say we have lots of maps, technically maps would work better the fewer there are.  As in, no unnecessary fragmentation.

Before we got complete Super Metroid maps for each area (thanks, Rick Bruns!), someone tried to send in maps they had extracted from the game somehow... meaning that it was hundreds of images, separate files, one for each room.  Come on, a single room isn't really a map...

I want there to be 50,000 maps, sure, but we'll get there.  And if I say we're close, I hope that if anything, that it encourages people to continue to make good maps, not to pivot to making worse maps that they can pump out faster.

2
Map Requests / Re: Mega Man Maps
« on: Yesterday at 09:28:57 am »
Just came across this one... Mega Man: Space Rescue.  (Not a Mega Man: Star Force game... just looks like classic Mega Man but in a spacesuit.  Weird.)


I know we have at least one J2ME expert here, LOL...

3
I could have sworn we had another topic here about the map count on VGMaps.com, but when I search for "count", this is the only topic that comes up.  Weird.

I did another count today, and we're at 48,189 maps.


In a bit shy of four years, the site has grown by almost 30%.

Especially considering how high on the list they already were, the NES and Genesis sections grew an impressive amount, no doubt due to zagato blackfist's attempt to get all of the NES games mapped, and G.E.R. going crazy on Genesis games, including the ones on the Genesis Mini and the Genesis Mini 2.  Of course, they're not the only ones; so, many thanks go to everyone for their contributions to any and all sections of VGMaps!

At 1811 maps to go, it seems very likely that we will receive our 50,000th map in 2026.

4
VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« on: January 06, 2026, 08:31:55 am »

I'm hoping to get back into the groove this year.

It seems that my "If Mega Man 2 Robot Masters Were Human" and "If Mega Man 3 Robot Masters Were Human" Shorts are doing really well for watch time for my channel, and people have been asking for more, so I might as well finish off the original trilogy by doing the same idea to the first Mega Man game (with the two extra Robot Masters from Mega Man: Powered Up, might as well)!

5
Map Gab / Re: Shamus - full map
« on: January 03, 2026, 08:17:03 am »
I sent you a PM about details...

6
VGMaps Social Board / Re: External site using VGMaps content?
« on: January 01, 2026, 09:38:16 pm »
Thanks, Cyartog959!

I know those of you in the VGMaps community, for long or for short times, know what's up.  Thank you for your support!
As I said, I'm not worried.  At all.  Whoever they are can't undo over twenty years of history.

Hey, look, even Google's AI overview knows what's up:


Funny that it's using the map of the Water Temple from The Legend Of Zelda: Ocarina Of Time, by Peardian, but I shouldn't be surprised; for a while it was the one map that people on reddit actually liked linking and relinking to.  (I don't go on reddit much anymore since it always feels so vile...)

The AI overview is drawing a lot of that info from this very topic here on the VGMaps forums, but hey, now we know that if anyone asks that question to Google, that's what they'll get.

Assuming people trust AI.  That's a WHOLE OTHER discussion...

7

For this month's "Maps Of The Month" featurette, I wish to draw your attention to zagato blackfist's Nightshade - Part 1: The Claws Of Sutekh (NES) maps.

The villainous Sutekh seeks to dominate and control Metro City through crime and terror. But a crimefighter named Nightshade might thwart Sutekh's plans. Playing as Nightshade, you will patrol the dark corners of the city to find clues and items, solve puzzles, gain "Popularity", and confront five crime kings, including Sutekh himself.

This game has a unique atmosphere and play style, absolutely unlike anything else seen on the NES.  It's mostly point-and-click action, but sprinkled in are some 1v1 and 1v2 fighting sequences.  There's even a brief fire rescue sequence that almost feels like a Donkey Kong level!  Popularity is required to progress at a couple of points, and you can build that up by winning fights and doing good deeds for Metro City's civilians.

Metro City (not to be confused with the Metro City in Final Fight, Captain Commando, or the Megamind movies) is a dark place, but zagato blackfist has mapped all 108 screens to give Nightshade a fighting chance, including the five traps that Nightshade finds himself in if he's defeated, four of which can be escaped with puzzle-solving skills (or zagato blackfist's provided solutions).  It's a neat twist on the concept of having a number of lives, and one of the things this game is known for, but if it were to have a Popularity meter, it's still on the low side and could use a boost.

So to recognize the effort put into recognizing this hidden gem, zagato blackfist's Nightshade - Part 1: The Claws Of Sutekh (NES) maps will be known as VGMaps.com's Maps Of The Month for January 2026.

8
VGMaps Social Board / Re: External site using VGMaps content?
« on: December 30, 2025, 03:28:33 pm »
Hi everyone, Jonathan Leung here (or "JonLeung" or "JonLeung1"), the guy who created, has always owned, and has always run and put up the content for the original "VGMaps.com: The Video Game Atlas" since the beginning back in May 2002, and still owning and running it today, and still intending to do so for the foreseeable future.

(I saw when this topic was posted in the forums but I was busy with other things at the time, and then there was Christmas stuff, so I haven't had a chance to respond in the forums until now.)

This is my word on the matter.

Yes, I have indeed known about "Better VGMaps" for a while now, since probably 2023.  I have also occasionally responded to others' emails (from concerned and curious mappers) during that time, and there was a brief discussion on the VGMaps Discord server earlier.

The short answer is, as has been stated earlier by others, "Better VGMaps" is a knock-off site.  It has no affiliation with my VGMaps.com: The Video Game Atlas.  "Better VGMaps" has very clearly harvested the content from VGMaps.com, without my permission.  I was not informed of its creation by its creator, and all the mappers that I have talked to about this also say they did not hear from "Better VGMaps", nor gave them permission to use their maps on that site.  Attempts to communicate with them have been fruitless.

If you hear only one thing from me about this, I would say, do not give "Better VGMaps" any attention.  Why go there anyway?  VGMaps.com still has more content, as "Better VGMaps" hasn't harvested many of the obscure platforms yet, and they don't keep up with the updates as I put them up.  So don't bother with them; they don't deserve it.

...

To elaborate if you want a longer answer: It is ridiculous, and I have indeed attempted to get them taken down.  I was successful at knocking them down, twice, through DMCA takedowns when it was at other URLs.  But it resurfaced.  It was at another site before, maybe a couple times, then took a .ru domain, and now it's at .de.  When attempting to take it down again, I got some notification (the only communication I've gotten from them) about legal action if I tried to disrupt their "business" again.  Now, I wasn't put off by this; I've got some stuff prepared if it comes to that, and am always amassing more proof.  I will not say what I am specifically doing about that at the moment, but you would think that over 23½ years of being on the Internet, as thankfully archived by The Internet Archive Wayback Machine at https://web.archive.org/web/20020301000000*/vgmaps.com, and other longtime references like these forums, that have existed long before that knock-off first appeared, would already be plenty of evidence as to which is the original.

But that's if legal action needs to be taken.  I'm thinking that "Better VGMaps" might just go away eventually if people don't give them attention.

That's actually why I didn't mention it in the forums... it's like the "Streisand Effect" (so named after singer/actress Barbra Streisand didn't like someone taking pictures of the California coastline to document coastal erosion, which ended up including photos of her residence - and when she told everyone "don't look at my house", inevitably, everyone who heard that got curious and looked at her house, so she would've been better off not saying anything in the first place), so, I figure, there's no point for me to mention it if it's only going to give them the attention they are probably seeking.

Seriously, someone that's so lazy as to use AI to generate images and blurbs including cheesy "testimonials" is bound to eventually get bored/tired of any actual work of maintaining and updating it, if that's what they actually want to do.  What is their aim, anyway?  Is it really someone that wants to replace VGMaps.com?  Would they actually want to do the work that it takes to accept others' submissions, sort them out, upload them, etc.?  Or maybe they just don't care about doing updates, they just want to have enough to appear to make my site redundant... but that's not going to happen, as I own VGMaps.com - and now other variations that direct to the .com URL - and I don't plan on letting them go.  Why would I?  And I certainly wouldn't bow to someone just taking maps that others originally or only intended for my VGMaps.com.

Whatever they're doing, they are clearly antagonistic towards me.  I haven't made many maps myself, but the ones that I have, they've either removed them, or have reattributed them or replaced them with others.  For example, my Maniac Mansion (NES) map is no longer there, and my maps for Super Mario Bros. 3 (NES) and The Legend Of Zelda: A Link To The Past (Super NES) have been replaced with Rick Bruns's maps.  Clearly they're just removing my work in particular if they think I would use them as evidence against them in some legal action.  If anything, the specific scrubbing and redaction of just me but not others makes them look more suspicious (as if it wasn't bad enough already) to anyone with common sense.

Earlier, when my maps were still on "Better VGMaps", credit for them was given instead to "Climate Change".  I don't get what that's about.  Maybe they think I'm a joke, and think climate change is a joke, though it wouldn't surprise me if they had "climate change-denial" levels of idiocy...

They're "biting the hand that feeds them".  If they did take me down - which they wouldn't, but if that is their aim, that I would somehow give up on this, so that they think they lay claim to the catalogue of maps and replace VGMaps.com - I don't imagine that they would do the work necessary to accept and sort out new submissions (it's actually more work than you might think), and then the video game mapping world would be worse off.  Not to toot my own horn, but come on.

There's lots I could speculate about why they are doing it or why they don't do it this other way, but I don't want to give them any ideas on making it "better".  But, hey, they think they know "better" anyway, don't they?

The level of audacity reminds me a lot of someone who I called out many years ago (those who have long been in the VGMaps.com community might know who I'm talking about) for similar levels of digital kleptomania, and that makes me wonder if it's the same person.  Other than that, I have no other "enemies", and don't understand how I would have made any more.  There are a lot of stupid people on the Internet that clearly need to get out more to see how real people behave.  I mean, we're talking about 17 or 18 years ago.  If it is the same person, wow, they really need to get a life; they're old enough to know better.  If it's not the same person, that's even more messed up, because I don't get how I could make enemies by... making a web site hosting video game maps?  I don't think I've done anything with YouTube or anything with social media to make enemies.  I've disagreed with some people on social media over stuff, including political stuff that I probably didn't need to fall into the rage bait for, but those were usually brief occurrences that I can't imagine someone being so mad about it to then copy my web site and maintain it for over two years in some weird roundabout retaliation... it doesn't make sense.  All I know is that they are messed up.

If people are hearing about "Better VGMaps" more than VGMaps, maybe "Better VGMaps" is actually better at actively posting about it.  As I've found when randomly Googling "VGMaps" sometimes, posts on random forums will be like "hey, check out these maps from (whatever game)" and link to them on "Better VGMaps".  When that happens, I usually give them the benefit of the doubt (as it might not NECESSARILY be "Better VGMaps" themselves), and I register just to post and point out that VGMaps.com is the original.  When I do, people often respond (whether the original poster or others) and are quite understanding about which is the real deal and which is the knock-off site.  Still, the links are out there.  Which is a reminder that I should be talking about VGMaps.com more on social media... I'm on X/Bluesky/Facebook too much as it is, but I post about random geeky stuff when I ought to be mentioning VGMaps.com... or working on YouTube videos, which I could also mention VGMaps.com more in.  (I had a whole blurb about my "JonLeung1" YouTube channel here, but I deleted it as that could be saved for another time...)

...

So, to wrap this up... Though I have concerns, I'm not worried, as I am confident that VGMaps.com would win over "Better VGMaps" if there was any kind of legal motion.  I should take more effort in promoting this, the original VGMaps.com, and I fully expect that "Better VGMaps" will either give up, or keep burning through their resources, but to what end?  VGMaps.com is still going to be here, if I have anything to say about it.

Again, my suggestion is to not bring up "Better VGMaps".  If someone else does, just kindly explain that VGMaps.com is the original, and actually better.

And that is my word on the matter.

9
VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« on: December 27, 2025, 07:47:28 pm »

I imagine this might be the most pedantic YouTube Short I've ever made...

It actually annoys me when people start the 10-second New Year's Countdown at 10.99 seconds instead of at 10.00 seconds.  So if you do that, and say "zero" at 0.99 seconds, I will begin the new year by judging you harshly because of your counting skills.

10
VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« on: December 23, 2025, 08:01:58 pm »

Sorry for the lateness (I've been saying that a lot, probably), but finally, here is the vlog video of the Edmonton Expo 2025!

11
Gaming / Mega Man: Dual Override announced at The Game Awards 2025
« on: December 11, 2025, 09:52:50 pm »
Mega Man: Dual Override Annoucement at The Game Awards 2025


Mega Man: Dual Override - Reveal Trailer


Mega Man: Dual Override - Robot Master Design Contest Announcement

12
Map Requests / Re: List of unmapped NES games
« on: December 11, 2025, 08:40:00 am »
Can you do a List of unmapped games from these consoles?:

SNES

Sega Genesis

Game Boy/Game Boy Color

Game Boy Advance

PlayStation 1-5

Nintendo 64

Nintendo Gamecube

Sega Dreamcast

Nintendo Wii

There are surely complete lists of video games elsewhere on the Internet...

As much as I'd like to see more games from the original PlayStation mapped, we only have 86 games with at least one map... out of over 4000 games.  The 3D nature of the games from this generation onwards, not to mention broadening mass appeal leading to larger and larger libraries, and more technical hurdles (having the power to dissect the games and having more choices of how to scale increasing resolutions, etc.) make them exponentially more difficult to map.  So, I don't think a list of the PlayStation games, especially all the way up to the current PS5, are going to be realistic checklists for mapping.

We haven't even mapped ONE console completely (aside from the Classic Edition/Mini consoles that have a limited number of stock games).

The NES is relatively simple, still(?) somewhat popular, and even that is far from completion.  But it does seem doable, even if it will take another few years.  Hence, this topic exists.

13

For this month's "Maps Of The Month" featurette, I wish to draw your attention to John Brain's Daze Before Christmas (Au) (Genesis) maps.

Evildoers like Louse The Mouse, The Evil Snowman, The Timekeeper, and Mr. Weather really have something against Christmas, so one night, they curse the presents, scare away the elves, and steal parts from the toy-making machines.  As Santa, you'll have to take them on while restoring the toys in order to save Christmas!

There aren't many Christmas video games from this era, but one that is undoubtedly holiday-based is Daze Before Christmas, a 16-bit platforming action game.  If you haven't been bestowed with this game's presence (heh... like "presents", get it?) it's probably because it was only released in Europe and Australia for the Super NES and, here, we have the version for the Genesis - excuse me, Mega Drive - that was only released in Australia (hence the "(Au)").  What is amusing about this being an Australian exclusive (for the Mega Drive) is that Australia is in the southern hemisphere, so their Christmas happens in the summer, a stark contrast to the wintry scenes in this game! All of the levels named with countries and geographical areas (England, Russia, Japan, USA, and the North Pole, of course) are in the northern hemisphere.  In any case, John Brain has mapped all of these 24 levels, drawing attention to this globe-trotting - but regionally limited - Christmas caper!

So to recognize the effort put into mapping this "advent adventure", John Brain's Daze Before Christmas (Au) (Genesis) maps will be known as VGMaps.com's Maps Of The Month for December 2025.

15
Spanettone just submitted maps for Tiny Toon Adventures: Buster Busts Loose!

Tiny Toons are the next generation of Looney Tunes, aren't they?  Or at least they were, in the 1990s.  They're Looney Tunes-adjacent.

Oh, right, LTIan likes Looney Tunes games specifically, there are no Tiny Toon Adventures games on the list.  It's "LTIan", not "TTIan" or "WBIan".

Pages: [1] 2 3 ... 255