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Messages - xyzbilliu

Pages: [1] 2
1
Map Gab / Re: Crusader of Centy(GEN)
« on: May 14, 2010, 11:48:23 pm »

2
Map Gab / Crusader of Centy(GEN)
« on: January 02, 2010, 07:44:24 am »
Crusader of Centy(GEN)
I think mapping this game is much interesting than other I mapped.
Each maps are 1024*2048 or 2048*1024.And each place include several maps which connect naturally(like 002.png connects 001.png).It make the maps more beautiful and useful.

3
Map Gab / Re: Shining Force II & I(GEN)
« on: December 30, 2009, 08:07:04 pm »
All maps are done.
And I added a .txt file which listed the order of SF I and SF II.

http://www.zshare.net/download/70599260671b8ab4/

I've never heard "shining force games of Sega Megadrive/32X/CD".What's that?

4
Map Gab / Re: Shining Force II & I(GEN)
« on: October 21, 2009, 09:49:53 am »
All maps are done.
http://www.zshare.net/download/672815750232b1e8/
I played this game again while I map it.It's really a good game.

I'll begin Shining Force I soon.

5
Map Gab / Re: Shining Force II(GEN)
« on: October 10, 2009, 08:28:26 pm »
Now I've done 29 battles of 45,and I've upload the small maps which I've done in the website below. The world map is about 4500*6000 and I'll finish it at the end.
http://www.bababian.com/set/3/5B2979FC74275D2624B2E8C110E8C169DS

6
Map Gab / Shining Force II & I(GEN)
« on: September 29, 2009, 10:33:01 am »
Now I'm working on Shining Force II.And I finished the 1st island.
The attachments are the maps of 1st city.

7
Maps In Progress / RE: Tales of Phantasia(SNES)
« on: August 02, 2009, 06:24:37 am »
I?ve finished about 50% of the game.It's much bigger than I thought.

http://www.zshare.net/download/63516590af323ed8/

8
Maps In Progress / RE: Tales of Phantasia(SNES)
« on: July 10, 2009, 05:30:53 pm »
Molten Cavern is so difficult to rip(the background move vertical and the magma move horizontal), it use me 5 days. I hope there are no maps like Molten Cavern any more.



http://img2.a9vg.com/260000/259856//album//1159196227/1247268233212.png

9
Maps In Progress / RE: Tales of Phantasia(SNES)
« on: July 04, 2009, 10:15:41 am »
The map of Olive Vallage is always moving. I spend much time to change it to original. Is there any other way to deal with?

http://img2.a9vg.com/260000/259856//album//1159196227/preview/1246716348816.png

10
Maps In Progress / Tales of Phantasia(SNES)
« on: July 01, 2009, 10:12:38 am »
Now I'm working on Tales of Phantasia.I choose SNES version because the codes are much more useful than other version,and I've played SNES version before.



Maps in this game are more then other game which I've ripped.I've done only 15% this week.

http://www.zshare.net/download/62094207cad9bf91/

11
Map Gab / RE: Seiken Densetsu 3 (SNES)
« on: June 20, 2009, 08:52:39 pm »
I just want to replace Eggz's "Molebear Highlands" because he make mistake when drawing the trees beyond the edge.

And Eggz did not rip the harbor of Free City Maia.

12
Map Gab / RE: Seiken Densetsu 3 (SNES)
« on: June 14, 2009, 02:35:19 am »

13
Map Gab / RE: Seiken Densetsu 3 (SNES)
« on: May 30, 2009, 07:43:40 am »
It seems nobody update these maps for a long time.So I decide to finish them.

I ripped 39/57 maps during last 2 weeks.Here are the maps which I ripped.

http://www.zshare.net/download/60717980b590eee7/



Actually there are some bugs in Eggz's maps.For example,player will go back "Molebear Highlands" and find the entrance of "Gemstone Valley Dorian" after they came the 1st time.But Eggz's maps cuts the road.

14
Map Gab / RE: A Great Game - Terranigma (SNES)
« on: December 23, 2008, 09:46:07 pm »
I finished all the maps with map in game.

http://www.zshare.net/download/5318771872bf8046/

15
Map Gab / RE: A Great Game - Terranigma (SNES)
« on: November 28, 2008, 08:44:00 pm »
This map is much bigger than which i thought...

Maybe I must spend 1 week to finish 1 map.



http://www.zshare.net/image/51995236cb8cb983/

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