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Topics - xcalibur201

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Map Gab / a couple minor corrections (out of this world, castlevania)
« on: September 12, 2015, 09:18:56 AM »
Will Mallia did a fine job on the OoTW maps. however, on part 8, all the way to the left, it shows the aliens running for the gate, which is not their normal rest state. if you don't approach them, they're standing around in a group. the only way to see this is to go upstairs first (which leads to getting killed).

likewise Rick Bruns made excellent maps of Castlevania I. however, the levels are designed to match the overworld map, and there are minor inaccuracies. The first floor of the main/grey building should be above Frankenstein, instead of next to it. Second, there's too much distance between the sewer and the courtyard, it should be slightly lower. There's also places where the stairs don't line up just right but there may be no helping that.

These are minor issues, but I'm just trying to be helpful.

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Map Gab / Chrono Trigger
« on: July 07, 2011, 03:45:11 PM »
https://www.vgmaps.com/Atlas/SuperNES/index.htm#ChronoTrigger

KindarSpirit's rip of Ozzies Fort does not show the hidden room. (it's in the L shaped area with the crank)

Also, the mapping is far from complete. Is anyone working on finishing this game, or should I take it up?

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Map Gab / Genghis Khan
« on: July 06, 2011, 10:47:36 PM »
I'm currently mapping this NES strategy game by Koei. When I'm done, I'll have all the battlefields for Mongol and World conquest (41 in total, plus the 2 global maps).

I've got the basic mapping done, the difficult part will be getting all the staging areas for the various borders. Some countries have borders with as many as 5 or 6 other countries, so I'll have to use savestates to invade from every angle.

As a macfag, I'm currently using Pixen to work with the screencaps. I've had a few minor issues, such as the colors getting darker when I merge layers, but I'll figure it out in time.

Here's an example of what I'm doing, country 7, england:


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