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Maps In Progress / Shamus (C64)
« on: October 06, 2010, 07:45:11 pm »
I am currently working on mapping all the levels of Shamus on the commodore 64 Original l ,Holmes ,Cluseau , Marlowe, Bond and I am running into a problem
This is the Holmes map

The blue corner would overlap the green one is there any other way around this?
I am taking screenshots in CCS64 and stiching them together I don't know of any other way to do this for C64 games.
This is the Holmes map

The blue corner would overlap the green one is there any other way around this?
I am taking screenshots in CCS64 and stiching them together I don't know of any other way to do this for C64 games.