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Topics - bradhig

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Maps In Progress / Shamus (C64)
« on: October 06, 2010, 07:45:11 pm »
I am currently working on mapping all the levels of Shamus on the commodore 64  Original l ,Holmes ,Cluseau , Marlowe, Bond and I am running into a problem
This is the Holmes map

The blue corner would overlap the green one is there any other way around this?

I am taking screenshots in CCS64 and stiching them together I don't know of any other way to do this for C64 games.

What was used to make those 3d maps?

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