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Messages - Will

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76
Funny it's still Greg posting a question, you'd think Yahoo Question would ban the troll. I too am not impressed at this so-called top contributor's answer. Very unprofessional. I suggest some hotmail member around here prove him wrong with a brief reply. It is ridiculous Greg says he doesn't want to be a thief when in fact he already he is one. What a hypocrite.

77
It have just found out that there is a few noticeable but very notable differences between the SNES and the Megadrive version of the Great Circus Mystery. In the Megadrive version there is a room in Stage 3, Area 1 between the mirror room and the room of the miniboss (Pete's Portrait). That room is a quake shaking collapsing room with splintered ceilings. Area 2 which is the rotating square room is absent. Kinda interesting.

78
I'm suspecting the same Flip Industries user is advertising in Wikipedia to get some sort attention and make it seem genuinely original. The user under the name PeterAmbrosia has so far only been updating the Kid Icarus related material and nothing else in the last eight months. He created a "Super Kid Icarus" article which was later nominated for deletion and he protested against the article deletion. Also the citations to the fan game quote the exact text content of the Flip Industries website. Though the user has been brief, he didn't follow certain procedures in Wikipedia editing, which you can expect from the immature kind. I took the liberty of citing and notifying the possibility of graphical theft within the article sentence of the so-called notable remake. The user has not yet deleted my addition text at any rate. Time will tell when new strategies take place.

Mighty suspicious, yet juicy gossip and another chink in Flip Industries' armour.

That user will do anything he can to claim to public eyes that Super Kid Icarus was his creation alone.

79
It is good to see that DRX Gaming actually credited those maps and tiles, though asking to use them would have been more polite. You make it sound like Flip Industries got permission from DRX Gaming and therefore it would seem they had the right idea. But Flip Industries' suspicious behaviour of multiple accounts (sockpuppetry is the term on Wikipedia), defending itself and not replying to Jon's questioning dictates otherwise. I suggest a discussion with megamanclassic or someone related to DRX Gaming. I hope they have a better idea about answering questions than Flip Industries did.

80
Congratulations for this effort against those fakers and phonies. I hope those who accused you Jon of trolling, eat their words. Flip Industries is definitely going to the dogs. The probability that the website will shut down is predictable. May your works be safe and viewed by honest fans.  ;)

By the way I recently noticed, Flip Industries truly is immature. That's cos the industry's flipping mental.  :D

81
Map Requests / Re: Request Listings
« on: April 22, 2012, 12:02:15 pm »
How exactly do you access the Magmoor Caverns? Each time I try the Wireless Mode all I get is a response waiting for an opponent and pressing the Start button won't activate it. All the other buttons appear to be jammed on this screen and I cannot exit the screen.

82
Map Requests / Re: Request Listings
« on: April 22, 2012, 03:47:41 am »
I have completed all the metroid pinball tables save the Magmoor Caverns, which I cannot acquire being a multiplayer table.

83
Map Requests / Re: Request Listings
« on: April 21, 2012, 01:14:52 pm »
I have begun work on Metroid Prime Pinball. I'm taking a bit of time to capture as many lights as possible on the tables.

84
Map Gab / Re: NES - Desert Commander
« on: April 11, 2012, 01:38:24 am »
EDIT: All five maps have been finished.

85
Map Gab / Re: NES - Desert Commander
« on: April 10, 2012, 11:25:34 pm »
Getting to work on the game immediately. Shall inform you when finished.

86
And finished just in the nick of time too. You deserve nothing less for an April Fools and happy Easter. Way to go! ;)

87
Map Requests / Re: Master System/Game Gear Game Atlas
« on: March 31, 2012, 03:43:09 am »
Tails Adventures has been completed today.

88
Maps In Progress / Re: (GBA) Super Mario Advance 4
« on: March 06, 2012, 05:15:51 am »
I think I prefer the second one. The extended cloud layer makes more sense than the blue screen and gives a fine touch to the map. I often extend and elongate backgrounds and parts in various maps for the sake of polishing them up.

89
Map Requests / Re: Master System/Game Gear Game Atlas
« on: March 02, 2012, 06:53:17 am »
I'm glad you offered to assist in off-screen mapping because I have reached a difficult part. Mapping the underwater stages. The first problem is I cannot look up or down inside the submarine. That's not the worst of it. The colour changing sequence for glowing seaweed is either three or four different shades depending on if its on the walls or floors. I'm sending you a sample I've prepared as far as I could scan. It gets harder in the later areas.

I'll add Tails to the Area 2 Volcanic Tunnel immediately.

90
Map Gab / Re: Buggy Run (SMS)
« on: February 28, 2012, 11:42:20 pm »
Whoops, what a thing to overlook. I never even knew about the magma zones. Good job completing the remaining mapset.  :)

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