I finished the next level: The Coast.
For some reason ImageShack didn't make a thumbnail for this image.
For some reason ImageShack didn't make a thumbnail for this image.
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Quote from: 1up.comI've made no secret of my love for VGMaps and their noble mission to render video game worlds in atlas-like detail. But I fear our friends at VGMaps have just been fatally outdone by none other than Akihabara retro shop Super Potato. (Yes, them again.)
Super Potato has a long-standing tradition of adorning the walls of its building's public spaces with retro-themed artwork, usually of a Famicom-oriented nature. Their latest work pretty much gilds the lily, though: A massive printed mural of an entire Kid Icarus fortress stage.
image here
Is this awesome? Yes. Yes, it is.
I'd never really considered creating a poster like this, even after holding on to Mark MacDonald's rad Super Metroid map poster for a year. But it's kind of an amazing idea to render a virtual space in the real world. Now I want to plaster my apartment walls with these.
I'm sure my fiancée won't mind.
Quote from: Peardian on January 06, 2010, 05:32:02 PM
@Piranhaplant: That is strange. I'm assuming it's not the game, because I'm sure you wouldn't try ripping a 3D scene from a 2D game like Yoshi's Story. Which game is it? And does the output file work? (Try opening it in C4D.) How big is the file?