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Messages - Tropicon

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31
Maps Of The Month / RE: 2009/04: Metroid Dread (DS) - JonLeung
« on: April 02, 2009, 06:34:35 pm »
WOW! Jon that's hard to believe.  If I didn't know your mapper style before I know now, your a modifier, and a master to.  You can't get away with that "oh I'm not a good mapper" stuff anymore.  You could make sprite and tile mod circles around me.  I had to smile when I recognized the boss from Sky Blazer.

32
VGMaps Social Board / RE: I just can't stop!
« on: April 02, 2009, 08:48:56 am »
Alright hot shot but can you do the same with Doom 64?

33
VGMaps Social Board / RE: Mega Man NT Warrior
« on: March 14, 2009, 07:25:05 pm »
Yeah that's her, and never heard of Tron Bonne?!



http://www.gamefaqs.com/console/psx/image/197896.html?page=2



She's the girl in the pink dress with the funny hair.  Yai has an almost identical personality to her.  It makes me wonder how many other adapted characters they have on the show, I'm not as familiar with Mega Man universe as I could be.  Shouldn't Lan's dad be doctor Light?

34
VGMaps Social Board / RE: Mega Man NT Warrior
« on: March 14, 2009, 01:58:55 pm »
Or like Zero's constant shouting with every attack in MMX4?  I guess the Net Navi's need moral support.  I tried to get a Japanese speaking friend to tell me what Cless was shouting in Tales of Phantasia, before it was translated, but it was so embarrassing his only response was "he's just telling you what he's doing".  Maybe all this stuff is supposed to be enabled for the blind.



Back to NT Warrior; the little blond girl, I don't remember her name, don't you think she's modeled after Tron Bonne?

35
VGMaps Social Board / RE: Mega Man NT Warrior
« on: March 14, 2009, 11:00:59 am »
Am I the only one who hates this show?  The way I see it this is just another Pokemon clone.  It was popular at the time to have a character who summoned things to fight for him so Capcom just jumped on the band wagon.  I liked the whole idea of a machine vs machine war caused by man but not caused by enabled by and orchestrated by man.  The whole point is how the robots will act when the humans aren't micro managing them.  Mega Man 7, Rock Man & Forte, and the MMX series are all about this.  NT Warrior seems like a slap in the face to the original idea of Mega Man to me.

36
Damn.  Sorry to get your hopes up there but I'm just no good at drawing maps of 3D areas by eye.  I mean I really suck, I'm a mapper and yet I can't draw scale to save my life.  For all my Zelda maps I had to draw over the in game map or I would not have been able to do it.  To bad too this would have been fun.

37
VGMaps Social Board / RE: MP3 to AAC?
« on: March 03, 2009, 10:06:10 am »
I use a program called Alive Video Converter.  It's not completely free but it gets the job done.

38
Map Requests / RE: Super Mario World Chocolate Island 2 Incorrect
« on: March 01, 2009, 04:30:09 pm »
BWHAHAHAHAHAHAHAHA

39
OK one LAST question.  Is there ANY kind of in game map?

40
Map Requests / RE: Super Mario World Chocolate Island 2 Incorrect
« on: February 26, 2009, 09:37:29 pm »
LOL

41
It's an action RPG!?  So what like Zelda in FPS?  Now I'm seriously thinking about picking it up.

42
Actually I meant what is Swords like game play wise?

43
Oh so hand drawn maps aren't a problem for you.  Now this is a real request.  I'd be the first on the mapping scene with this game.  Now you've got me seriously considering going out and picking it up just to map it.



I've played DQ 1, 2, 3, 5, and 6 how similar are the new ones? (I'm talking about DQ Swords here)

44
Map Requests / RE: A Nightmare on Elm Street by Monarch
« on: February 25, 2009, 06:22:33 pm »
!! I can't it's gone.  I thought you had them so I erased them on my end.

45
OK I wasn't being clear enough.  Are you after pretty pictures or functionality?  As Jon stated It's difficult to get screenshot maps from next gen consoles.  This is due to the fact that you can't really get clear screen shots from them at all.  Any screens would be coming from video like this:

Check out "Zelda 11 Example"  http://www.vgmapper.com/Lab/Videolab.php

As you can see it's garbled, shaky, and ugly.  Now you can still make screenshot maps by drawing over the garbage, but then any original game material is destroyed and it's not the pretty picture that most people wanted:

Like these: http://www.vgmapper.com/SysWii/L/LegendofZeldaTwilightPrincess.html

What I'm saying is it's not impossible to get maps out of next gen consoles, they're just not going to look the way everything else does around here.  

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