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Maps In Progress / Re: FlyingArmor's Map Projects Present and Future
« on: August 17, 2024, 07:46:05 pm »
Thanks so much, Zagato. 
While I had started mapping DQ6 years and years ago with only mapping a handful of locations like Lifecod and Reidock, I only really ramped things up in February of this year, so it's mainly been six months of work with long breaks in between mapping sessions. I'd say the main thing holding everything up was me playing through the game once more just so I could put the maps in the proper order.
The main reason for the mini maps was because of multiple locations that look exactly the same in both the Dream and Real Worlds, and I didn't want the file name to be the only way to differentiate them. Plus I think it'll be helpful with pointing out all the tiny locations scattered everywhere in the game.
After this one, I probably wanna work on something a little more simple, haha.

While I had started mapping DQ6 years and years ago with only mapping a handful of locations like Lifecod and Reidock, I only really ramped things up in February of this year, so it's mainly been six months of work with long breaks in between mapping sessions. I'd say the main thing holding everything up was me playing through the game once more just so I could put the maps in the proper order.

The main reason for the mini maps was because of multiple locations that look exactly the same in both the Dream and Real Worlds, and I didn't want the file name to be the only way to differentiate them. Plus I think it'll be helpful with pointing out all the tiny locations scattered everywhere in the game.
After this one, I probably wanna work on something a little more simple, haha.