196
Maps In Progress / Lufia & The Fortress of Doom (SNES)
« on: January 04, 2010, 07:39:09 pm »
Hey~ Got around to working on mapping again.
Over the past half year or so, I've been slowly mapping nearly every area in the game, and now I'm playing through the game again to label all the treasure chests. Until I find some sort of code that will allow walking through walls, I'll only be able to post caverns, towers, and towns that don't have exorbitant amounts of trees in them. There's no way I'm gonna post maps with huge gaping holes, haha.
Also, I opted to use legends instead of labelling each chest individually; you'll see why with the Old Cave maps.
Oh yeah, might as well give the link for the world map I did a while ago: https://www.vgmaps.com/Atlas/SuperNES/Lufia&TheFortressOfDoom-World.png
Over the past half year or so, I've been slowly mapping nearly every area in the game, and now I'm playing through the game again to label all the treasure chests. Until I find some sort of code that will allow walking through walls, I'll only be able to post caverns, towers, and towns that don't have exorbitant amounts of trees in them. There's no way I'm gonna post maps with huge gaping holes, haha.
Also, I opted to use legends instead of labelling each chest individually; you'll see why with the Old Cave maps.
Oh yeah, might as well give the link for the world map I did a while ago: https://www.vgmaps.com/Atlas/SuperNES/Lufia&TheFortressOfDoom-World.png