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Messages - marioman

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61
Map Requests / Re: Mega Man Maps
« on: March 31, 2010, 08:40:59 pm »
Here's an interesting thing I noticed about the background of Solar Man's level.

Wow.  That level designer must be some sort of perfectionist.  Nice catch.

Also, I just noticed that RMMH has started maps for both Mega Man X6 and Mega Man ZX.  They are available in the RMMH Extra Hall.  Hopefully they will submit them here too once they are finished.

62
Map Requests / Re: Mega Man Maps
« on: March 28, 2010, 07:55:33 pm »
And they're up.  The maps look good Revned.  It's interesting look at the map for a Mega Man level after you have actually played the level.  I usually find that the level looks much more simplistic as a map than it does in the game.  Kind of a strange effect...

Will also has some more BN5 maps up.  He is now to the 5th Liberation Mission, but he is already at 107 maps.  He still has a 6th Liberation Mission, the final boss area, and the extra scenario to go, so I am not sure how high the map count is going to get.  It will be interesting to see how many there are after Will is finished.

Nice work to both of you.

63
Map Requests / Re: Mega Man Maps
« on: March 21, 2010, 06:43:32 pm »
List updated.  Will is now to Liberation Mission 4 of 6 in BN5 (81 maps), so I am guessing he is about 65% of the way to completion.  I just noticed that there are actually 9 Liberation Missions in the game, but the last 3 are in the special scenario after you defeat the final boss.  So they should not affect the map count as much as the other Liberation Missions do.  Nice work Will.

64
Map Requests / Re: Mega Man Maps
« on: March 13, 2010, 12:25:04 pm »
Can't wait to see the new maps Revned.  I just added Mega Man 10 to the list.  (I know, I know, it's about time.)  I have 18 maps on the list right now - 16 for the normal stages, and 2 for Endless Attack and Challenge Mode.  Revned had mentioned that he may not map Challenge Mode, but I'll include it anyway.  Many of the challenges reuse the same level layouts, so there may not be that many rooms to be mapped.

65
Gaming / Re: Mega Man 10 Announced
« on: March 08, 2010, 04:53:25 pm »
Played it, beat it.  Very nice addition to the series.  It sort of reminds me of Mega Man 5/6 instead of MM2.  Hard Mode is particularly nice feature since Mega Man games can sometimes have a tendency to be a little easy.  (Especially after you have played them a few times.)  Not sure if I like MM10 better than MM9, but I will say that both are very good games in their own regard.

66
Map Requests / Re: Mega Man Maps
« on: March 01, 2010, 08:36:05 pm »
Wow, that was fast.  The Sheep Man map looks excellent.  Can't wait to see more.

Oh yeah, I forgot to mention.  Will is currently at 70 maps for BN5, but it appears that he hasn't gotten to the fourth liberation mission yet.  So I am just going to leave the BN5 map count where it is for now.

67
Gaming / Re: Mega Man 10 Announced
« on: March 01, 2010, 04:39:00 pm »
On a related note, Bass has been confirmed as the third playable character.  It should be noted that this is the first mainstream Mega Man game to have all three of the Light/Wily robots (Mega Man, Proto Man, Bass) as playable characters.  Well, I guess the arcade games allowed you to play as all three of them, but the arcade games don't necessarily count as mainstream games...

68
Map Requests / Re: Mega Man Maps
« on: February 22, 2010, 06:42:52 am »
Will submitted some more BN5 maps this weekend.  The map count is 68 now and he has mapped Liberation Mission 3, so I will guess that he is about halfway done.

Good job Will.

69
Map Requests / Re: Mega Man Maps
« on: February 14, 2010, 11:37:58 am »
List updated.  Looking good Will.  Funny, BN5 is the only Battle Network game that I seriously tried to play.  I found the liberation missions bothersome as you only have a set number of turns to defeat an enemy/boss.  Since you are at the second liberation mission of six, I will guess you are 30% done.  (Already?!?!)

Also, it looks like RMMH submitted their Zero 4 maps.  However, the cloudy Magnetic Zone map is missing.  I am not sure what is going on there, but as soon as that map is uploaded, the Zero series will be complete!

Thanks to Will and RMMH.

70
Map Requests / Re: Mega Man Maps
« on: February 06, 2010, 03:01:59 pm »
List updated.  Will's BN4.5 maps are now up, so there are only three BN games that are currently unmapped.  (Excluding the few extra maps in Operate Shooting Star.)  He also has a healthy start on BN5.  Excellent work Will - I am sure that there are very few fans out there that would take the time to generate this many maps for one series.  What's interesting is that Will is starting BN5 with a total of exactly 555 maps already ripped in BN1-BN4.5.  Interesting...

In other news, RMMH has all of the Zero 4 maps completed sans the Deep Sea and the Artificial Sun maps.  I would expect that they will be completed within a week.

Also, Will's mention of Mega Man Network Transmission gave me the idea to create a list of unmappable Mega Man games.  It is now at the end of the main post.  That post is rather long already, so feedback on whether to keep the list of unmappable games would be welcomed.  If enough people think that the list of unmappable games clutters the first post too much, I will be glad to remove it.

Anyways, congratulations to Will for completing another BN game.  Good luck with BN5.

EDIT:  By the way, it appears that Revned's MM9 Endless Attack map is being used in the search for Seth Killian's elusive MM9 secret.  Hopefully Revned's maps will help locate the secret soon.  (Personally, I am sick of Seth's taunting - if you don't want to tell what the secret is, don't mention it at all. [/rant])

EDIT2:  RMMH's Zero 4 maps have been completed.  Hopefully they will submit them here soon...

71
Map Requests / Re: Mega Man Maps
« on: February 02, 2010, 04:11:40 pm »
Quote from: Will
I never saw Mega Man Transmission on the list. I looked at videos on YouTube and its definitely super cool. My favourite music track is Quickman's Stage.

Yeah, I never included it because I am not sure that Gamecube games are actually mappable.  If someone can convince me otherwise, I will be glad to add it.

Quote from: Will
Prepare to be amazed. I have finished and posted all the Battle Network 4.5 maps and by coincidence there are 45 maps in total. I'm ready to proceed to the 5th Battle Network game. I have decided to start off with the Team Colonel version of Battle Network 5. You might say I have the habit of choosing titles with blue in them, because Mega Man is blue.

Absolutely amazing.  So BN4.5 had many more maps that I expected, but not more than half of the other games.  I'll update the list when the maps are posted on the site.

Quote from: Will
Like it's prequel, Battle Network 5 has room colour and decoration differences in Team Protoman and Team Colonel, but I have no idea what the differences between the GBA games and the DS game are. Judging by the name it's probably just two games in one rom, unless there special bonuses the GBA roms lack.

AFAIK, BN5 DS is just two games on one DS card.  There is an extra cross and there is the ability to mix/match navis from both games, but I don't think that there are any significant differences other than that.

Quote from: Will
I have tried out the walk-through cheat code for Battle Network 5 and it doesn't work on either Team Colonel or Team Protoman, so I'll need convenient codes before I can proceed.

Try this one: 82013774 0001.  It was listed for Team Protoman, but I would think that it works for both.

72
Map Requests / Re: Mega Man Maps
« on: January 30, 2010, 08:40:44 pm »
List updated.  I didn't think about all of the little areas in BN4.5 so I guess there are more maps than I expected.  Anyway, after counting up those areas my guess is that there are about 35 maps in the game so I'll just use that number in the list total for now.  Please correct me if I am wrong.  It is also nice to see some maps from the BN Wonderswan.  Once that game is finished, the Mega Man games which haven't been mapped yet will be limited to the GBA, DS, and PSX.  (And Wii after MM10 comes out, but Revned should be all over that one once it is released.)

Nice work as usual Will.  As Rew said, you are a mapping machine.

73
Map Requests / Re: Mega Man Maps
« on: January 25, 2010, 03:52:52 pm »
And Will has finished BN4!  In addition to submitting the last of the BN4 maps, Will has also started on BN4.5.  I just counted and it appears that he has passed the 500 map milestone for the BN maps.  Quite impressive.

In other news, RMMH has started uploading Zero 4 maps to their site, so hopefully the Zero series will be completed soon.  I am hoping they will also submit their Legends 1 and Legends 2 Episode 1 maps in order to finish the mappable sections of the Legends games.  *hint hint*

Congratulations to Will on mapping yet another BN game.

74
Map Requests / Re: Mega Man Maps
« on: January 17, 2010, 11:33:13 am »
This week's update brings us a complete set of maps for Mega Man 9's Endless Attack mode.  That's right, all 42 rooms are fully mapped now.  The map only shows off all of the possible rooms in Endless Attack, but the arrangement of the rooms also shows off Revned's mad Tetris skills.  The fact that he managed to neatly fit all of the rooms in a 4208x4128 pixel space is rather impressive in itself.

With that, all 10 mainstream Mega Man games are currently mapped in their entirety.  That will change here in a few months when Mega Man 10 is released, but Revned has indicated that he plans to map that one too once it is released.  Congratulations and thanks to Revned.

Also, Will has submitted the last Undernet map for BN4.  So, that just leaves the two Black Earth maps.  Keep it up.

75
Gaming / Re: Mega Man 10 Announced
« on: January 13, 2010, 02:34:07 pm »
The boss designs are interesting.  I am particularly liking the designs for Chill Man and Solar Man.  (Although Chill Man reminds me of Mr. Freeze from Batman.)  Rumor is that there will be high quality scans available soon so stay tuned.

EDIT: IGN has put up lots of official artwork as well as a new article which outlines the Robot Masters' abilities.  Enjoy.

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