Recent Posts

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VGMaps Social Board / Re: YouTube channel! (JonLeung1)
« Last post by JonLeung on January 06, 2026, 08:31:55 am »

I'm hoping to get back into the groove this year.

It seems that my "If Mega Man 2 Robot Masters Were Human" and "If Mega Man 3 Robot Masters Were Human" Shorts are doing really well for watch time for my channel, and people have been asking for more, so I might as well finish off the original trilogy by doing the same idea to the first Mega Man game (with the two extra Robot Masters from Mega Man: Powered Up, might as well)!
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by Cyartog959 on January 05, 2026, 10:18:02 am »
Much of the internet has fallen to the AI menace. There are even AI ghouls imitating us over on that fake website. These forums are like Helm's Deep, a last human enclave against the encroaching scrapers of darkness.

Don't get all dramatic on us about that. Best thing now is pray for that to be halted. Really. It won't last for long. Just continue on your projects and ignore.
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VGMaps Social Board / Re: External site using VGMaps content?
« Last post by VGCartography on January 04, 2026, 02:24:58 pm »
Much of the internet has fallen to the AI menace. There are even AI ghouls imitating us over on that fake website. These forums are like Helm's Deep, a last human enclave against the encroaching scrapers of darkness.
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Map Gab / Re: Eternal Daughter
« Last post by yevrowl on January 04, 2026, 02:38:00 am »
OptiPNG — 12 MB.

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Map Gab / Re: Eternal Daughter
« Last post by yevrowl on January 04, 2026, 01:11:12 am »
(14,6 MB)

Ran the image through PNGOUT, now it's 13 MB without any loss of quality.

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Map Gab / Prima Dere - additional map
« Last post by yevrowl on January 03, 2026, 09:16:19 pm »
After completing the game, “Prima Dere” has two more short mazes that demonstrate the developers' dark humor.
The main map is already available — https://maps.speccy.cz/map.php?id=PrimaDereZX
An additional map is attached as an attachment.
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Map Gab / Re: Shamus - full map
« Last post by yevrowl on January 03, 2026, 09:10:53 pm »
I sent you a PM about details...
Thanks, have answered all the questions.
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Map Gab / Re: Shamus - full map
« Last post by JonLeung on January 03, 2026, 08:17:03 am »
I sent you a PM about details...
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Map Gab / Shamus - full map
« Last post by yevrowl on January 02, 2026, 09:14:26 pm »
Full map for Shamus is attached.
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Thanks as always. I remember the biggest challenge with this one was compiling all the rooms in a way that actually makes sense. I was originally going to treat this like The Legend of Zelda with the city as the overworld and the houses/sewers as the underworld, but when I found out this wouldn't work I had to make a new plan.

I changed my mind several times in fact. In the end I only decided what the layout for these maps would be after I beat the game and collected screenshots of every last room.
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