Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Map Requests / Re: List of Looney Tunes Video Game Map Requests
« Last post by RetroidPrimeX on October 06, 2025, 08:55:06 am »
1. Download and install BizHawk (a multi-platform emulator, including emulation for the Sega Genesis).
2. Download the "Bugs Bunny's Double Trouble" Genesis ROM (try searching for "Vimm's Emulation Lair" and then go to "Vault", "Genesis", "B".  Feel free to edit this step if giving directions to find ROMs is against the TOS, mods).
3. Load the ROM in BizHawk and start the game.
4. Click "GEN" in the taskbar and then "Settings".
5. Click on "Sprite Layer" to turn it to "False" and hit OK (this will turn off character sprites so they don't clutter up your map, you can always turn them back on if/when you do need to see them).
6. Press F12, which should take a screenshot.
7. Play the game a bit more by moving over a bit.
8. Repeat steps 6 and 7 until you have screenshots of the whole area.
9. Open up an image editing program - if you have Windows, you can even just use Paint.
10. Go to "File" and then "Open", and navigate to the folder where the screenshots are, which by default should be "[wherever you installed it]/Genesis/Screenshots".
11. Select one of the screenshots.
12. Copy it (with Ctrl+C).
13. Open another screenshot.
14. Paste (with Ctrl+V) your screenshot into this image and position it to where it should be.
15. Save the file.
16. Repeat steps 13 to 15 until the area is assembled.
17. Do more image editing if you need to add labels, certain sprites, etc.
18. You're done!

If you ask others nicely maybe they can help you with any of these steps above, or provide alternate ones, if you want to learn how to make maps, as from what I've gathered from reading about you here, the best chance of seeing any maps of Looney Tunes games is to make them yourself, and if you didn't know the basics, now you do.

Good luck!
12
Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on October 02, 2025, 05:49:37 pm »
Ah, forgot to mention that a few days ago we got the maps for Noah's Ark (E), thanks to zagato blackfist yet again!

I did mention it on social media, though, and I said:

"Yesterday, zagato blackfist contributed maps of Konami's "Noah's Ark", a PAL exclusive, and the ONLY officially-licensed NES game with biblical themes.
Now VGMaps has maps of ALL of the Christian NES games (licensed or not)."

"This should NOT be confused with Super 3D Noah's Ark. They are quite different!

Noah's Ark = NES, only officially licensed Christian game, Europe only
Super 3D Noah's Ark = Super NES, only unlicensed cartridge during the lifespan of the Super NES, North America only"

It's nice to get a themed set of games complete.

Thanks again, zagato!
13
Map Gab / Comparing Ecco's map
« Last post by G.E.R. on October 01, 2025, 10:54:11 pm »
I was compared every map (my and exist) before saving and there are minor discrepancies between them. Some images coincided almost 100%, but some maps have differences (colors, walls, block structure, sea plants). Apparently, due to various emulators or ripping method.

One interesting that I found: Machine levels (with autoscrolling) has a looping maps like Sonic 3 & Knuckles. This has no practical significance, but if you break autoscrolling and try to move freely around the level, the right edge of the map will continued seamless to the left edge, and bottom edge to top edge.
Ecco Jr have has more levels than maps: there can be 2-5 levels on one map with the possibility of way between them.
14
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by JonLeung on October 01, 2025, 08:51:52 pm »
Do you think it is okay to mark Populous as complete, then?

Thank you for the submissions and clarifications on Ecco The Dolphin and Ecco: The Tides Of Time.  Still took a while to get them up because I had to rename a bunch of existing maps that I figured are still worth keeping.  Both of the Ecco games have now been checked off of the Sega CD section.

Awesome work yet again, G.E.R.!  You really love taking on these multi-game requests, don't you?  Your effort is appreciated.

I guess that leaves the two Shining games - Shining In The Darkness and Shining Force CD - as well as Mansion Of Hidden Souls, which I'd be interested to see how that is handled.
15
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by G.E.R. on October 01, 2025, 11:31:28 am »
I actually don't know how many maps should be, all videos that I found were for SNES/MS and other platforms. There really have a lot of levels (=scenarios/scripts), but all Genesis levels, that I checked, was only this 4 themes: grass, desert, snow and volcanic.
16
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by JonLeung on October 01, 2025, 09:13:36 am »
Thanks, received.

I'm checking the files now.

Did you find out any more about Populous?  I'll be putting up the three maps you also submitted, but do we know how many types of areas there are?

I recall the Super NES version has many, but I'm guessing the Genesis version could be different.  Sadly, there isn't a guide for Populous on GameFAQs specifically for the Genesis version, and there aren't many playthroughs on YouTube that would make finding this out easier.
17
Maps Of The Month / 2025/10: The Mummy Demastered (PC) - eishiya
« Last post by JonLeung on September 30, 2025, 09:15:24 pm »

For this month's "Maps Of The Month" featurette, I wish to draw your attention to eishiya's The Mummy Demastered (PC) maps.

Working for the mysterious Prodigium organization, who protects the world from supernatural threats, you are tasked with finding and destroying the mummy, Princess Ahmanet.  Your adventure will take you across London, Prodigium HQ, the Crusader Tombs, and a clock tower (which might remind you of a certain other franchise).

If you crossed Konami's later Castlevania games with their classic Contra games, you might have something like The Mummy Demastered, but this is from WayForward, creator of the Shantae series and developer of revivals like River City Girls, Double Dragon: Neon, and DuckTales Remastered.  This time, they've "demastered" the 2017 movie, "The Mummy"... though judging by the reception that the film got - which wasn't good at all, and led to the cancellation of Universal's "Dark Universe" franchise - the game is actually a better take on the material.

And it's actually quite good for a movie-licensed game.  Perhaps a little short, but otherwise, it is top-notch.  The 16-bit graphics and animation are great, and how can you not love a "Metroidvania" where you can blast everything in sight?

So to recognize the effort put into mapping this lesser-known licensed Metroidvania that's actually decent, eishiya's The Mummy Demastered (PC) maps will be known as VGMaps.com's Maps Of The Month for October 2025.
18
VGMaps Social Board / D'OH! Forgot...
« Last post by Cyartog959 on September 30, 2025, 02:21:09 pm »
Of all the parts I've brought up, I forgot one more subject that should've been covered...

There's no part of the blog series that covers the in-game intros of Sonic 3, halves itself, the intros from selecting Sonic and Knuckles' stories, Sonic's beginning at Angel Island Zone, and Knuckles' at Mushroom Hill Zone(though, it does only reside in Part Two, and it was relocated to Angel Island at Sonic 3 Complete, yet set erroneously to the former in Sonic Origins), nor the seguing from scene to gameplay, complete with the HUD scrolling on-screen, and the endings, especially Knuckles' after defeating Mecha Sonic Mk.II's semi-super state that segues to ending and credits.

I can only guess such coding made it possible for that seguing. The matter is how to do it, and even how to have the HUD scroll off-screen and the timer stop for in-game scenes and resume after they're done.

Well, I'd like to see those processes sometime.
19
Map Gab / Re: Sega Genesis Mini 2 - full map set
« Last post by G.E.R. on September 30, 2025, 03:44:56 am »
Actually we already have Ecco's CD maps:
Ecco the Dolphin include 5 extra levels (exclusive for SCD), the Tides of Time include some objects (exclusive video-glyphs) on the same maps. But don't fix anything now, I'll send new maps with objects and waythrought lines for all games tomorrow and I'll tell you what need to fix.
20
Map Gab / Re: Bugs Bunny In Crazy Castle 4 (Game Boy/GBC)
« Last post by Archibald on September 29, 2025, 01:52:41 am »
The Crazy Castle series is an interesting one.

https://en.wikipedia.org/wiki/Crazy_Castle

Some have Bugs Bunny, but in other regions and later releases, so many other characters star in them.

There's Mickey Mouse, Garfield, The Real Ghostbusters, and Woody Woodpecker.

Also a European character named Hugo, and Kemco's own Kid Klown.

It's just an interesting note, that's all.

Not sure if I want to request the remaining ones to be mapped, but if I do, I know the correct board to do that in, don't worry.
Thank you!
What are your thoughts on the differences between the stages in the Crazy Castle series featuring various characters?
Pages: 1 [2] 3 4 ... 10