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Map Gab / Re: Update: Gilligan's Island (Dawn Wells passed away)
« Last post by ReyVGM on May 19, 2022, 01:54:56 am »
I hear you. I struggle with the same stuff, but I got some "rules" that I follow to avoid going crazy.

If the name is different in box/title screen, then I either pick the longer name or I merge them both. So Gilligan's Island becomes Adventures of Gilligan's Island, and Gyromite becomes Gyromite: Robot Gyro.

As for games with creator titles in front, I just go with what's most popular. I really dislike doing the whole comma thing, such as: Amazing Tennis, David Crane's.
I don't put Disney in front of any of the titles, otherwise the letter "D" would be filled with Disney entries.
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Maps In Progress / Re: Jackster's Map Projects
« Last post by Jackster on May 18, 2022, 01:13:22 am »
The first of 3 Klonoa puzzle platformers is now mapped. The other two, Empire of Dreams and Dream Champ Tournament for the GBA, are already on my to-do list. This one was an attempt to add more stuff to the Wonderswan page as well.

Klonoa: Moonlight Museum (Wonderswan)
https://vgmaps.com/Atlas/WS-WSC/index.htm#KlonoaMoonlightMuseum
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Map Gab / Re: Update: Gilligan's Island (Dawn Wells passed away)
« Last post by JonLeung on May 17, 2022, 07:38:30 am »
I always just use Ctrl+F and then use keywords, in this case, I would search for "Gilligan" because it's the most unique word.

I hate when I have to decide between in-game titles and box titles for listing on VGMaps.  In almost all cases I go with in-game titles.  There are exceptions like Bugs Bunny Birthday Blowout (box) / Happy Birthday Bugs (in-game) and Gyromite (box) / Robot Gyro (in-game) that I feel are necessary, but they bother me because it's hard to be 100% consistent one way or the other.

From dealing with VGMaps, auditing ROM sets, sorting through my collection of digital box art, etc., it seems that I'm always working with game titles.  There are lots of issues about names.  For example, company names ("Disney's DuckTales"), in which I usually omit the company, same with creator names ("Sid Meier's Civilization", "Garry Kitchen's Battletank").  "Bram Stoker's Dracula" is a tricky one, I would prefer to call it just "Dracula" or "Dracula, Bram Stoker's", but it has been heavily promoted as "Bram Stoker's Dracula", I think that's how the movie is title on IMDb and such.  I know, it sounds bad to omit the creator, especially as I keep the name of sportspeople.  So it'd be "Andre Agassi Tennis", but "David Crane's Amazing Tennis" would just be "Amazing Tennis, David Crane's", or often just "Amazing Tennis", because I certainly don't say "Boy And His Blob: Trouble On Blobolonia, David Crane's A".  But then when the name messes up the order of the games, like "Ayrton Senna's Super Monaco GP II" or "Ryne Sandberg Plays Bases Loaded 3", I might have to omit the name or move it after, because other Super Monaco GP and Bases Loaded don't have them.  This leads to a difficulty with "Mike Tyson's Punch-Out!!" because it is so iconic, that you would want to look under "M", but the "Punch-Out!!" series exists without him.

I could go on, but that might be a good video idea, assuming I ever get caught up on all the books I want to review on my JonLeung1 YouTube channel.
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Map Gab / Re: Update: Gilligan's Island (Dawn Wells passed away)
« Last post by ReyVGM on May 16, 2022, 08:14:00 pm »
They have been added... been up since the day after these were posted here... or am I missing something here?
https://vgmaps.com/Atlas/NES/index.htm#GilligansIsland

Ah, sorry. You're using the title screen name instead of Adventures of Gilligan's Island, that's why I couldn't find it in the letter A.
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Map Gab / Re: Update: Gilligan's Island (Dawn Wells passed away)
« Last post by JonLeung on May 16, 2022, 02:53:57 pm »
They have been added... been up since the day after these were posted here... or am I missing something here?
https://vgmaps.com/Atlas/NES/index.htm#GilligansIsland
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Map Gab / Re: Update: Gilligan's Island (Dawn Wells passed away)
« Last post by ReyVGM on May 16, 2022, 07:18:19 am »
Aren't these going to be added to the site?

The game only has 4 chapters, so these maps are complete.
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VGMaps Social Board / VGMaps.com in a Portuguese YouTube video
« Last post by JonLeung on May 14, 2022, 01:26:36 pm »

I found this video a few days ago.  It appears to be in Portuguese.  Translating the title and description with Google Translate:

Do you know "The Video Game Atlas"?
Video showing some of this incredible site that is a true almanac of classic games, showing complete maps of several games from the 90's, 2000's and the like...


I might try the Timekettle ZERO Translator I got a while back to figure out what he's saying.  But at the very least, I would guess that he really likes this site!
I left him a comment in Portuguese, but he didn't approve the comment or reply to it yet...
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Maps In Progress / Re: My mapping projects
« Last post by dark_lord_zagato@yahoo.co on May 12, 2022, 05:46:48 pm »
Now that NES Crystalis is done I have to share some of the weird stuff I found with that walk through walls code. First of all, I think the game has a bunch of premade "screens" that it uses to build dungeons with. It doesn't lay down 16x16 tiles like most games do. Instead, dungeons seem to be built with 256x240 tiles. In a way, it kind of reminds me of the labyrinths from the original Legend of Zelda. This causes things (like doors and walls) to loop around in places that are normally off camera. I'll post unedited versions of Oasis Cave (from Goa Fortress) and the Floating Tower. The loop around effect is especially visible in the Floating Tower.



I also found a glitch door inside the wall of the armor shop in Portoa. I recorded a video of it and posted it to my Youtube account.

https://www.youtube.com/watch?v=K8ab3058oIw


Now to share some codes.

1FF1:04 freezes the background animation, although some places require 1FF1:20 instead.

0051:03 is the most useful code I found. I originally made it to get the HUD off the screen, but then I noticed that it also somehow fixes the nametable viewer in BizHawk, which wasn't working right at first.
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Map Requests / Re: JonLeung's Requests
« Last post by JonLeung on May 12, 2022, 05:07:09 pm »
Thanks to zagato blackfist, we now have 1:1 scale maps of Crystalis for the NES!  Really surprising we haven't gotten a full map set at the correct scale earlier...

Not long ago, zagato also mapped out Crystalis for the Game Boy Color, so we can compare them and see the differences!  I heard the music is different (well, you can't tell that here)...
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Map Gab / Re: Secret maps
« Last post by Raccoon Sam on May 12, 2022, 12:51:30 pm »
I never knew about those! Interesting stuff  8)
Tomba's Village of Civilization is just one piece of a large amount of unused Tomba stuff that is actively being researched:
https://www.youtube.com/watch?v=Nq5rTECKb_w  ;)
Now that you mention it - yeah, that and the Masakari Jungle area!
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