Author Topic: Request: S.O.S. (Super NES)  (Read 23723 times)

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Offline Trop

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Re: Request: S.O.S. (Super NES)
« Reply #30 on: July 01, 2011, 10:06:56 AM »
The two raw ship maps are as done as they're getting so I'm sending them in.  Still not sure about the marked map.

Offline ReyVGM

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Re: Request: S.O.S. (Super NES)
« Reply #31 on: October 09, 2011, 08:04:41 PM »
I totally forgot about this.

Thanks so much for the map Trop! I'll start using it in a few days!

Offline Trop

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Re: Request: S.O.S. (Super NES)
« Reply #32 on: October 10, 2011, 09:59:17 PM »
Remember I could never get it to work the way everybody at gamefaqs reported they did so I never added those last 4 guys to the marked map.

Offline ReyVGM

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Re: Request: S.O.S. (Super NES)
« Reply #33 on: October 12, 2011, 02:22:28 PM »
If you used the time stopper cheat, that might have messed up with the time. I'll start playing the game in a few days!

Offline Trop

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Re: Request: S.O.S. (Super NES)
« Reply #34 on: January 13, 2012, 02:19:32 PM »
I'm not making it so I'm handing this project over to someone else.  Here's the parts, all you have to do is mark the survivors.