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Equinox (SNES) - Isometric overworld & enhanced dungeons

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TerraEsperZ:
So, I kinda started mapping this game a few months ago but as usual, I took too long and someone else (Cleeem) has pretty much mapped the whole game ahead of me :(. Fair is fair though, as I am a master procrastinator after all.

So, what to do with the work I *did* manage to do?

Well for starters, the rotating Mode 7 overworld can't be easily mapped thanks to its rather fuzzy and imprecise rendering. It was the main reason I wanted to map this game so hard and it was a complicated enough process that I'm fairly certain no one else has done it the same way as me.

Behold, the kingdoms of the world:



I'll make another post tomorrow detailing the techniques I used to make this *technically pixel-perfect* (but not screen accurate) isometric rendering of the overworld map. There will be quite a bit of math involved, and most of it should be accurate too!

Oh and as the title implied, I would love to map every dungeon but to also enhance the graphics by adding custom shadows to make the 3D layout of every room easier to understand. Maybe in the distant future...

Cleeem:

--- Quote from: TerraEsperZ on July 14, 2020, 10:50:07 pm ---I am a master procrastinator after all.

--- End quote ---
Oh no ! I can't let you say that!  :(
You were on a project with much more content than I was...  ;)


--- Quote from: TerraEsperZ on June 26, 2020, 07:22:30 pm ---a custom, GUI-less, barely functional QB64 program to convert the colours to the right format

--- End quote ---
You could convert unocurate colors (my maps in bmp formats) to good colors with your tool... These maps could be a good base to make what you want...
Or if you'd rather move on, it'll be a great opportunity to free up some time.
I hope these new maps will be a win-win whatever you like best.  8)


--- Quote from: TerraEsperZ on July 14, 2020, 10:50:07 pm ---the rotating Mode 7 overworld can't be easily mapped thanks to its rather fuzzy and imprecise rendering

--- End quote ---
I was unable to map these maps ...  Thank you so much for your fantastic work ! :)
I will read your explanations on the subject with great pleasure.  :D

TerraEsperZ:

--- Quote from: Cleeem on July 15, 2020, 01:49:02 am ---
--- Quote from: TerraEsperZ on July 14, 2020, 10:50:07 pm ---I am a master procrastinator after all.

--- End quote ---
Oh no ! I can't let you say that!  :(

--- End quote ---

I submit the following as evidence :
-Jet Grind Radio (GBA) : Every area has been fully mapped (no sprites or graffitis for individual missions though) and the files have been sitting on my hard drive largely untouched since 2018 (nearly two years). The whole project was started in 2011 (NINE YEARS AGO...)
-The Addams Family (SNES) : I have something like 30 maps that are nearly complete that are still waiting for a header in order to be submitted. And probably a couple of revisions of course, now that I have better tools and a different emulator with slightly different colours... They've been waiting for some love since 2015 (nearly five years...)
-Drill Dozer (GBA) : Once a very active project of mine despite every stage taking several days/weeks, I haven't touched it in since 2016 (nearly four years...)
-Shantae (GBC) : Started mapping it in 2013, restarted from scratch in 2015 (better tools), restarted from scratch AGAIN in 2019 (found out the colour palette was messed up in 60% of my files) and I'm still not done with the night and dungeon maps. Every day stage has been done though but again, nothing's properly finished and formatted for submission.
-Harry Potter and the Philosopher's Stone (GBC) : I captured every map in the game in 2017 but then stalled and eventually put it aside while agonizing about how to connect and assemble everything.

...Yeah, I think "master procrastinator" is an apt description as far as actually *finishing* things. I'm almost always working on something but I rarely have anything to show for it :(.
I'm probably just like those indie game developers who keep working on their games, re-doing them every few years and changing details forever but never actually releasing them until long after they've become irrelevant.


--- Quote from: Cleeem on July 15, 2020, 01:49:02 am ---
--- Quote from: TerraEsperZ on July 14, 2020, 10:50:07 pm ---the rotating Mode 7 overworld can't be easily mapped thanks to its rather fuzzy and imprecise rendering

--- End quote ---
I was unable to map these maps ...  Thank you so much for your fantastic work ! :)
I will read your explanations on the subject with great pleasure.  :D

--- End quote ---

I'm working on a bunch of graphics to explain everything, which is slowing me down a lot. I mean, I could explain it all textually but I doubt most people would understand what I'm talking about.

JonLeung:
I remember thinking that Jet Grind Radio - one of the very few Dreamcast games that I ever played and finished - actually looks cool on the GBA.  Ocean's licensed games are usually crap but for some reason I actually like The Addams Family on the Super NES (and though irrelevant to this topic, I even like its sort-of-sequel - no, not Addams Family Values, which I haven't played, but Pugsley's Scavenger Hunt - which I believe is a game based on a cartoon based on the '90s movies based on the '60s TV series based on the 1938 comic...)  And I sure hope you finish Drill Dozer; that's a great Nintendo game that's fallen off the radar, other than an assist trophy in the Super Smash Bros. games.

But Shantae is getting a physical Switch release as well as a physical Game Boy Color rerelease (!!!) courtesy of Limited Run Games!  That's got to be exciting, right?  Perhaps motivational?  ;)

Cleeem:
Dear TerraEsperZ, what seems a default to you is a great quality for other ones.

I have an interest in french translation, looking for some hackings from english to french.
It is difficult to romhack and we only have one ou two people who can work on this today. Then, others translate games thanks to the hacking.

There is some humour and amusement when our super hackers said it has been 10 years or more that most of the projects are still sleeping...
For example, Phantasy Star IV was a very very old project and someone else translated it in french 10 years after the beginning of the project.
But you know what ? Everyone was very happy to put it out of the list !

So I was expecting you to be glad that a game is now finished to save you some time and besides, you can use my work to make shadows and other things. I am sure you can convert colors from my maps to get the perfect accurate values.  8)

So that is a very interesting fact that the most talented people are also the ones with toons of projects.
It is because they are working on several projects at a same time. I could not do that, not at all !  :D

I think the most important thing is joy when doing all these creations, or else it does not worth it.
So I hope everyone is happy here! ^^
I liked to put small pictures to show what the maps look like (a butterfly, a hat ...). It is what I like the most  :)

I wish you the best, doing what you like the most ;)

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