Author Topic: What's gonna be the 50,000th Map in VGMaps History?  (Read 30393 times)

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Offline Cyartog959

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What's gonna be the 50,000th Map in VGMaps History?
« on: November 18, 2024, 04:34:05 pm »
I've enjoyed seeing more maps uploaded to VGMaps, but I'm recently curious...

I don't know how many maps VGMaps has so far, because I myself can't keep track of how many by memory, but the count's kinda got to be close to about 50,000 maps so far... maybe...

The map count's no doubt in the 40,000+ range. Only guessing my estimation, here.

I honestly don't know what game map's going to harbor that milestone within the collection, but whatever it is, I'm sure it'll be a great honor for it to be the 50,000th map in all of VGMaps history.

Wonder what kind of customized commemoration it may be for that milestone when it gets there? I could think of a cool, pixel art immortalized commemoration, but, that's just me thinking.

Relatedly, I don't know what's the 25,000th map, either.

Just asking out of curiosity, here.

Offline G.E.R.

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #1 on: November 18, 2024, 10:59:57 pm »
I counted 42742 files (include texts, slide-shows and Photoshop projects) by using Excel.
NES, SNES and PC is most filled.
https://docs.google.com/spreadsheets/d/1eRO8E5NikePjeT3Cl5xJfsFS5Eh0FFQlmF2nsLdykuE/edit?usp=sharing

The table on Genesis page has shifted in two places - between The Lost Vikings Maps and Lunar: Eternal Blue Maps and after 'M' letter

Offline JonLeung

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #2 on: November 21, 2024, 08:44:05 pm »
The table on Genesis page has shifted in two places - between The Lost Vikings Maps and Lunar: Eternal Blue Maps and after 'M' letter

I remember seeing something strange about that.  For some reason I wasn't able to fix it then, so I put it aside.

I looked at it again just now, and I think I fixed it.

Thanks for pointing out site oddities.

I noticed earlier this year that the maps for Excitebike didn't have the file sizes for the maps - for 17 years!

I'd like to think I do a good job of filling in details, but if that got missed for as long as it has, I wonder what other errors or omissions there might still be.
« Last Edit: November 21, 2024, 08:51:12 pm by JonLeung »

Offline JonLeung

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #3 on: Yesterday at 07:41:28 pm »
I could have sworn we had another topic here about the map count on VGMaps.com, but when I search for "count", this is the only topic that comes up.  Weird.

I did another count today, and we're at 48,189 maps.


In a bit shy of four years, the site has grown by almost 30%.

Especially considering how high on the list they already were, the NES and Genesis sections grew an impressive amount, no doubt due to zagato blackfist's attempt to get all of the NES games mapped, and G.E.R. going crazy on Genesis games, including the ones on the Genesis Mini and the Genesis Mini 2.  Of course, they're not the only ones; so, many thanks go to everyone for their contributions to any and all sections of VGMaps!

At 1811 maps to go, it seems very likely that we will receive our 50,000th map in 2026.

Offline G.E.R.

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #4 on: Today at 06:00:11 am »
At 1811 maps to go
J2ME maps ripped very easy, it need just set true resolutions of levels and captured 1-4 screenshots from emulator. I think this value could well be achieved by ripping all Java 2D-platformers

Offline Cyartog959

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50,000th Map Unique Commemeration planned?
« Reply #5 on: Today at 09:56:42 am »
Just a thought, Jon, but, once that mapping milestone's made, won't you have something made and ready for the mapper responsible for achieving the 50,000th map, along with whichever game is marked for it? I'd like to see it.

Offline JonLeung

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #6 on: Today at 11:53:21 am »
Well... I don't want people sending in a bunch of low-quality maps just to be the one that hits that milestone.

A few years ago, I offered to old and new mappers that anyone who had submitted like 20 or 50 maps or whatever could get a free "Nintendo Quest DVD" from me (as I had so many after doing an event in 2015 but now needed to move them as they weren't selling). And, perhaps because DVDs are passé, or that a different version of "Nintendo Quest" is now on YouTube or whatever, very, very few people actually took that deal.

But it was around the time that this one person, a new mapper, who probably only just wanted the "free" DVD, started submitting a lot of low-quality stuff.  I'm not one to refuse maps if technically they are maps, but man... is the site always improved with more maps, especially if they're like those?

And as nice as it is to be able to say we have lots of maps, technically maps would work better the fewer there are.  As in, no unnecessary fragmentation.

Before we got complete Super Metroid maps for each area (thanks, Rick Bruns!), someone tried to send in maps they had extracted from the game somehow... meaning that it was hundreds of images, separate files, one for each room.  Come on, a single room isn't really a map...

I want there to be 50,000 maps, sure, but we'll get there.  And if I say we're close, I hope that if anything, that it encourages people to continue to make good maps, not to pivot to making worse maps that they can pump out faster.

Offline Cyartog959

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Re: What's gonna be the 50,000th Map in VGMaps History?
« Reply #7 on: Today at 04:07:34 pm »
Well... I don't want people sending in a bunch of low-quality maps just to be the one that hits that milestone.

A few years ago, I offered to old and new mappers that anyone who had submitted like 20 or 50 maps or whatever could get a free "Nintendo Quest DVD" from me (as I had so many after doing an event in 2015 but now needed to move them as they weren't selling)....

But it was around the time that this one person, a new mapper, who probably only just wanted the "free" DVD, started submitting a lot of low-quality stuff.  I'm not one to refuse maps if technically they are maps, but man... is the site always improved with more maps, especially if they're like those?

And as nice as it is to be able to say we have lots of maps, technically maps would work better the fewer there are.  As in, no unnecessary fragmentation.

Before we got complete Super Metroid maps for each area (thanks, Rick Bruns!), someone tried to send in maps they had extracted from the game somehow... meaning that it was hundreds of images, separate files, one for each room.  Come on, a single room isn't really a map...

I want there to be 50,000 maps, sure, but we'll get there.  And if I say we're close, I hope that if anything, that it encourages people to continue to make good maps, not to pivot to making worse maps that they can pump out faster.

I didn't say we'd want maps rushed to that low-quality. I'm just saying of what kinds of commemorations to think of in that honor when it happens.

The overall, updated map count you gave really gave me some excitement, but you do have good points of wanting maps at good quality, and yes, encouragement is necessary to keep on going. We do have universally basic standards to keep.

Yeah, I wouldn't want all rooms of any Metroidvania as their own maps, either. Separate areas, yes, but not all rooms as maps.

Aside from people still wanting physical discs, DVD, Blu-Ray, whichever(new formats can still be made alongside them), and still fighting to preserve them(believe me; certain outlets, like streaming, are like unstable, slippery slopes that can hurt quite badly), I'm sure your Nintendo Quest is a good favorite among others, and whatever you may cook up next for another release afterwards will be more well-enjoyed.

But, other than that, we're sure to have a good celebration for the 50,000th map that we can remember from. There's plenty of time to think of commemoration ideas, but I won't get into them.

I'm sure we'll all be looking forward to that moment when it comes in VGMaps history.