It was a nice game that continued from Taz-Mania's blueprint, but really, no game's yet to carry it from Escape From Mars' blueprint.
Nevertheless, it was rather fun, a good journey from Mars to Earth and, well, back again to stop Marvin's scheme involving, we guessed it, planetary conquest. I still shudder at the sight of Moleworld's giant boring machine, from its second level, that kept catching up to Taz, no matter how far he seemed to be, and should've been, away from it.
Honestly, its rubber-banding's not lenient enough to warrant chances of quick escapes for more than a few seconds, nor allowing anyone to get an extra life and a continue at once. I kept trying it, and I still ended up getting demolished by that machine time and again! *Ugh...!*
Still, its mostly original bosses were good.
I still love how it got featured as March's Map of the Month, here. Great honor, indeed.