Author Topic: RE: Super Boy II (SMS)  (Read 6067 times)

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Offline Maxim

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RE: Super Boy II (SMS)
« on: June 13, 2007, 01:07:58 PM »
Yes, the Korean Master System conversion of an MSX rip-off of a fairly well-known little platform game from Japan.



http://img122.imageshack.us/img122/753/superboyiismskr02jw3.png



Just stage 1-1 for now, I don't know if I can bear to play much more of it.

Offline RT 55J

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RE: Super Boy II (SMS)
« Reply #1 on: June 13, 2007, 04:39:12 PM »
Am I correct in assuming that "Boy II" is Korean for "Mario Brothers"?

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Offline DarkWolf

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RE: Super Boy II (SMS)
« Reply #2 on: June 14, 2007, 11:16:22 AM »
Those graphics really don't do justice to the SMS.  I guess they just ported the code and said "screw it" when it came to the graphics.

Offline Maxim

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Super Boy II (SMS)
« Reply #3 on: June 15, 2007, 02:24:53 AM »
Being a port from the MSX, it uses the SMS's SG-1000 compatibility video mode, which is the same as a Colecovision (ie. pretty lame).