Author Topic: MS Paint Adventures  (Read 4935 times)

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Offline JonLeung

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MS Paint Adventures
« on: March 10, 2009, 07:02:16 pm »
MS Paint Adventures



I only discovered this a month or two ago, and was caught up in the bizarre story of Problem Sleuth.  What starts out as a hand-drawn comic spoofing a point-and-click noir adventure game becomes a strange battle for the universe.  The final boss battle is a long and drawn-out sequence that takes almost a thousand pages, which is half of the entire series.  0_0



And from the looks of it, the whole thing finally ended today.



Check it out if you haven't already.  But you'll need a LOT of time on your hands.

Offline RT 55J

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RE: MS Paint Adventures
« Reply #1 on: March 10, 2009, 08:03:19 pm »
I found this a couple months ago and binged through the entire archive in a couple days, but haven't looked at it since. I guess I don't have any excuse for not reading it, now that the current story is finished.

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"its a good day to do what has to be done by me and help my brother to defeat the enemys" - John Freeman


Offline TerraEsperZ

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RE: MS Paint Adventures
« Reply #2 on: March 10, 2009, 08:29:44 pm »
I loved the whole thing, and I'm actually a bit sad it has ended, but I was kinda getting tired of the boss fight against Demon Mob King. When he used "DMK: LADDER TO HELL" (go ahead and check it out), I was nearly chocking myself. I missed the early strips when we were still discovering the world.



Still, it's a great webcomic for fans of old adventure games, and definitely worth browsing the archive.



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Current projects: Bucky O'Hare (NES), Metal Storm (NES), Clock Tower (SNES), Ristar-The Shooting Star (Gen), Sonic The Hedgehog (Gen), Sonic CD (Sega CD), Mega Man Zero (GBA), Battletoads (NES)
Current project that are on hold because job burnout :
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)

Offline Maxim

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RE: MS Paint Adventures
« Reply #3 on: March 11, 2009, 02:50:00 am »
It looks cool, if rather long. I'm going to try downloading it (seems to be working so far...) and then converting it into something I can view on a DS.