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3121  Main Boards / VGMaps Social Board / RE: Movies You've Seen on: April 19, 2006, 12:12:25 PM
I haven't seen as many movies as I always hope to (being a university graduate with a Film Studies major, you'd think I'd find the time), but this Easter Weekend I saw Rocky (for the second time), Stealth, and XXX: State Of The Union.



Those last two were strictly popcorny.  My dad's insisting I watch Fantastic Four on DVD which he got from the library yesterday (who needs Blockbuster) which I imagine is more of the same.



The last film I saw in the theater was V For Vendetta.  I guess that was pretty good, for an action movie.  Could've used more action, actually.
3122  General Boards / Gaming / Tomb Raider: Legend on: April 19, 2006, 12:06:25 PM
I'll make a Gaming Board category and move this into it.



After finishing Silent Hill 3 this weekend, I took on Tomb Raider: Legend.  (Hey, I'm allowed to play games when I really can't update the site!)  Since Lara Croft was never on a Nintendo system (except for the Game Boy Color game), and I wasn't interested in the past games while they were new or didn't have a decent computer then or whatever other reasons I'm not sure about, this is the only Tomb Raider game I've truly played.



The main game took me eight and a half hours on normal difficulty.  I still have many secrets yet to go back and find.  Shorter than I had hoped, thank goodness for the replay value.



The game was decent, but if you've played the recent Prince Of Persia games (I'm recalling Sands Of Time, as that's the only one I've played so far), you'd find the mechanics more than similar.  Hanging on to ledges, jumping onto and swinging from horizontal and vertical poles, etc.  (I know the GBC Tomb Raider game is similar to the 2D Prince Of Persia games, but I don't know how similar the previous "main" Tomb Raider games are to Prince Of Persia, so I don't know if I should be surprised or not, actually.)



The story was supposed to be epic, and it is in the world-spanning and discovering-something-that-ties-back-to-Lara's-past sense, but as I said, way too short.



There are scenes with something similar to "Quick-Time Events" in Shenmue, or like Dragon's Lair, where you push a direction or button at the right time to avoid death.  The PC version, which I played, was limited to just directions.  I deliberately failed these over and over to see the often painful-looking deaths.  As the game is rated T, they look about as painful as you can get without spilling blood, but it's still a little crazy to see Lara get smashed repeatedly by a train or bending backwards farther than he spine should allow.



Apparently most Tomb Raider games have "Croft Manor", this one is no exception.  Too bad it was easy for me to find everything hidden within without having to consult a walkthrough.



Fun game for a first-time Tomb Raider.  Nice "reboot" of the series otherwise, I heard the recent games before this were going downhill.



Has anyone else played it?
3123  Main Boards / VGMaps Social Board / RE: New Forum on: April 19, 2006, 11:52:16 AM
Yeesh, sounds like you guys know more about the features than I do right now.  I'm glad we can still have avatars, even if we have to turn them on.  Can that be changed to default?
3124  Main Boards / VGMaps Social Board / Why so many names, Intanos VI/Inty/Chris/ResR? on: April 19, 2006, 11:48:09 AM
I'd guess that "Chris" is your real name, and that "Inty" might be short for "Intanos VI", but who or what is "Intanos VI" and "ResR"?



I have no originality in my name...
3125  Main Boards / VGMaps Social Board / RE: Board Theme on: April 19, 2006, 10:10:52 AM
I'm not sure yet how customizable the themes are, but I would very much like the offical VGMaps theme to look like the site as much as possible (yes, lots of white), and that would be the default.  I'm sure we could have other variants based off of that, but I have concerns other than the theme for now.  You guys can certainly start making a VGMaps theme if you want, but don't be surprised if I have "suggestions" for changes if I don't like it.  Tongue
3126  Main Boards / VGMaps Social Board / RE: Board Theme on: April 19, 2006, 09:36:23 AM
Through all my concerns that I've been throwing at Inty, I haven't had much time to actually look at the new features, or the different ways that particular features have been implemented.



Posts like this are helping me feel better about what we do have.



Back on topic, no, I haven't really looked at the themes, but I will soon, now that you mentioned it.
3127  Main Boards / VGMaps Social Board / RE: New Forum on: April 19, 2006, 07:57:29 AM
Don't worry about staying up tonight.  I've almost bored myself with the rants I was going to throw at you.  I still have some things I want you to understand, but I'm sure you'll hear them all eventually.  Right now I want you to be productive.



Though I'd like some kind of assurance that you will focus on the forums until it is improved at least enough to justify our losses.  You did propose this change, after all, so regardless of what happened and why, I'd like the forums to be better than before.  I'm glad you have all week off and that you're more comfortable with the code.  I guess you already did promise things will be better in one of the first posts here and I'm rambling again...see what I mean about not staying up for this?



Just get to work.  Tongue
3128  Main Boards / VGMaps Social Board / RE: New Forum on: April 19, 2006, 04:59:52 AM
I am pissed.  BEYOND pissed.  Where is the response to my email?  Did you send it to my work email address?



Give me admin abilities.



Tell me EXACTLY how to back up EVERYTHING to do with the forums, so that it can be restored if we go down AGAIN, since obviously I can't trust anyone but myself anymore.



Even if it's the cPanel going down or whatever, I find it impossible to believe that you wouldn't've made a backup beforehand, so I don't hold you blameless.  Believe me, we're going to have a discussion next time we talk.
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