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46  Main Boards / VGMaps Social Board / Re: YouTube channel! on: March 07, 2017, 10:32:37 PM

An unboxing video will follow soon, probably in a day or two.  Hopefully sooner rather than later, so I can get back to Zelda: Breath Of The Wild!
47  General Boards / Maps Of The Month / 2017/03: The Legend Of Zelda (NES) - Rick Bruns on: February 28, 2017, 09:36:49 PM

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Rick Bruns's The Legend Of Zelda (NES) maps.

After Ganon, the Prince Of Darkness, seizes the Triforce of Power and kidnaps Princess Zelda, Hyrule is engulfed in chaos.  As per Zelda's command, the royal nursemaid Impa searches the land for someone courageous.  When she runs into trouble with Ganon's henchmen, she is rescued by the heroic Link.  Link learns of the Princess, and sets off to rescue her and reassemble the Triforce of Wisdom to counter the evil of Ganon and save Hyrule.

The Legend Of Zelda on the NES is truly legendary.  Developed near-simultaneously alongside Super Mario Bros. by famed Nintendo game designer Shigeru Miyamoto, it is also notable for being the first home console game to include a battery for saving progress.  It also came in a gold cartridge, showing that Nintendo had the utmost confidence that this was going to be something special.  And indeed it is, spawning a series widely considered to be one of the best video game franchises of all time, if not the best.  It is the first series to have two games get a perfect 40/40 score in Famitsu (Ocarina Of Time and The Wind Waker) - assuming that counts for anything anymore - and includes a number of beloved classics such as A Link To The Past, Link's Awakening, and Majora's Mask.  The series is still going strong with Breath Of The Wild simultaneously releasing on both the Wii U and the new Nintendo Switch, and though this newest installment is noteworthy for being an open-world game, the original NES game is also open-world, in the sense that you really could explore quite a bit and tackle the dungeons in any order.  And certainly for its time, such non-linearity was special.

It's almost surprising that maps for this game hadn't been honoured earlier.  While we certainly have looked at a number of Zelda games here on Maps Of The Month (including a couple April Fools' jokes), the original game is special here on as Rick Bruns has made a SWF (Shockwave Flash) interactive map, with which you can toggle elements on or off (such as monsters or secrets), to assist you in planning your route across Hyrule.  Besides the Hyrule overworld, he has also mapped the dungeons in full.  As they say, "it's dangerous to go alone", so take these maps!

So the recognize the effort in mapping the legendary Zelda, Rick Bruns's The Legend Of Zelda (NES) maps will be known as's Maps Of The Month for March 2017.
48  General Boards / Maps In Progress / Re: FlyingArmor's Map Projects Present and Future on: February 28, 2017, 09:14:04 AM
The Final Fantasy VII remake is now expected to be released in March 2017; is this still a true statement?  Tongue

Well, to answer my own question, March 2017 begins tomorrow, and we haven't heard much about it that is encouraging, so I'm pretty sure it's not...

And now that you mentioned areas for flashbacks/cutscenes, I wonder if, for completion's sake, if there would be any problem doing those too, either as separate maps or integrated with areas they would be connected to.  If you did consider them, keeping them separate would probably help to avoid confusion.  Unless they are very much connected to some area (I still find the Chocobo Race Waiting Room being separate from the Golden Saucer a choice different from what I would have done, IMO)...

Any progress on the overworld maps and race courses?
49  General Boards / Maps In Progress / Re: My mapping projects on: February 27, 2017, 01:28:37 PM
Oh, okay, so the dojo master is a sexist.  I thought it was some kind of more subtle jab at society or something.  Or it could be as well still, I just didn't know the original context which makes it fairly concrete.

Coding it in as an item could be part of that joke or statement or whatever.  I know that if I was making a game I would do something like this, coding an implied item to be an actual item (in the in-game sense), even if I never intended it to be used.

Well, thinking too deep on this now.

Aren't there web sites that catalogue all sorts of unused/cut content?  Even though I don't recall seriously perusing it, I recalling hearing about The Cutting Room Floor but now that I Google it I can't tell if it's merely down or if it's blocked at work.  Anyway, if you're the first one to find this out, while thanks for sharing it here, it might be a tidbit worth sharing with them (or other game historians) too.
50  General Boards / Maps In Progress / Re: My mapping projects on: February 27, 2017, 07:58:36 AM
He doesn't acknowledge your "Manliness"?  Is that a critique on the perception of masculinity?  Of all the items where it doesn't matter if you have it or not...though you normally can't obtain it...sounds like there's something to dissect here, or maybe not.  Tongue
51  General Boards / Maps In Progress / Re: Peardian's map projects in progress and planned on: February 24, 2017, 02:17:49 PM
To cut down on speculation, you could, you know, email/message him and just ask...
52  General Boards / Maps In Progress / Re: Peardian's map projects in progress and planned on: February 22, 2017, 05:52:34 PM
Peardian's not out of retirement.  In fact, in these slow times, it actually feels like Peardian is the most busy one!

He's sent in a number of corrections to his existing maps (some I have yet to put up, oops), but I usually don't announce minor changes on the front page.
53  General Boards / Map Requests / Re: Mega Man Maps on: February 14, 2017, 11:35:36 AM
Powered Up certainly seems different, in a few ways, but the chance to play as Roll and the Robot Masters isn't appealing?  Or at least not appealing enough to overcome its faults?
54  Main Boards / VGMaps Social Board / Re: Star Trek and Star Wars now exist in the same multiverse! on: February 13, 2017, 10:43:25 PM
Despite the idea being a few years old, I have since expanded this to a huge multiverse connecting so much more.  I revisit the original idea here in this YouTube video, potentially the first in a series.
55  Main Boards / VGMaps Social Board / Re: YouTube channel! on: February 13, 2017, 10:41:16 PM
An old idea (dating back to 2008), but may be the start of a new sub-series on my channel.
56  General Boards / Map Requests / Re: Mega Man Maps on: February 13, 2017, 10:39:51 PM

Wow, can't believe it's been months later and I've barely played any Mega Man: Legacy Collection at all.  Which makes my next question sound odd, since we're already talking about Mega Man on handhelds...

Would it be worth getting a PSP just to (or primarily to) play Mega Man: Powered Up and Mega Man: Maverick Hunter X?
57  General Boards / Map Requests / Re: Nintendo Power - 1988-1996 cover games on: February 01, 2017, 06:07:44 PM
As I said, I don't believe anything is impossible.  But stop getting your hopes up for Road Runner's Death Valley Rally, please.  And I don't see what coming up with another symbol is going to accomplish here.
58  General Boards / Map Requests / Re: Request Listings on: February 01, 2017, 06:06:20 PM
Trop, if you still want to maintain the first post in this topic, I wonder if there's any benefit to posting when it was requested and by whom and if anybody seconds those requests.  And in some cases maybe some relevant notes (like if there's something technical that makes a particular game challenging to map).  I guess I just think that original post can be more helpful with a bit more info, rather than merely a consolidation of this board's topics.
59  General Boards / Map Requests / Re: Zelda: Four Swords Adventures on: February 01, 2017, 06:03:12 PM
Jotari, you can try contacting Piranhaplant directly then by using his email if it is still current; I haven't seen him around these forums in a while.

Almost nobody here gets their map requests fulfilled.

Well, there is the matter of being realistic about the requests.  Asking for something in the current or most recent previous generation isn't likely.  And LTIan, no one is as much of a Looney Tunes fan as you are apparently, so there is that, at least regarding your own requests.

Ultimately mappers are going to map what they want to do, as it is a lot of work, that you should at least recognize, but if you ask NICELY for maps of a game that is something technically easy enough and fun and popular, you might have a better success rate.
60  General Boards / Maps Of The Month / 2017/02: Solar Jetman (NES) - mechaskrom on: January 31, 2017, 09:43:55 PM

For this month's "Maps Of The Month" featurette, I wish to draw your attention to mechaskrom's Solar Jetman (NES) maps.

As Jetman (hero of Jet Pac and Lunar Jetman), you are hunting for pieces of the Golden Warpship (though the European box art says "Warship"). To do so, you will have to traverse a dozen planets, using a small pod to maneuver through caverns, and utilizing a tow cable to collect valuables, fuel, and the pieces of the Golden Warpship and bringing them back to the mothership. The caverns, which can become increasingly maze-like and narrow as you get to farther planets, make this quite the challenging experience. As if it wasn't hard enough just knowing your way, you'll have to contend with gravity and inertia, and of course dragging heavy items around affects your flying ability. Will Jetman be able to collect and reassemble the Golden Warpship?

Luckily, mechaskrom's got this covered. Not only has he fully mapped out all of the planets, he's also provided mini-maps with the items being more clearly indicated, as well as a few tips concerning the warps and wormholes. Thanks to these efforts, Jetman has a greater chance of success. Though we are talking about one of the most difficult games on the NES, so it's still going to be tough, but at the very least, you won't get lost in this galaxy.

So the recognize the effort in paving the planetary path to the pieces of the Golden Warship, mechaskrom's Solar Jetman (NES) maps will be known as's Maps Of The Month for February 2017.
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