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61  General Boards / Maps In Progress / Re: Sonic Battle (GBA) on: April 07, 2017, 11:20:22 AM
I love your dedication to figuring out the technical aspects of this polygonal GBA game!  And also at your success!

And that we have another Sonic game fully mapped out.  I really feel that VGMaps is missing much from some franchises, and Sonic is one of the biggest ones that currently doesn't have much representation here.  Not snubbing the great maps we DO have, but numbers-wise it isn't as close to completion as, say, Mario, and the two of them are supposed to be rivals!  Certainly the ball was dropped along the way, but in the 1990s, come on!  I know there's more to be mapped in Sonic The Hedgehog 2/3/& Knuckles, and I'm pretty sure that was Sonic's peak.

Anyway, thanks again for the Sonic Battle maps; so what is your next project, Terra?
62  General Boards / Maps Of The Month / 2017/04: Brain Lord (Super NES) - Tropicon & FlyingArmor on: March 31, 2017, 08:50:43 PM

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Tropicon's and FlyingArmor's Brain Lord (Super NES) maps.

Remeer's father is the last of the dragon warriors, but never returned from a quest to hunt down the last dragon. Remeer and his friends go on a journey to find out what happened. And thus we have the story of this action RPG on the Super NES, Brain Lord, developed by Produce! and published by Enix, just like the similar Super NES games, The 7th Saga and Mystic Ark (J).

As the title of this game probably suggests, this is a game that features a number of puzzles, so as you work your way through these rather large dungeons, you'll have to use your brain! Rocks, blocks, keys and locks...

Two heads are better than one, and that is true with these maps. Though these maps probably would not have been much of a challenge for veteran Super NES mappers Tropicon and FlyingArmor, it is still nice to split up a task by working as a team (like Remeer and his fairy sprite things). Tropicon mapped the game, with FlyingArmor adding labels. This game may try to stump you, but at the very least you know you won't get lost, thanks two these two Brain Lords!

So the recognize the effort in easing our brains, Tropicon's and FlyingArmor's Brain Lord (Super NES) maps will be known as VGMaps.com's Maps Of The Month for April 2017.
63  Main Boards / VGMaps Social Board / Re: YouTube channel! on: March 22, 2017, 07:27:30 AM
I review this hefty book, Pat The NES Punk's Ultimate Guide To The NES Library.
64  General Boards / Map Gab / The Legend Of Zelda: Breath Of The Wild interactive maps on: March 14, 2017, 08:56:02 AM
Who's playing Breath Of The Wild?  I haven't had much time with my Switch yet, and it is huge, so while I'm proud of making it to several Towers probably earlier than intended, I've only cleared 12 out of 120 shrines...  :/

I also don't have any Korok seeds, but hey, these maps by Danilo Passo of Hyrule Legends and Zelda Universe will probably help...

The Legend Of Zelda: Breath Of The Wild interactive maps

Isn't that wild?  How did I not find ANY of those Korok seeds?  But really, data-mined maps already?  Wow, and yikes.
65  General Boards / Gaming / Re: It's MAR10 today. So what Mario game are you playing or replaying? on: March 10, 2017, 09:33:48 AM
The Wii U didn't get much third-party support when it was quickly obvious that people weren't catching on.  I could go on about it, but in keeping on the subject of Mario, Super Mario Bros. U isn't really much to write home about, and Super Luigi U is a remix but perhaps notable for being really hard if you play as Luigi (though ridiculously easy if you cheap out by playing as the invincible Nabbit).  I did enjoy Super Mario 3D World, and I will never forget the 6.5 hours (and something like 600 lives) that me and my brother spent one Saturday attempting, and finally completing, the insanely difficult "Champion's Road", the true final area.  Peach's floating and Rosalina's ability to attack are so crucial there...  But if you say you haven't even finished the incredibly easy Super Mario 3D Land, then maybe you wouldn't appreciate the challenge of that stage in 3D World...  However, it really is the "meatiest" Mario experience on the Wii U, though unless you have friends to appreciate the four-player simultaneous play in a 3D world (just a step up from the four-player simultaneous play in a 2D world in the "New" console series on Wii and Wii U), it may not feel like much of an evolution if you always expect bigger and better Mario experiences.

And as I mentioned, Super Mario Maker is great, but I never got around to making a stage, and the best stages by users often seem to be "automatic" ones, like Rube Goldberg machines, though indeed some are quite creative.

I regret to say that I never made time for Paper Mario: Color Splash, so I can't comment much on that, though I hear it's like Paper Mario: Sticker Star on the 3DS, which I also missed, in that neither are as RPGish as the previous games.

And the Mario sports games are meh, the newest Mario Tennis, whatever it was called, no one cared about, including myself, which is a shame as I generally at least enjoy them a bit.  Of course, there's Mario Kart 8 which is fun, but if you missed out on the Wii U but are considering a Switch, might as well get the upgraded Mario Kart 8 Deluxe, then, which includes the DLC and adds new modes, including a "real" Battle Mode (there was a Battle Mode in 8, but used the same tracks instead of arenas specific to that mode).

Looking forward to Super Mario Odyssey for sure, which even Nintendo officially acknowledges is more in the vein of Super Mario 64 and Super Mario Sunshine (with its open hub worlds of Peach's Castle and Isle Delfino Resort respectively) than the somewhat fragmented Galaxy or "New" games.
66  General Boards / Gaming / Re: It's MAR10 today. So what Mario game are you playing or replaying? on: March 10, 2017, 08:00:16 AM
This topic is now 10 years old!

I was busy making a couple of Nintendo Switch videos for YouTube (see here and here), so I haven't even played as much of that as I would've liked.  But, there was no Mario game on launch day (not that it matters much with the highly-acclaimed The Legend Of Zelda: Breath Of The Wild to fill my time), but that means we're not playing Super Mario Odyssey today.

Guess I can try to get some more black Coins in Super Mario Run; there's always that...

Oh, and I never did finish and share that stage I was working on in Super Mario Maker...  Sad
67  Main Boards / VGMaps Social Board / Re: YouTube channel! on: March 09, 2017, 11:56:43 PM

And, here's the unboxing video.  Hopefully now I can get to really playing it!  Anyone else get a Switch yet?
68  Main Boards / VGMaps Social Board / Re: YouTube channel! on: March 07, 2017, 10:32:37 PM

An unboxing video will follow soon, probably in a day or two.  Hopefully sooner rather than later, so I can get back to Zelda: Breath Of The Wild!
69  General Boards / Maps Of The Month / 2017/03: The Legend Of Zelda (NES) - Rick Bruns on: February 28, 2017, 09:36:49 PM

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Rick Bruns's The Legend Of Zelda (NES) maps.

After Ganon, the Prince Of Darkness, seizes the Triforce of Power and kidnaps Princess Zelda, Hyrule is engulfed in chaos.  As per Zelda's command, the royal nursemaid Impa searches the land for someone courageous.  When she runs into trouble with Ganon's henchmen, she is rescued by the heroic Link.  Link learns of the Princess, and sets off to rescue her and reassemble the Triforce of Wisdom to counter the evil of Ganon and save Hyrule.

The Legend Of Zelda on the NES is truly legendary.  Developed near-simultaneously alongside Super Mario Bros. by famed Nintendo game designer Shigeru Miyamoto, it is also notable for being the first home console game to include a battery for saving progress.  It also came in a gold cartridge, showing that Nintendo had the utmost confidence that this was going to be something special.  And indeed it is, spawning a series widely considered to be one of the best video game franchises of all time, if not the best.  It is the first series to have two games get a perfect 40/40 score in Famitsu (Ocarina Of Time and The Wind Waker) - assuming that counts for anything anymore - and includes a number of beloved classics such as A Link To The Past, Link's Awakening, and Majora's Mask.  The series is still going strong with Breath Of The Wild simultaneously releasing on both the Wii U and the new Nintendo Switch, and though this newest installment is noteworthy for being an open-world game, the original NES game is also open-world, in the sense that you really could explore quite a bit and tackle the dungeons in any order.  And certainly for its time, such non-linearity was special.

It's almost surprising that maps for this game hadn't been honoured earlier.  While we certainly have looked at a number of Zelda games here on Maps Of The Month (including a couple April Fools' jokes), the original game is special here on VGMaps.com as Rick Bruns has made a SWF (Shockwave Flash) interactive map, with which you can toggle elements on or off (such as monsters or secrets), to assist you in planning your route across Hyrule.  Besides the Hyrule overworld, he has also mapped the dungeons in full.  As they say, "it's dangerous to go alone", so take these maps!

So the recognize the effort in mapping the legendary Zelda, Rick Bruns's The Legend Of Zelda (NES) maps will be known as VGMaps.com's Maps Of The Month for March 2017.
70  General Boards / Maps In Progress / Re: FlyingArmor's Map Projects Present and Future on: February 28, 2017, 09:14:04 AM
The Final Fantasy VII remake is now expected to be released in March 2017; is this still a true statement?  Tongue

Well, to answer my own question, March 2017 begins tomorrow, and we haven't heard much about it that is encouraging, so I'm pretty sure it's not...

And now that you mentioned areas for flashbacks/cutscenes, I wonder if, for completion's sake, if there would be any problem doing those too, either as separate maps or integrated with areas they would be connected to.  If you did consider them, keeping them separate would probably help to avoid confusion.  Unless they are very much connected to some area (I still find the Chocobo Race Waiting Room being separate from the Golden Saucer a choice different from what I would have done, IMO)...

Any progress on the overworld maps and race courses?
71  General Boards / Maps In Progress / Re: My mapping projects on: February 27, 2017, 01:28:37 PM
Oh, okay, so the dojo master is a sexist.  I thought it was some kind of more subtle jab at society or something.  Or it could be as well still, I just didn't know the original context which makes it fairly concrete.

Coding it in as an item could be part of that joke or statement or whatever.  I know that if I was making a game I would do something like this, coding an implied item to be an actual item (in the in-game sense), even if I never intended it to be used.

Well, thinking too deep on this now.

Aren't there web sites that catalogue all sorts of unused/cut content?  Even though I don't recall seriously perusing it, I recalling hearing about The Cutting Room Floor but now that I Google it I can't tell if it's merely down or if it's blocked at work.  Anyway, if you're the first one to find this out, while thanks for sharing it here, it might be a tidbit worth sharing with them (or other game historians) too.
72  General Boards / Maps In Progress / Re: My mapping projects on: February 27, 2017, 07:58:36 AM
He doesn't acknowledge your "Manliness"?  Is that a critique on the perception of masculinity?  Of all the items where it doesn't matter if you have it or not...though you normally can't obtain it...sounds like there's something to dissect here, or maybe not.  Tongue
73  General Boards / Maps In Progress / Re: Peardian's map projects in progress and planned on: February 24, 2017, 02:17:49 PM
To cut down on speculation, you could, you know, email/message him and just ask...
74  General Boards / Maps In Progress / Re: Peardian's map projects in progress and planned on: February 22, 2017, 05:52:34 PM
Peardian's not out of retirement.  In fact, in these slow times, it actually feels like Peardian is the most busy one!

He's sent in a number of corrections to his existing maps (some I have yet to put up, oops), but I usually don't announce minor changes on the front page.
75  General Boards / Map Requests / Re: Mega Man Maps on: February 14, 2017, 11:35:36 AM
Powered Up certainly seems different, in a few ways, but the chance to play as Roll and the Robot Masters isn't appealing?  Or at least not appealing enough to overcome its faults?
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