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Messages - detonator300

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Maps In Progress / RE: Oddworld: Abe's Exoddus Project
« on: May 08, 2008, 06:31:14 am »
Sure. I'll send it to you in PM.

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I really need to get a life...

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Maps In Progress / RE: Oddworld: Abe's Exoddus Project
« on: May 07, 2008, 08:37:53 am »
Nothing still...

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I really need to get a life...

3
Maps In Progress / RE: Oddworld: Abe's Exoddus Project
« on: May 03, 2008, 07:48:43 am »
I tried it out but still I got nothing clear. What exactly were your options when you made the shots from the demo? Or did you use the PS version instead of PC version?

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I really need to get a life...

4
Maps In Progress / RE: Oddworld: Abe's Exoddus Project
« on: May 03, 2008, 04:59:23 am »
Thanks, I'll try it.

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I really need to get a life...

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Maps In Progress / Oddworld: Abe's Exoddus Project
« on: May 02, 2008, 05:28:46 am »
I have seen the maps that Grizzly made for Oddworld: Abe's Oddysee and it made me think that there should be maps for its sequel too. So I have recently started to map areas of Oddworld: Abe's Exoddus. Currently I'm taking shots of the first area in game, Tunnel 1 of Necrum Mines. Its pretty slow to take shots with print screen key and edit them with Paint. If somebody knows a faster method to create maps of this game, tell me, I would really appreciate it.

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