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Messages - Fearnavigatr

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46
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 06, 2007, 02:08:37 pm »
Won't help unless I submit them first will it?

47
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 06, 2007, 05:05:29 am »
Oh, I'm not the kind the spoil the experience before Jon's update. :P

Getting started on Topsail Trouble, gonna try to have it finished before Saturday evening.

48
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 05, 2007, 01:46:17 pm »
Sure, but they're after Krazy Koaster.

49
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 05, 2007, 07:15:53 am »
At a rough guess, any of the roller coaster levels, particularly Krazy Koaster in Gloomy Gulch, as those levels will need considerable amounts of save stating.

There's a lot to go until they come up though, including Lava Lagoon and Slime Climb, both of which I'm dreading already.

50
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 04, 2007, 11:20:26 am »
Lockjaw's Locker is next to finished right now. The whole stage is ripped and mapped and the only thing I have left is to place all the items and enemies.



Topsail Trouble shouldn't take too long either, it's basically Mainbrace Mayhem with a different layout, and that one was pretty easy.


51
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: June 03, 2007, 06:20:12 am »
I tried to finish Lockjaw's Locker for this update, but then the update came yesterday rather than today. Ah well. :P

52
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: May 29, 2007, 04:54:41 pm »
I'm now halfway done with Gangplank Galley as I call it a night for the Tuesday.



This one's moving along pretty slow for two simple reasons, first this stage needs a lot more "filling in the holes creatively" or some sections would look outright ugly, second... the ship deck stages really aren't very fun to map. I can tell you that I'm looking very much forward to Lockjaw's Locker, that level doesn't even have a bonus stage.



Otherwise, it's coming along pretty nicely, and I expect to have it done by tomorrow.

I also finished a few smaller, very very easy maps, namely Wrinkly's and Funky's places and Krow's Keep, aswell as the overworld submap for Gangplank Galleon.

53
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: May 29, 2007, 06:30:15 am »
Indeed, there is no single level that changes area like that. Even if it did though, it wouldn't be too hard. Pretty much the same situation as the bonus stages.



Oh yes, now that I think about it, I went away in the middle of making the Mainbrace Mayhem map. So upon closer thought, that one only took me five hours. :P

54
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: May 28, 2007, 06:07:53 pm »
Actually, it's not so hard on the animation part. There are only three layers of graphics, and as far as I can remember, only the ship deck levels have the background animated, which is only two different frames anyway.



Oh yes, I think the lava and rollercoaster backgrounds might have small animations aswell (lava bubbles and fireworks), but they're not much of a hassle.

55
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: May 28, 2007, 10:59:43 am »
Both Pirate Panic and Mainbrace Mayhem took about that long. Pirate Panic was much harder thanks to the moving background (shimmering water) and the limited access to the highest areas (admittingly, I had to fill some of it up with randomly placed clouds), but Mainbrace Mayhem had a pretty advanced item placement.



I've no idea which is the largest, but I'd expect the wasp hive and castle levels to be a choir.



I'm working on Gangplank Galley. It's pretty much the same deal as Pirate Panic, except probably even more open area.

I also got started a bit on Lockjaw's Locker to get a feel of water levels. Ripping the stages will be pretty easy, because you have pretty much full access to any part of it thanks to swimming, but I'll have to make a template of the bubble sprites to paste onto it or the underwater parts will look like air. Also, thanks to hidden passages, I'll have to add more additions to it than just the travel letters.

56
Maps In Progress / RE: Donkey Kong Land 2 (GB)
« on: May 27, 2007, 03:43:05 am »
I'm afraid I didn't finish any map for this week's upload, but I'll get to work with completing Gangplank Galley once I get back home.



These aren't very short maps you know, one of them takes me about 8 hours, but just maybe I'll finish all of Gangplank Galleon in the next week to make up for it. ;)

58
Maps In Progress / Donkey Kong Land 2 (GB)
« on: May 20, 2007, 03:31:48 pm »
Yeah, you may have seen the two maps for this game that was added a small while ago.



I've had no previous mapping experience, but I was tempted into trying it out. While maybe not the best game for a beginner, I chose to attempt the first level of this game.

After making a map that I'm, if I may say so, very satisfied with, I went for the second stage aswell. So I figured I'd make this into a full project.



I'm no miracle worker, and I tend to lose ambition of things after a while, so don't expect this to be finished all that soon. But I've decided to try and finish at least one map per week, not including boss stages and world maps. With 39 levels, it doesn't seem too impossible, even though stages like the rollercoasters might prove bit of a challenge.

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