Author Topic: VGMaps + Gameplay Footage = ???  (Read 69799 times)

0 Members and 3 Guests are viewing this topic.

Offline NESAtlas

  • Newbie
  • *
  • Posts: 33
Re: VGMaps + Gameplay Footage = ???
« Reply #30 on: May 10, 2011, 08:59:35 am »
Been awhile since I've posted here, but I hit my 1-year anniversary and wanted to do something special:

http://www.youtube.com/watch?v=kymoBlNKuFo

There's a bunch more I've made over the months as well. Check 'em out if you want  ;D

Offline Will

  • Hero Member
  • *****
  • Posts: 602
Re: VGMaps + Gameplay Footage = ???
« Reply #31 on: May 19, 2011, 06:05:51 am »
http://www.youtube.com/watch?v=Rf7KsAof02o

Looks like someone else has a passion to create a video map. I hope a new improved version can be created with the floor panels appearing smashed when after falling, the guards staying dead after being killed and such like. I wonder if the SNES version of Prince of Persia is going to have its own video map.
« Last Edit: May 19, 2011, 06:09:10 am by Will »

Offline NESAtlas

  • Newbie
  • *
  • Posts: 33
Re: VGMaps + Gameplay Footage = ???
« Reply #32 on: May 19, 2011, 07:59:02 am »
Yeah there's actually a couple other people who've made an atlas video after I did. I've been trying to keep track of all of them:

http://www.youtube.com/watch?v=X_SNGA0ywRQ

and there's this guy:

http://www.youtube.com/watch?v=S323DV-ISxg

This one mixes an atlas video with real footage:

http://vimeo.com/13118504

and this guy even made a rough program to line up the video:

http://www.youtube.com/watch?v=ZF5iXzgA40E

Unfortunately I believe he stopped working on it :(

As for me... I'm working on Metal Storm which will include my first attempt at a parallax background... with a big thanks to TerraEsperZ!

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2326
Re: VGMaps + Gameplay Footage = ???
« Reply #33 on: May 19, 2011, 04:50:02 pm »
This one mixes an atlas video with real footage:

http://vimeo.com/13118504

This one is incredible! It's especially neat to see that the levels are entirely animated, not just just the part where the player is. Enemies keep moving even when they would be far off-screen! That must have taken a lot of effort to achieve.

And of course I'm looking forward to seeing your video of Metal Storm :)
« Last Edit: April 30, 2022, 10:03:02 am by JonLeung »
Current project:
Mega Man: Powered Up (PSP)

Offline The Ultimate Koopa

  • Hero Member
  • *****
  • Posts: 509
Re: VGMaps + Gameplay Footage = ???
« Reply #34 on: May 24, 2011, 10:25:10 pm »
Yeah, if only you could make it so that the entire stage is animated.

Offline NESAtlas

  • Newbie
  • *
  • Posts: 33
Re: VGMaps + Gameplay Footage = ???
« Reply #35 on: May 25, 2011, 07:54:53 am »
Actually I can animate stuff off-screen... I just haven't done it that often as it just adds to the creation time.

See Prince of Persia for an example.

I'm sure I'll put in the extra effort at some point again, but I'm taking baby steps for now like with the parallax background in Metal Storm (which should be done by Friday I think).

Offline NESAtlas

  • Newbie
  • *
  • Posts: 33
Re: VGMaps + Gameplay Footage = ???
« Reply #36 on: March 04, 2013, 01:02:45 pm »
Hi guys! Sorry for my long absence. As some of you know (I've seen your comments ;)), I'm still making Atlas Videos. I figured I'd stop by and present the latest one:

NES Atlas: Snake Rattle N Roll (Aglar's Speed Run)

I've got a bunch more stuff in the works too (and plenty of unfinished projects).

And a big thanks to all the mappers who put in the hard work already which makes these possible!