Author Topic: 2017/03: The Legend Of Zelda (NES) - Rick Bruns  (Read 13101 times)

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Offline JonLeung

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2017/03: The Legend Of Zelda (NES) - Rick Bruns
« on: February 28, 2017, 09:36:49 pm »

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Rick Bruns's The Legend Of Zelda (NES) maps.

After Ganon, the Prince Of Darkness, seizes the Triforce of Power and kidnaps Princess Zelda, Hyrule is engulfed in chaos.  As per Zelda's command, the royal nursemaid Impa searches the land for someone courageous.  When she runs into trouble with Ganon's henchmen, she is rescued by the heroic Link.  Link learns of the Princess, and sets off to rescue her and reassemble the Triforce of Wisdom to counter the evil of Ganon and save Hyrule.

The Legend Of Zelda on the NES is truly legendary.  Developed near-simultaneously alongside Super Mario Bros. by famed Nintendo game designer Shigeru Miyamoto, it is also notable for being the first home console game to include a battery for saving progress.  It also came in a gold cartridge, showing that Nintendo had the utmost confidence that this was going to be something special.  And indeed it is, spawning a series widely considered to be one of the best video game franchises of all time, if not the best.  It is the first series to have two games get a perfect 40/40 score in Famitsu (Ocarina Of Time and The Wind Waker) - assuming that counts for anything anymore - and includes a number of beloved classics such as A Link To The Past, Link's Awakening, and Majora's Mask.  The series is still going strong with Breath Of The Wild simultaneously releasing on both the Wii U and the new Nintendo Switch, and though this newest installment is noteworthy for being an open-world game, the original NES game is also open-world, in the sense that you really could explore quite a bit and tackle the dungeons in any order.  And certainly for its time, such non-linearity was special.

It's almost surprising that maps for this game hadn't been honoured earlier.  While we certainly have looked at a number of Zelda games here on Maps Of The Month (including a couple April Fools' jokes), the original game is special here on as Rick Bruns has made a SWF (Shockwave Flash) interactive map, with which you can toggle elements on or off (such as monsters or secrets), to assist you in planning your route across Hyrule.  Besides the Hyrule overworld, he has also mapped the dungeons in full.  As they say, "it's dangerous to go alone", so take these maps!

So the recognize the effort in mapping the legendary Zelda, Rick Bruns's The Legend Of Zelda (NES) maps will be known as's Maps Of The Month for March 2017.


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Re: 2017/03: The Legend Of Zelda (NES) - Rick Bruns
« Reply #1 on: February 28, 2017, 11:49:16 pm »
I always thought that Zelda SWF map was a great idea for this particular game. Now I don't have to waste time burning/bombing everything in sight just because I mistakenly swear there's something on this screen.