Author Topic: 2017/09: F-Zero (Super NES) - Rick Bruns  (Read 8610 times)

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Online JonLeung

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2017/09: F-Zero (Super NES) - Rick Bruns
« on: August 31, 2017, 09:58:01 pm »

For this month's "Maps Of The Month" featurette, I wish to draw your attention to Rick Brun's F-Zero (Super NES) maps.

F-Zero is a futuristic racing series that began in the 16-bit era, and this first game introduces us to Captain Falcon, driver of the Blue Falcon.  (Well, he's not any more than a lump of a silhouette here, but still!)  As he says in Super Smash Bros., "Show me your moves!"  As a launch title for the Super NES, F-Zero certainly showed what it could do, as it demonstrates the console's "Mode 7" ability to scale and rotate graphics.  By taking these track graphics, which are flat planes, but angled with respect to the "camera", and rotating them as the player turns, the sort-of-3D effect is achieved, something the competition isn't capable of.  ("Super NES is what Genesisn't"?)

Thus, Rick Bruns had to grab these graphics as they actually are (as if a bird's-eye view), not as they are presented during the race.  But these are extremely handy.  When you're driving at hundreds of kilometers a second, it's good to know when the turns are coming up, especially the sharp ones!

If you didn't experience the game at the time, don't fret!  F-Zero is one of the select few games to make it onto the Super NES Classic Edition, so you can still put the pedal to the metal, assuming you are able to get a hold of one.

So for revisiting this Super NES classic, Rick Brun's F-Zero (Super NES) maps will be known as VGMaps.com's Maps Of The Month for September 2017.
« Last Edit: October 31, 2017, 09:26:09 pm by JonLeung »