Author Topic: The Legend Of Zelda (NES): first Flash map  (Read 5860 times)

0 Members and 1 Guest are viewing this topic.

Offline JonLeung

  • Administrator
  • *****
  • Posts: 3373
The Legend Of Zelda (NES): first Flash map
« on: September 01, 2006, 10:25:23 AM »
Figures, I did a mid-week update this week and no one would've noticed since the site was down...went over bandwidth...  >_>



Anyway, aside from DarkWolf's Wacky Races (NES), (which are also very nice, BTW), Rick Bruns submitted the first map in SWF format.  Interactive Flash.



Ooooh, you can click on the toggle thingies to turn on/off enemies and secrets and whatnot.



Check it out.

Offline TerraEsperZ

  • Hero Member
  • *****
  • Posts: 2286
RE: The Legend Of Zelda (NES): first Flash map
« Reply #1 on: September 01, 2006, 10:28:27 AM »
Wow, really nice though it must have required a lot more work to do than simply ripping and mapping. The guy has my sympathy :)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project that are on hold because job burnout :
-Drill Dozer (GBA)
-Sonic 3D Blast (Genesis)
-Naya's Quest (PC)