Donkey Kong Land 2 (GB)

Started by Fearnavigatr, May 20, 2007, 03:31:48 PM

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The Ultimate Koopa

Hey... Fearnavigatr... if there's any new maps you've completed but haven't uploaded them to the site um... can you send them to me (e-mail)? My e-mail is:

[email protected] (just incase)

Fearnavigatr

If you wish. Bear in mind though that I don't usually work or manage to complete more than one map a week, which is usually completed just before the update anyway.



1338 views... someone ruined it! :O

The Ultimate Koopa

I don't mind just one map a week... although I would mind something like one map every month or something...

TerraEsperZ

Er... you *do* know that Fearnavigatr doesn't owe you anything right? Saying you would mind if someone wasn't mapping quickly enough sounds like the behaviour of a spoiled child. Maybe it's not the right choice of words, and you mean "disappointed" instead of "mind"?



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"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

The Ultimate Koopa

Yeah... I meant "disappointed"... I wouldn't "mind" if there wasn't a whole map on the whole site for a year... but that would never happen... would it?

TerraEsperZ

Hopefully not :)



Oh, and sorry if I seemed overly confrontational.



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

The Ultimate Koopa

Well, you are #2 and I am #17, so you are kind of my superior lol

TerraEsperZ

Now, if you were #6, *then* I'd have much more fun torturing you >:) (cue The Prisoner reference)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me
Current project:
Mega Man: Powered Up (PSP)

Fearnavigatr

Now now, I would certainly mind if I only came up with one map a month. Should that ever happen, you have my permission for a good slap in the face.

Revned

TerraEsperZ Said:
Now, if you were #6, *then* I'd have much more fun torturing you >:) (cue The Prisoner reference)



---

"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." [...] The first time any man's freedom is trodden on, we're all damaged. - Captain Jean-Luc Picard



B*tch, meet reality. Reality, meet b*tch. - Me

#6 would be me...

The Ultimate Koopa

w00t! Oh and um... #106 would be Fearnavigatr... apparently we have 112 members (metaphist registered in 15th June)



Anyway... er... when you've finished these maps, and/or DKL3... what about DKL(1)?



Also, how far is the Hot Head Hop and Crocodi.... hold on.... Krem... Crocod.... oh right, that's it...

DKC2 had Crocodile Cauldron and Krem Quay, and DKL2 has both world's combined, called Krem Cauldron..... anyway... how's the next map(s) coming?


Fearnavigatr

DKL... we'll see about it. I tried out the first few parts of the first stage to see what it was like. Messy tiles and lots of uneven vertical scrolling. So I don't want to touch that one for a while.



I barely finished Topsail Trouble in time for this update, but it seems it missed out, ah well. I'll do Hot-Head Hop (which is actually looking quite cool) and mail them both to you.

Fearnavigatr

Oh, there it is.



Hang on a sec...

DAMN! DAMN! DAAAAAMN!!!

I forgot to remove the Neek sprite when I was finished! >.<

JonLeung


Fearnavigatr

If you look below the main map, just above and to the right of the bonus stage, there's a small rat right there. I used it to keep all occurences of that enemy in the same frame of animation.