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The Legend Of Zelda: Oracle Of HoursFor this month's "Maps of the Month" featurette, I wish to draw your attention to JonLeung's The Legend Of Zelda: Oracle Of Hours (GBC) maps.
The third game in The Legend Of Zelda: Oracle series for the Game Boy Color is finally mapped! In this game, Link finds himself in the land of Falsia, where he meets Farore, who turns out to be the Oracle of Hours, responsible for the movement of the sun and moon. An evil entity named Proodyl captures Farore, threatening to cause an eclipse to fully awaken its evil energies, and Link sets off on another adventure to save a doomed world!
Like the companion games, Oracle Of Ages and Oracle Of Seasons, this new world also has different states. Whereas Labrynna has two time periods and Holodrum has four seasons, Falsia has both day and night. During the day, flowers are open, the tide is low, and gargoyle statues block paths; during the night, flowers are closed, the tide is high, and gargoyles come alive, among other things. Once Link obtains the Lamp Of Hours, he is able to use its captured sunlight to light (or extinguish) the Moon Lanterns to switch between day and night in order to traverse Falsia and make his way to Proodyl's Fortress to rescue Farore. And just like the other games, the true ending comes if you've finished one of the other Oracle games and continued with a Linked Game.
Two years after Revned's mapping of Oracle Of Ages (January 2006) and TerraEsperZ's mapping of Oracle Of Seasons (February 2006), the three Zelda Oracle games are now complete! As Link knows very well, it's always just a matter of time.
So to recognize the effort put into finishing off the "Triforce Trilogy", JonLeung's The Legend Of Zelda: Oracle Of Hours maps will be known as VGMaps.com's Maps of the Month for April 2008.