What Nintendo left for a lot of people, we grew up with the real true dedicated gaming handhelds that gave us great games, even the dual-screen DS and 3DS games. The smartphone mobile games have since been alienating and mentally reconforming many of their minds to think and believe their purpose and history doesn't exist to them, and that brings sadness in my heart, as well as others' out there that still crave for the exact experiences they grew up with in their childhoods. Even they are not educated on their proper history and creation beneath them.
Yes, I haven't forgotten Sony's PSP and Vita, too. They were, and still are, neat.
Not only that, but they gave developers more work to create games when they got unique SDKs for them, and that gave them joy to work on them alongside home console games and see gamers buy and play them to see their work in fruition.
I'm very worried that there's no way to really preserve these kind of games for current and new players to truly enjoy and cherish for later generations, both physically and digitally. When some people try to speak about that to others, they just scoff at them and constantly tell them to only get mobile, hybrids, and PC-made devices over and over, because they think they're all they want and need for gaming, when in truth, it's not. They really don't fit in pockets, period.
They don't fill the void at all, and it really puts the future of that kind of gaming outlet into question. They are not, nay, never, inevitably destined to be worthless junk heaps, nor their games to be delisted, unplayable, and unobtainable. They have real charm.
What a true dedicated handheld gaming system needs, even a dual-screen in the lines of 3DS, is to take improved fidelity and tech capabilities into account, even matching both screens' sizes to be wide, add a few new features to give them extra distinction, and make them future-proof, especially to stand out against mobile games that don't have the same experiences. It's never that difficult to say, ask, and do. It does take work, yes, but doing it is not impossible.
I really hope and pray(which helps in any situation, per say) for such new systems to be made to more than accomplish such goals for gamers and preservationists.
Yes, I haven't forgotten Sony's PSP and Vita, too. They were, and still are, neat.
Not only that, but they gave developers more work to create games when they got unique SDKs for them, and that gave them joy to work on them alongside home console games and see gamers buy and play them to see their work in fruition.
I'm very worried that there's no way to really preserve these kind of games for current and new players to truly enjoy and cherish for later generations, both physically and digitally. When some people try to speak about that to others, they just scoff at them and constantly tell them to only get mobile, hybrids, and PC-made devices over and over, because they think they're all they want and need for gaming, when in truth, it's not. They really don't fit in pockets, period.
They don't fill the void at all, and it really puts the future of that kind of gaming outlet into question. They are not, nay, never, inevitably destined to be worthless junk heaps, nor their games to be delisted, unplayable, and unobtainable. They have real charm.
What a true dedicated handheld gaming system needs, even a dual-screen in the lines of 3DS, is to take improved fidelity and tech capabilities into account, even matching both screens' sizes to be wide, add a few new features to give them extra distinction, and make them future-proof, especially to stand out against mobile games that don't have the same experiences. It's never that difficult to say, ask, and do. It does take work, yes, but doing it is not impossible.
I really hope and pray(which helps in any situation, per say) for such new systems to be made to more than accomplish such goals for gamers and preservationists.




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