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Map Gab / RE: Super Mario All-Stars
« on: February 08, 2009, 01:10:33 pm »
Peardian Said:
Yes, I knew about this, and I had already thought that it would be a good idea!
Now what I would recommend for that and for any remapping of Super Mario Bros. 2 USA is that you show what item is underneath the grass sprout. I mean, the maps already show when Cobrats are hiding inside sand and vases; why not show us what other objects are hidden underground so we can plan to grab them?
I had actually considered mapping the normal levels of SMB3 in SMA4 with the special e-reader switch turned on, the one that makes vegetable sprouts show up a la SMB2. It would not only give a chance to map all the subtle changes made in the level design.
However, I'd prefer not to think about it right now since my plate is full already and just consider SMA4's new content complete for now. Besides, how many of you even knew there was a switch card that did that?
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YTT (34%) - WL4 (64%) - PM (36%) - YI (11%) - SMRPG (0%)
However, I'd prefer not to think about it right now since my plate is full already and just consider SMA4's new content complete for now. Besides, how many of you even knew there was a switch card that did that?
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YTT (34%) - WL4 (64%) - PM (36%) - YI (11%) - SMRPG (0%)
Yes, I knew about this, and I had already thought that it would be a good idea!
Now what I would recommend for that and for any remapping of Super Mario Bros. 2 USA is that you show what item is underneath the grass sprout. I mean, the maps already show when Cobrats are hiding inside sand and vases; why not show us what other objects are hidden underground so we can plan to grab them?